Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Hi guys.. so for my Nokia 808, is the latest version of ppsspp the best one to use as far as compatibility and speed are concerned? thanks
jake20 Builds, releases and ports 1,251 2,502,658 08-06-2013, 12:53 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

just tried v8 with virtua tennis world tour.. and graphically its 100%.. looks awesome :) speed wise its playable but barely.. its still REALLY slow
jake20 Builds, releases and ports 1,251 2,502,658 06-26-2013, 05:19 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

man, Ridge Racer2 is almost fully playable (except for sound). getting between 20-30 vfps in the game now
jake20 Builds, releases and ports 1,251 2,502,658 03-31-2013, 09:24 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

wipeout graphics used to be near perfect in old versions, now the track is showing very bright white glow. and not very visible since last few versions
jake20 Builds, releases and ports 1,251 2,502,658 03-11-2013, 04:18 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

version 0.6.6 gives me worse game compatibility now.. wipeout and ridge racer 2 now have graphical issues and black screens during gameplay
jake20 Builds, releases and ports 1,251 2,502,658 03-04-2013, 02:36 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(03-02-2013 10:29 PM)xsacha Wrote:  OK, cool. That thing I was talking about. I just got it working. Should cut loads down to a maximum of 2 instructions. thanks xsacha for your hard work!!!
jake20 Builds, releases and ports 1,251 2,502,658 03-02-2013, 11:27 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(03-02-2013 01:49 AM)bhavin192 Wrote:  any version of cs portable is not working (base on quake engine for psp) also quake is not working same problem on my 701 menu works fine but we cant play ...
jake20 Builds, releases and ports 1,251 2,502,658 03-02-2013, 10:14 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(02-08-2013 04:18 PM)xsacha Wrote:   (02-08-2013 02:45 PM)jake20 Wrote:  what are the best config settings to use to get the best framerate? Code: Sound Emulation: Off Buffered Rendering: ...
jake20 Builds, releases and ports 1,251 2,502,658 02-08-2013, 06:16 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

what are the best config settings to use to get the best framerate?
jake20 Builds, releases and ports 1,251 2,502,658 02-08-2013, 02:45 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(02-02-2013 09:37 PM)svk_rob Wrote:  do you enable jit in options because you must first enable it and then it works i only try ff7 only intro woks but it was same speed as psp :O edit: i playe...
jake20 Builds, releases and ports 1,251 2,502,658 02-03-2013, 02:47 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(02-02-2013 07:18 PM)crashjant Wrote:  xsacha, it is Great!!! what game are you playing that is great? please tell..
jake20 Builds, releases and ports 1,251 2,502,658 02-02-2013, 07:26 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

thanks xsacha!!! But I tried ridge racer2, dragonballz, and Mortal Kombat, and they all still play the same.. really slow, and unplayable :( Lumines plays slightly faster maybe, but colors and sound ...
jake20 Builds, releases and ports 1,251 2,502,658 02-02-2013, 07:08 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Hi guys.. any update on the symbian port of 0.61? Its the only version that doesn't have a 6.1 compile!! :( thanks
jake20 Builds, releases and ports 1,251 2,502,658 01-31-2013, 02:55 PM