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  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

I just tested the game with the newer version of PPSSPP and the Night Vision Googles bug still persist.
Wifall Playable Games 718 685,064 10-10-2015, 10:56 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

(09-18-2015 07:45 PM)Eric of Awesomeville Wrote:  Hi, I'm New here. so! After beating peace walker 2 legitimately, I went back after a bit and it was invincible THEN but not before. so i used th...
Wifall Playable Games 718 685,064 09-18-2015, 09:13 PM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Got a graphic problem on the newer builds of PPSSPP, it happens while using NVG(Night Vision Gear). [attachment=14467][attachment=14468][attachment=14469][attachment=14470][attachment=14471] As show...
Wifall Playable Games 718 685,064 09-17-2015, 11:59 PM
  Thread: Hamachi Server List (Put Yours Here)
Post: RE: Hamachi Server List (Put Yours Here)

Network's for Gods Eater Burst and God Eater 2(Both clean iso and DLC) Network ID: Friar Lobby 2 Password: 001blood Network ID: Friar Lobby 3 Password: 001blood Network ID: The Den 1 Password: 000d...
Wifall Playable Games 425 344,585 08-13-2015, 04:06 PM
  Thread: God Eater 2
Post: RE: God Eater 2

(06-28-2015 11:31 PM)iKlNG Wrote:  Might happen Toukiden Kiwami already been port to PC STEAM Edit: yes I finally manage to play GE2 1.40 Did you got GE2 1.40 working with NPC's?
Wifall In-game 770 1,731,261 06-29-2015, 11:31 AM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

Quote: (03-01-2015 11:11 PM)Wifall Wrote:  It's just me or Blazblue Continuum Shift 2 stopped working on Ad-Hoc? Have you disable Fast Memory ? Yes the fast memory option is already disabled.
Wifall Ad-Hoc Multiplayer 1,139 3,280,839 03-02-2015, 07:34 PM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

(03-01-2015 11:11 PM)Wifall Wrote:  It's just me or Blazblue Continuum Shift 2 stopped working on Ad-Hoc? So its just me?
Wifall Ad-Hoc Multiplayer 1,139 3,280,839 03-02-2015, 11:40 AM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

It's just me or Blazblue Continuum Shift 2 stopped working on Ad-Hoc?
Wifall Ad-Hoc Multiplayer 1,139 3,280,839 03-01-2015, 11:11 PM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

A cool feature would be the possibility to the user change the hotkeys of the emulator(stop, pause etc.)
Wifall General Discussion and Announcements 1,538 3,031,915 02-20-2015, 09:57 PM
  Thread: DirectX Lightinig issue
Post: RE: DirectX Lightinig issue

(01-05-2015 01:25 AM)[Unknown] Wrote:  I haven't been able to figure out why it doesn't work: https://github.com/unknownbrackets/ppssp...d9-dualsrc It requires Windows Vista or later anyway, wh...
Wifall Development 4 6,716 01-05-2015, 09:41 PM
  Thread: DirectX Lightinig issue
Post: RE: DirectX Lightinig issue

(01-04-2015 11:41 PM)[Unknown] Wrote:  This is due to not having a separate alpha blend color, iirc. That's incorrect even at 2x. -[Unknown] So will this be fixed on the next build's?
Wifall Development 4 6,716 01-05-2015, 01:00 AM
  Thread: DirectX Lightinig issue
Post: DirectX Lightinig issue

On the last versions of the PPSSPP(ppsspp-v0.9.9.1-1396-g7b2f05d-windows-x86) there is a lightning problem on the DirectX backend in lower resolutions on Gods Eater Burst and God Eater 2 . Here the sc...
Wifall Development 4 6,716 01-04-2015, 10:51 PM
  Thread: Direct X black screen
Post: RE: Direct X black screen

in the latest build the black screen problem is gone, however the resizing still dont work... i.imgur.com/impAgeC.png
Wifall Development 4 5,513 01-02-2015, 12:47 PM
  Thread: Direct X black screen
Post: RE: Direct X black screen

(12-27-2014 11:38 PM)[Unknown] Wrote:  What graphics card do you have? -[Unknown] i do have NVIDIA GeForce FX5200. but in the version 0.9.9.1-940-ga0461f1 and before was working on DirectX back...
Wifall Development 4 5,513 12-28-2014, 01:56 AM
  Thread: Direct X black screen
Post: Direct X black screen

There is an issue that everytime i change the backend on PPSSPP to Direct X it gives me a black screen: [attachment=13264]
Wifall Development 4 5,513 12-27-2014, 10:59 PM
  Thread: Ad-Hoc port switch
Post: Ad-Hoc port switch

Hi guys, It's possible to add a option to switch the port that PPSSPP uses in ad-hoc like JPCSP? A manual way to switch is possible too?
Wifall Development 3 5,804 12-25-2014, 09:38 PM
  Thread: God Eater 2
Post: RE: God Eater 2

(12-25-2014 01:16 PM)Accel Wrote:  Anyone tried to play multi(not infra mode) with the new build? Yes, it works.
Wifall Ad-Hoc Multiplayer 17 32,781 12-25-2014, 09:33 PM
  Thread: [Resolved] DirectX resizing problem
Post: [Resolved] DirectX resizing problem

There is a bug when i resize the window using the DirectX backend. i.imgur.com/C0Yb9Q2.png?1 i.imgur.com/whYpeVa.png?1
Wifall Builds, releases and ports 6 9,759 12-21-2014, 01:24 AM
  Thread: God Eater 2
Post: RE: God Eater 2

The latest versions of ppsspp can run consecutive missions without crashing?
Wifall In-game 770 1,731,261 11-25-2014, 03:37 PM