Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Adjusting the Virtual stick
Post: RE: Adjusting the Virtual stick

cool i'll give it a bash
hsark Development 2 5,990 01-26-2014, 11:24 AM
  Thread: Adjusting the Virtual stick
Post: Adjusting the Virtual stick

I wanted to find out if its possible to adjust the sensitity of the virtual stick or if this feature will be added in later version as some games become quite complex to play at the current stage
hsark Development 2 5,990 01-23-2014, 07:52 AM
  Thread: 0.9.5 has now been released, on the 1 year anniversary of PPSSPP!
Post: RE: 0.9.5 has now been released, on the 1 year ann...

wow just imagine where we were a year ago couldn't even get past the intro screen on persona on andriod excellent work from the ppsspp team
hsark General Discussion and Announcements 45 82,677 11-03-2013, 01:23 PM
  Thread: Maxim's Atrac3plus decoder
Post: RE: Maxim's Atrac3plus decoder

thanks for the update and hard work maxim.
hsark Development 44 103,546 10-05-2013, 06:55 PM
  Thread: Tegra 3 issues.
Post: RE: Tegra 3 issues.

ya i've also been having problems with recent builds mostly since 9.1 using a 2012 nexus 7
hsark Development 17 36,638 09-18-2013, 08:24 PM
  Thread: Move the on-screen touch controls
Post: RE: Move the on-screen touch controls

ya the ability to move controllers was awesome "i tried out that build" , as some games use the L-R buttons which are a mission to get if your using a tablet
hsark Development 5 8,958 09-18-2013, 01:22 PM
  Thread: Tegra 3 issues.
Post: RE: Tegra 3 issues.

ya i also had similar problems on nexus 7 also affects some pc nvida gpus think the devs now about it but i'm sure whether it'll addressed
hsark Development 17 36,638 08-31-2013, 03:47 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(08-27-2013 01:00 PM)curraja Wrote:  Personally i got settings as they are while installed with new build so default just using frame skip and sometimes buffer rendering on and it works okay ;) ...
hsark Playable Games 611 1,745,201 08-27-2013, 05:46 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

what settings are you guys running it on andriod ?
hsark Playable Games 611 1,745,201 08-27-2013, 06:26 AM
  Thread: Tekken Dark Resurrection
Post: RE: Tekken Dark Resurrection

mmm ya totally agree have no idea why this is posted in perfect :-( shud be moved back to playable
hsark Playable Games 348 899,734 08-27-2013, 06:23 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

thanks i'll do that
hsark Playable Games 611 1,745,201 08-03-2013, 11:34 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

characters including enemies aren't showing up in battles now on android to worked previous in version 8.1.844 i'm running it on a nexus 7 thou the speed has improved in this current version 8.1.105...
hsark Playable Games 611 1,745,201 08-02-2013, 08:33 PM
  Thread: Henrik ,, Optimization for Android ??
Post: RE: Henrik ,, Optimization for Android ??

ya you can get a bit of speed playing with the kernel Moxdown are you using a stock rom?
hsark Development 63 144,094 06-25-2013, 06:19 PM
  Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology

(06-24-2013 02:18 PM)aki21 Wrote:  somehow I can't edit the name at all,is this known problem? its a new probem no? in the earlier 7.5 versions you could change the name don't know which specif...
hsark Playable Games 73 159,979 06-25-2013, 06:17 PM
  Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology

characters are now visible in the game creation awesome v8.5
hsark Playable Games 73 159,979 06-23-2013, 08:03 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

oh it this plays at 60fps constantly on the nexus 7(android), there a few drops in fps but it never goes lower that 55fps. But if you turn off buffered render it slows down big time. In any case big i...
hsark Playable Games 611 1,745,201 06-21-2013, 05:37 AM
  Thread: Please focus on the iOS ppsspp!
Post: RE: Please focus on the iOS ppsspp!

actually i think its amazing the devs are working on 2 os at the same time and you should see the android as a luxury as most emus out there only concentrate on PC for the first couple of years then ...
hsark Development 6 12,375 06-18-2013, 03:41 PM
  Thread: Corpse Party: Book of Shadows
Post: RE: Corpse Party: Book of Shadows

