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Post Author Forum Replies Views Posted [asc]
  Thread: Gran Turismo
Post: RE: Gran Turismo

just wanna inform, that everything works fine again. even some flickering textures, i noticed at some cars in replays, seem to be gone. thanks to the developers!
zschigi2 Playable Games 262 668,618 01-17-2016, 07:49 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

Sorry for asking again. Butt can someone please have a look at the problem, described before?
zschigi2 Playable Games 262 668,618 01-09-2016, 05:47 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

ok her are the results: the last build, that works for me is v1.1.1-230-g302e63a. the next build that is available, is v1.1.1-240-gb9f703d and it freezes the game about 4 minutes after starting a ra...
zschigi2 Playable Games 262 668,618 12-27-2015, 09:15 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

ok, i will check that
zschigi2 Playable Games 262 668,618 12-27-2015, 08:12 PM
  Thread: Gran Turismo
Post: Gran Turismo is still broken

as reported some weeks ago there is still a game breaking bug for gran turismo. if you go to a race (time trial), the emu will freeze between 3 to 4 minutes after starting the race. you don´t even ha...
zschigi2 Playable Games 262 668,618 12-27-2015, 01:56 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

with the latest versions gran turismo won´t work correctly anymore. Every time i drive "Nordschleife" the game freezes completly after driving around between 3 to 4 minutes. (the emulator doesn't re...
zschigi2 Playable Games 262 668,618 11-16-2015, 09:48 AM
  Thread: [Solved] crash to homescreen
Post: RE: crash to homescreen

Works again! Thanks mate! :-)
zschigi2 Development 4 5,462 07-06-2015, 05:32 PM
  Thread: [Solved] crash to homescreen
Post: [Solved] crash to homescreen

With the latest versions ppsspp always crashes to home screen after choosing a game. my device is a galaxy note 4 android 5.0.1. Don´t know exactly which version is the last one that works, but v1.0....
zschigi2 Development 4 5,462 07-05-2015, 11:23 AM
  Thread: [Solved] massive speed slowdown since v1.0.26
Post: RE: massive speed slowdown since v1.0.26

(02-04-2015 04:01 PM)vnctdj Wrote:  That's normal, Henrik has fixed his mistake in v1.0-32-ge5706ac ;) ups my mistake. Since v1.0-32 everything works well again for me. thx
zschigi2 Development 6 9,732 02-04-2015, 04:15 PM
  Thread: [Solved] massive speed slowdown since v1.0.26
Post: RE: massive speed slowdown since v1.0.26

(02-04-2015 03:42 PM)Henrik Wrote:  Sorry, my mistake. Should be fixed now. just tested v1.0-31 and it´s still extremly slow... cheats are disabled
zschigi2 Development 6 9,732 02-04-2015, 03:58 PM
  Thread: [Solved] massive speed slowdown since v1.0.26
Post: [Solved] massive speed slowdown since v1.0.26

Since v1.0-26 i notice a massive speed slowdown. Tested on my samsung galaxy s5 (stock android 5.0) with gran turismo an PES 2014. Both games are incredible slow now. I got a speed around 10% ingame (...
zschigi2 Development 6 9,732 02-04-2015, 03:10 PM
  Thread: performance issues
Post: performance issues

I noticed a massive performance drop down between older versions (i prefer 0.9.8-0343) and actual versions. I lose about 20 to 40 percent speed. But if i use an old savestate with the actual versio...
zschigi2 Development 0 2,495 08-05-2014, 01:34 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

Most important is to set cpu speed on exact 222 mhz. That forces the game running in 30 fps. And render mode has to set on non buffered rendering. One of the best tracks to play is the Nordschleife. I...
zschigi2 Playable Games 262 668,618 06-23-2014, 02:59 PM
  Thread: [Fixed] Andriod builds arent working on Orphis
Post: RE: Andriod builds arent working on Orphis

it´s not your build, because other games run without problems :)
zschigi2 Builds, releases and ports 14 20,522 05-16-2014, 06:12 AM
  Thread: [Fixed] Andriod builds arent working on Orphis
Post: RE: Andriod builds arent working on Orphis

I did not change any settings and with v0.9.8-627 gt runs nearly perfect on my s3 with the same settings. so something is getting worse...
zschigi2 Builds, releases and ports 14 20,522 05-15-2014, 03:57 PM
  Thread: [Fixed] Andriod builds arent working on Orphis
Post: RE: Andriod builds arent working on Orphis

tried again with gran turismo (as always ;-)) and no success. game starts but after the intro video it crashes... (when i tried it first, i used "load last save" thats why it crashed directly) so i ...
zschigi2 Builds, releases and ports 14 20,522 05-15-2014, 12:04 PM
  Thread: [Fixed] Andriod builds arent working on Orphis
Post: RE: Andriod builds arent working on Orphis

