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  Thread: HAT: Hook PPSSPP game text like a VN
Post: HAT: Hook PPSSPP game text like a VN

http://mx-futhark.github.io/hook-any-text/ Hook Any Text allows you to hook the text in certain PSP games just like you would a PC visual novel. How it works: 1. Use Cheat Engine to find the memory ...
RPG Advocate General Discussion and Announcements 1 6,788 08-29-2015, 05:20 PM
  Thread: Shining Blade
Post: RE: Shining Blade

(10-01-2014 03:42 AM)Yuzuruha Wrote:   (01-13-2014 01:02 PM)belldandyfans Wrote:  What's wrong with the face?:huh::huh: Game working in PPSSPP 0.0.9.5(WIN-XP 32bit) This happens when you u...
RPG Advocate Playable Games 8 31,561 10-04-2014, 07:27 PM
  Thread: Conception: Ore no Kodomo o Unde Kure!
Post: RE: Conception: Ore no Kodomo o Unde Kure!

^ Not sure where you learned Japanese, but some of those translations are wrong. チーム編成 is "edit team" not "party" システム is "system" not "options" 宿屋へ戻る is "return to inn" n...
RPG Advocate Playable Games 10 40,836 05-13-2014, 03:10 AM
  Thread: Last Ranker
Post: RE: Last Ranker

(12-13-2013 02:43 AM)kirakishou Wrote:  sometimes the game runs too fast, even with fps limit is there a solution to make it run at 30 FPS ?? Update to 0.9.6. This problem was fixed a few days...
RPG Advocate Playable Games 13 28,652 12-13-2013, 11:33 PM
  Thread: Frontier Gate Boost+
Post: RE: Frontier Gate Boost+

This game now goes ingame... [IMG]http://i39.tinypic.com/24azsbk.png[/IMG] [IMG]http://i44.tinypic.com/jk9hsz.png[/IMG] ...but it crashes as soon as you try to accept a quest. [IMG]http://i41.tiny...
RPG Advocate Playable Games 18 58,378 12-08-2013, 04:40 AM
  Thread: Criminal Girls
Post: RE: Criminal Girls

(12-01-2013 03:19 PM)Sildra Wrote:  No, the animation for the battle initiation is working on both stable and the lastest build but it doesn't keep the chains of the animation as background for ...
RPG Advocate Playable Games 21 52,561 12-01-2013, 09:34 PM
  Thread: Ragnarok Tactics
Post: RE: Ragnarok Tactics

Quote:Read the rules. No piracy talk allowed here. He's actually OK on this one. The rules say: Quote:Don´t ask for warez/where to download games! Don´t post links to download games. Dump them wit...
RPG Advocate Playable Games 49 138,520 08-12-2013, 08:20 PM
  Thread: Last Ranker
Post: RE: Last Ranker

(08-05-2013 03:26 AM)FelixWan Wrote:  push up.. 1st game i found that will crash the atrac3+ plugin seems 100% crash in the arena using 64bit version of Atrac3 DLL in windows 7 64-bits Right....
RPG Advocate Playable Games 13 28,652 08-05-2013, 10:32 PM
  Thread: Wild Arms XF
Post: RE: Wildarms XF

Appears playable now, but the battle sprites don't scroll correctly with the battlefield: [IMG]http://i42.tinypic.com/2lk75ti.png[/IMG] [IMG]http://i42.tinypic.com/v62eck.png[/IMG] [IMG]http://i42....
RPG Advocate Playable Games 102 227,663 07-27-2013, 10:58 AM
  Thread: Framebuffers to memory behaviour
Post: RE: Framebuffers to memory behaviour

(07-20-2013 05:47 PM)solarmystic Wrote:  Disable the option then. Why enable them in games unless the games need them to properly function? AFAIK, there are only 5-6 games that I know of that ...
RPG Advocate Development 10 21,043 07-20-2013, 08:48 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

(07-09-2013 06:40 PM)Alaric323 Wrote:  Would anyone be able to help me troubleshoot this message? It only happens in the iOS version for me, which is what I would prefer to play on. It has sho...
RPG Advocate Playable Games 269 804,282 07-09-2013, 08:50 PM
  Thread: Problem with controls
Post: RE: Problem with controls

(07-08-2013 09:43 PM)nehneh Wrote:  Can we have a hotkey for pause in sdl builds? I mean the pause that doesn't switch to ppsspp menu (F8 in windows builds). Also, it would be good to have Ctrl...
RPG Advocate General Discussion and Announcements 31 59,721 07-09-2013, 12:40 AM
  Thread: v0.8.1-264 Touch buttons not working
Post: RE: v0.8.1-264 Touch buttons not working

I can't map my DirectInput pad at all on build 0.8.1-370.
RPG Advocate Development 35 66,846 07-07-2013, 02:53 AM
  Thread: Gensou Suikoden: Tsumugareshi Hyakunen no Toki
Post: RE: Gensou Suikoden: Tsumugareshi Hyakunen no Toki

Regression! This game now crashes after the piracy warning screen like it did before. [IMG]http://i44.tinypic.com/ojzwy.png[/IMG]
RPG Advocate Playable Games 18 46,424 07-02-2013, 06:41 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

