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  Thread: PPSSPP for Windows Phone (8)?
Post: RE: PPSSPP for Windows Phone (8)?

Oh damn you are right :/ Coding for Windows is pretty fragmented man, all of this Win32, UWP, .NET, etc. shiz .... what's up with all that? Why isn't one way to code stuff enough ? I also somehow bl...
iCEQB General Discussion and Announcements 23 107,734 05-16-2015, 09:18 AM
  Thread: PPSSPP for Windows Phone (8)?
Post: RE: PPSSPP for Windows Phone (8)?

Hi all, I just wanted to drop this here: hxxp://channel9.msdn.com/Events/Build/2015/C9-04 (sorry can't post links) at around 17:40 the guy tells the interviewer that JIT is coing for Universal Wind...
iCEQB General Discussion and Announcements 23 107,734 05-15-2015, 08:44 PM
  Thread: Ridge Racer
Post: Rendering artefacts in Ridge Racer (UCES-00002)

Hi, I had this little issue now since Ridge Racer became playable on PPSSPP (which was long ago). To me it looks like an oversized asset of the game layed on top of the screen. I might be wrong but i...
iCEQB Playable Games 34 86,978 11-16-2013, 10:50 AM