(06-11-2013 11:11 PM)Mitsukai Wrote:   (06-10-2013 06:23 PM)hsark Wrote:  what are you running it on ? I usually have hard transformer on , buffered rendering on and vert. cache. and of co...
hsark Playable Games 41 126,010 06-12-2013, 05:26 PM
  Thread: Corpse Party: Book of Shadows
Post: RE: Corpse Party: Book of Shadows

(06-11-2013 03:49 PM)NekoJonez Wrote:   (06-10-2013 06:23 PM)hsark Wrote:   (06-10-2013 01:20 PM)NekoJonez Wrote:  I can't see the intro. What am I doing wrong? what are you running i...
hsark Playable Games 41 126,010 06-11-2013, 05:24 PM
  Thread: Corpse Party: Book of Shadows
Post: RE: Corpse Party: Book of Shadows

(06-10-2013 01:20 PM)NekoJonez Wrote:  I can't see the intro. What am I doing wrong? what are you running it on ? I usually have hard transformer on , buffered rendering on and vert. cache. an...
hsark Playable Games 41 126,010 06-10-2013, 06:23 PM
  Thread: Which Device?
Post: RE: Which Device?

I hate carrying a thousand gadgets so android is awesome but PES + tekken are still best played on psp imo
hsark Off-Topic 24 34,144 06-10-2013, 11:42 AM
  Thread: E3 2013
Post: RE: E3 2013

just finished university exams so I'm taking a mini break before i head back to the office this year should be epic for all gamers , console wars is back in action hoping M$ can bring a decent sh...
hsark Off-Topic 33 56,163 06-10-2013, 09:46 AM
  Thread: Enabling Atrac 3+ audio in recent builds(Windows/Android)
Post: RE: Enabling Atrac 3+ audio in recent builds(Windo...

(06-07-2013 10:02 AM)janvib11 Wrote:  oh I see.. maybe someone can just upload the sound plugin here? I think its just a few kb? I can't find it.. thanks for the reply.. It's for legal reasons...
hsark General Discussion and Announcements 92 295,668 06-09-2013, 05:50 PM
  Thread: Corpse Party: Book of Shadows
Post: RE: Corpse Party: Book of Shadows

Its fixed now it was the video sequence that followed.... unfortunately you can't skip it(intro) so you have to sit through it. But once you've saved once it all goods
hsark Playable Games 41 126,010 06-09-2013, 09:06 AM
  Thread: Henrik ,, Optimization for Android ??
Post: RE: Henrik ,, Optimization for Android ??

ya i don't see any speed improvements coming to android yet like the past(JIT etc.) .....not sure about this but maybe the idea is to sort out pc first then... andriod wud be nice as i would love to r...
hsark Development 63 144,094 06-09-2013, 07:49 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

(06-08-2013 04:46 PM)utsuho_reiuji01 Wrote:  wow its fixed and your build can use for sao game too thx its should merger it with main build but it breaks god of war
hsark Playable Games 418 1,055,234 06-08-2013, 05:37 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

its locked it at 32fps on android Nexus7 build v0.7.6-1157 which makes it unplayable but for the pc everything there minus the gray screen hope it can be optimized for the mobile platform at a later ...
hsark Playable Games 418 1,055,234 06-07-2013, 03:13 PM
  Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology

(06-07-2013 01:17 PM)Ritori Wrote:  maybe u can try buffered rendereng on and off? unfortunately it doesn't make a difference both of the screenshots taken below with buffer off HT On shadow g...
hsark Playable Games 73 159,979 06-07-2013, 03:05 PM
  Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology

Having problems with this game on Android can't see the characters while playing the game due to there shadows being too heavy but when i turn hardware transform it looks fine but the frame rate drops...
hsark Playable Games 73 159,979 06-07-2013, 11:46 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

(06-04-2013 08:49 AM)ppssppftw Wrote:  1. autosave 2. touch vibration 3. disable dpad diagonals 4. control layout editor for android :D (06-06-2013 10:31 AM)arg274 Wrote:   (06-06-2...
hsark General Discussion and Announcements 1,555 3,558,450 06-06-2013, 08:25 PM