Just tested Karen's (AngelXWind's) buildbot (v0.9.8.666). It crashes when starting any game. So i am not sure, if it´s a problem of the buildbot or of the version of ppsspp... My device is a S3 (sto...
zschigi2 Builds, releases and ports 14 20,522 05-15-2014, 09:36 AM
  Thread: [Fixed] Andriod builds arent working on Orphis
Post: RE: Andriod builds arent working on Orphis

Sorry for asking again, but is there any chance for receiving new android builds?
zschigi2 Builds, releases and ports 14 20,522 05-14-2014, 07:47 AM
  Thread: Gran Turismo
Post: massive slowdown with v0.9.8-423 and gran turismo

Just tested v0.9.8-423 with gran turismo on my galaxy s3 and noticed a massive (!) slowdown Before (v0.9.8-421) i could play at 100 % speed. Now i got only 25 - 35 %. So the game is unplayable at th...
zschigi2 Playable Games 262 668,618 04-17-2014, 12:54 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

Wow, with the latest git-versions the car reflections - especially in replays - now works properly. Former it worked only for special camera angles and only on some parts of the cars. Looks great! ...
zschigi2 Playable Games 262 668,618 03-23-2014, 06:25 AM
  Thread: Gran Turismo
Post: Graphic problems in gran turismo

Sorry for opening a special thread, but there is still a very ugly bug in gran turismo psp. there is always a bright line between the sky an the horizont. (buffered rendering or non buffered renderi...
zschigi2 Playable Games 262 668,618 03-16-2014, 07:19 AM
  Thread: graphic problems since v0.9.7.2-220
Post: RE: graphic problems since v0.9.7.2-220

Yes it works again! Thanks guys!
zschigi2 Development 3 5,527 03-04-2014, 03:30 PM
  Thread: graphic problems since v0.9.7.2-220
Post: graphic problems since v0.9.7.2-220

With v0.9.7.2-220-ge11e4cf i get massive graphic waste on the bottom half of the screen. Tested with gran turismo psp on my samsung galaxy s3 (stock, android 4.3). Buffered rendering or non buffered r...
zschigi2 Development 3 5,527 03-04-2014, 10:31 AM
  Thread: [Resolved] sound problems with v0.9.6-564
Post: RE: sound problems with v0.9.6-564

(01-23-2014 07:03 PM)TheDax Wrote:  Henrik just fixed it, so stay tuned for new builds. A really bad commit was made for some reason, but it's been removed. Ok, thanks for the fast info :)
zschigi2 Development 3 5,256 01-23-2014, 07:04 PM
  Thread: [Resolved] sound problems with v0.9.6-564
Post: [Resolved] sound problems with v0.9.6-564

Since v0.9.6-564 there are no engine sounds in gran turismo on android anymore. Other sounds like menu music seems to be ok. (Same for f1 2006 all menu sounds are ok only the enginesounds are missin...
zschigi2 Development 3 5,256 01-23-2014, 06:54 PM
  Thread: [solved]rotation problem
Post: [solved]rotation problem

Just noticed, that the rotation works properly only for the first time. if you rotate the screen for another time you will get massive graphical issues. tested on galaxy s3 stock rom (android 4.3)
zschigi2 Development 26 37,325 01-22-2014, 09:14 AM
  Thread: Formula One 2006
Post: RE: Formula One 2006

just found a little problem on android the wheels of the players car are invisible if buffered rendering is enabled. on win 32 problem there is no such a problem maybe someone can have a look at thi...
zschigi2 Playable Games 24 63,002 01-13-2014, 03:15 PM
  Thread: Formula One 2006
Post: RE: Formula One 2006

obviously english is not my native language :-) the game won´t boot, if the "force 60 frames"-option is enabled on start. (only) in this case you will get a black screen. thanks for moving!
zschigi2 Playable Games 24 63,002 01-03-2014, 07:05 PM
  Thread: Formula One 2006
Post: RE: Formula One 2006

Wondering that the game is still found under not playable? as i wrote: just turn of the force 60 frames option before starting the game and switch it on after starting, to get fast loading times. So ...
zschigi2 Playable Games 24 63,002 01-03-2014, 06:31 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

Got someone else a bright line between horizont and background graphics on some tracks. For me at laguna seca for example. Is there any solution for this?
zschigi2 Playable Games 262 668,618 12-23-2013, 09:34 AM