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  Thread: PPSSPP Screenshots Thread
Post: RE: PPSSPP Screenshots Thread

Metal Gear Solid: Peace Walker (1080p) [img=960x544]http://s013.radikal.ru/i325/1406/38/171410a157b5.jpg[/img] [img=960x544]http://s018.radikal.ru/i508/1406/cf/a896c5c3f712.jpg[/img] [img=960x544]ht...
Griboza Commercial Games - Compatibility and Results 42 187,722 07-29-2014, 11:51 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

ppsspp-v0.9.1-1597-gfc8aa7b-windows-64bit Fully playable (except PW boss fight) and enjoyable - with default settings (FXAA on). Proper way to activate a cheat (USA version recomended, ULUS-10509): ...
Griboza Playable Games 720 721,026 10-08-2013, 12:54 AM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

(09-09-2013 12:54 PM)Linear Wrote:  Also, runs fullspeed on my core i5 :) i5 and 64-bit - 100% speed indeed, but watch out, newcomers: both games are very proccessor-dependent, quad-core cp is ...
Griboza Portuguese PPSSPP forum 745 641,492 09-12-2013, 05:12 PM
  Thread: Metal Gear Solid Portable Ops
Post: RE: Metal Gear Solid Portable Ops

(09-09-2013 04:25 PM)daxtsu Wrote:  An alternative is opening the settings menu(I suggest the new More Settings option, if you're on Windows) and then pressing back. That will also correct the v...
Griboza Playable Games 99 317,885 09-11-2013, 04:28 PM
  Thread: Metal Gear Solid Portable Ops
Post: RE: Metal Gear Solid Portable Ops

(09-09-2013 10:38 AM)solarmystic Wrote:  Try v0.9.1-37-g5f5366f from the build bot (the issue should not be there if my suspicions are correct) , and then try v0.9.1-41-g65e4d76 after that. (Thi...
Griboza Playable Games 99 317,885 09-09-2013, 01:12 PM
  Thread: Metal Gear Solid Portable Ops
Post: RE: Metal Gear Solid Portable Ops

(09-09-2013 07:18 AM)Dizzee Wrote:  is it also 20 FPS on PSP? Yes, game by itself engine-locked on 20, same as Peace Walker. Small but annoying glitch: in the latest builds (since ~100), durin...
Griboza Playable Games 99 317,885 09-09-2013, 09:05 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

(09-08-2013 08:52 AM)arg274 Wrote:  Then ill close the issue on git... But its very dark in light-covered areas (Underground Base, Banana farm by day) - it seems that it should be so :D
Griboza Playable Games 720 721,026 09-08-2013, 09:03 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

(09-08-2013 07:29 AM)arg274 Wrote:  Ok,is the nvg bug fixed??? If you mean lower brightness and black spots then yes (0.9.1-623 for Windows 32-bit tested).
Griboza Playable Games 720 721,026 09-08-2013, 07:58 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Big thanks for the fix :) And I`m also notice some small improvements with new builds as well: blur-effect while final knockout or red mist right after stun-gr explosion, also correct display of fle...
Griboza Playable Games 720 721,026 09-07-2013, 07:07 PM
Bug Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Since v0.9.1-115 build guards became completely deaf - you can run and even shoot behind without attracting their attention, please anybody check this out :( It`s sad because game's picture much more ...
Griboza Playable Games 720 721,026 09-01-2013, 05:25 AM