(06-26-2013 05:43 AM)HeartexceL Wrote:  does anyone manage to play SAO -IM english patched on PPSSPP? No English patch exists.
RPG Advocate Playable Games 269 804,282 06-26-2013, 07:49 AM
  Thread: Gensou Suikoden: Tsumugareshi Hyakunen no Toki
Post: RE: Gensou Suikoden: Tsumugareshi Hyakunen no Toki

Voices now work properly.
RPG Advocate Playable Games 18 46,424 06-25-2013, 07:40 PM
  Thread: japanese characters input info
Post: RE: japanese characters input info

It's not just your PC. Characters with dakuten marks, along with the vowel lengthening character (ー) are not supported at this time. The る/ろ, ル/ロ thing is just a mistake. Also, it appears...
RPG Advocate General Discussion and Announcements 7 10,150 06-25-2013, 04:16 PM
  Thread: Tales of the World Radiant Mythology 3
Post: RE: Tales of the World Radiant Mythology 3

(06-24-2013 02:49 PM)nightmesh Wrote:  You can now see your character during character creation and in the party menu. Same for me, but the character model's proportions are incorrect.
RPG Advocate Playable Games 85 242,423 06-24-2013, 05:26 PM
  Thread: About right analog stick
Post: RE: About right analog stick

I would actually like to see four INI settings for the right analog: 0 = off 1 = ↑↓←→ 2 = △✕□◯ 3 = L/R That would cover 99% of what you would want to do with the right stick.
RPG Advocate Development 24 48,316 06-22-2013, 11:23 AM
  Thread: Full screen + Vsync + texture scaling = performance loss
Post: RE: Full screen + Vsync + texture scaling = perfor...

(06-19-2013 02:46 AM)Squall Leonhart Wrote:  create a profile for ppsspp with the power management mode set to prefer max performance This completely eliminates the slowdown. Thanks!
RPG Advocate Development 16 34,564 06-19-2013, 03:34 AM
  Thread: Full screen + Vsync + texture scaling = performance loss
Post: RE: Full screen + Vsync + texture scaling = perfor...

Here's a screenshot of CPU, GPU and RAM usage when the slowdown occurs. [IMG]http://i39.tinypic.com/2rokdaf.png[/IMG] One other interesting thing is that the reported FPS doesn't decrease, only the ...
RPG Advocate Development 16 34,564 06-19-2013, 02:15 AM
  Thread: Full screen + Vsync + texture scaling = performance loss
Post: Full screen + Vsync + texture scaling = performanc...

If I play a game in full screen with Vsync and 5x BRZ texture scaling, VPS drops to around 30-40. Disabling any one of those three things returns the VPS to 60. It doesn't appear to be a resource prob...
RPG Advocate Development 16 34,564 06-18-2013, 01:31 AM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

The overbright issue is now fixed. I think SAO may be perfectly playable now.
RPG Advocate Playable Games 269 804,282 06-15-2013, 08:56 PM
  Thread: Rezel Cross
Post: Rezel Cross

Title: Rezel Cross Tested on: v0.7.6-1367-g85d896b Genre: RPG Region: JP Format: ISO Game ID: UCJS-10023 OS: Windows 7 x64 Comparability: Ingame Notes: Missing and corrupt graphics make the game unpl...
RPG Advocate Playable Games 2 9,799 06-15-2013, 08:50 AM
  Thread: Gameplay Video Thread!
Post: RE: Gameplay Video Thread!

Last Ranker, now with correct music and voice: [video=youtube]http://youtu.be/BIDSP1qffBE[/video]
RPG Advocate Commercial Games - Compatibility and Results 752 3,461,341 06-13-2013, 03:15 AM
  Thread: Tales of the World Radiant Mythology 3
Post: RE: Tales of Radiant Mythology 3

One of the recent updates caused a weird behavior change. When I load a save from the first save point, the looping sound effect doesn't loop immediately, but the return value for the StreamDataReader...
RPG Advocate Playable Games 85 242,423 06-10-2013, 09:09 AM
  Thread: Gensou Suikoden: Tsumugareshi Hyakunen no Toki
Post: RE: Gensou Suikoden: Tsumugareshi Hyakunen no Toki

This game is now playable on the main builds, but videos don't work, voices don't play consistently and some spell effects are missing. [IMG]http://i40.tinypic.com/1jkmd4.png[/IMG] [IMG]http://i43.t...
RPG Advocate Playable Games 18 46,424 06-09-2013, 05:34 PM
  Thread: Sol Trigger
Post: RE: Sol Trigger

(06-08-2013 05:18 PM)solarmystic Wrote:  Retested with 0.7.6-1207-windows-x86 with rig in sig. The game finally goes further, you can get through the 1st battle now, and finish it off! (Previou...
RPG Advocate Playable Games 51 120,830 06-08-2013, 09:35 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core final fantasy 7

Might want to update your PPSSPP. FF7CC is playable with minor issues on the newest builds.
RPG Advocate Playable Games 618 1,543,149 06-06-2013, 02:48 AM
  Thread: Hexyz Force
Post: RE: Hexyz Force

(06-05-2013 03:50 PM)[Unknown] Wrote:  Works fine on my Android with default settings through at least the first battle. The map's still black, though. This is without any hacks like disabled ...
RPG Advocate Playable Games 70 151,486 06-06-2013, 02:44 AM