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Post Author Forum Replies Views Posted [asc]
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@unknown, maybe I don't understand how cmake works, but my git-version.cpp still doesn't update... Can you describe what should I do step-by-step, after downloading latest version from repo? Right now...
elmon iOS port 747 1,571,772 03-18-2013, 07:37 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

If you'll tell me how to dump logs in iOS, i'll provide them. I'll test your suggestion in a few hours.
elmon iOS port 747 1,571,772 03-18-2013, 06:25 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@unknown - that's not the worst bug (i mean updating) With fastmem off: GTA: Vice City Stories - breaks after intro (press X or start 2-3 times to skip all of them) Also can break after turning it off...
elmon iOS port 747 1,571,772 03-18-2013, 05:55 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@Unknown, -O3 optimization provides 10-20% speedup, and nothing breaks (everything that i've tested worked right the same) Btw, actually right now fastmem on is slightly more stable then off, that's ...
elmon iOS port 747 1,571,772 03-18-2013, 04:23 AM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

I'll build with -O2 optimisaion level and post results no, noting changed.
elmon Playable Games 241 838,502 03-18-2013, 04:13 AM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

Latest version with -O3 optimization level.
elmon Playable Games 241 838,502 03-18-2013, 03:13 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-17-2013 08:24 PM)the avenger Wrote:  this command is what's wrong,its Code: -DCMAKE_TOOLCHAIN_FILE Code: cmake -GXcode -DCMAKE_TOOLCHAIN_FILE=../ios/ios.toolchain.cmake .. That's a warnin...
elmon iOS port 747 1,571,772 03-17-2013, 08:30 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-17-2013 08:20 PM)the avenger Wrote:  i am not sure,as i tend to remove the whole folder and clone again to avoid this things Rough way...
elmon iOS port 747 1,571,772 03-17-2013, 08:23 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@Unknown - well i'm not good enough in running cmake, and command from github says: CMake Warning: Manually-specified variables were not used by the project: CMAKE_TOOLCHAIN_FILE
elmon iOS port 747 1,571,772 03-17-2013, 08:16 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@the avenger Again, how do you update github-version.cpp? (I mean what do you do after pulling new updates)? Btw, buffered rendering bugs alot in gta vsc:( Barely doesn't work...
elmon iOS port 747 1,571,772 03-17-2013, 08:08 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

(03-17-2013 07:43 PM)GuilhermeGS2 Wrote:   (03-17-2013 07:35 PM)elmon Wrote:  I've got several additional bugs on iOS: - Buffered rendering don't work in 99% cases - Strange screen size (1....
elmon Playable Games 241 838,502 03-17-2013, 08:04 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

I've got several additional bugs on iOS: - Buffered rendering don't work in 99% cases - Strange screen size (1.5 bigger than screen, stretch to screen option don't help at all - Car models looks like ...
elmon Playable Games 241 838,502 03-17-2013, 07:35 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-17-2013 04:25 PM)Dribblejam Wrote:  Even though games are playable, they are not playable. We need to get to the bottom of why the buttons get stuck. I can't play wipeout because when I turn...
elmon iOS port 747 1,571,772 03-17-2013, 04:31 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@The avenger what updates git-version.cpp?
elmon iOS port 747 1,571,772 03-17-2013, 03:54 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Found out why in GTA:VCS w/o frameskipping was too dark: reason in lightning shader, that used dt (derivative of time) as a multiplication parameter, so w/o frameskipping dt is slightly lower than nor...
elmon iOS port 747 1,571,772 03-17-2013, 02:36 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-17-2013 01:09 PM)joga_bonito Wrote:  Could you tell me please how to save PPSSPP options (buffered rendering and so on)? When I quit the game, all options are set to default Try "exit to men...
elmon iOS port 747 1,571,772 03-17-2013, 01:21 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 09:06 PM)the avenger Wrote:  silly me,always forgetting to re-run cmake,anyway i got it to build with sound and i am going to mess around a bit with it before i upload it on cydia Wh...
elmon iOS port 747 1,571,772 03-17-2013, 08:16 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 10:00 PM)the avenger Wrote:  on the github itself how to use cmake,if your confused,make a folder in the ppsspp folder called build-ios cd to it and type the following line in termi...
elmon iOS port 747 1,571,772 03-16-2013, 10:22 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

cmake isn't a problem - i can't include folders from /native so as path for them in project will be same as written in files. :( [gone on stackoverflow]
elmon iOS port 747 1,571,772 03-16-2013, 09:48 PM
  Thread: [iOS]Какие игры запустились и как
Post: RE: [iOS]Какие игры запустилис...

сейчас 0.7-77, через часик в репо упадет 0.7-120, примерно раз в день билд:)
elmon Russian PPSSPP forum (русский) 5 14,356 03-16-2013, 09:38 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 08:10 PM)the avenger Wrote:  might wanna read something about that as it needs to by signed with something but not necessarily a dev certificate Well, ran around building ios app (fo...
elmon iOS port 747 1,571,772 03-16-2013, 09:04 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 07:30 PM)the avenger Wrote:   (03-16-2013 07:26 PM)elmon Wrote:  @the avenger, v0.7c will be available soon?:) Btw, I'd like to try to compile it by myself, are there any diffic...
elmon iOS port 747 1,571,772 03-16-2013, 08:01 PM
  Thread: [iOS]Какие игры запустились и как
Post: RE: [iOS]Какие игры запустилис...

Ну почему же, может разница в совместимости только в том, что я не в тех режимах запускаю:) Вообще интересны ко...
elmon Russian PPSSPP forum (русский) 5 14,356 03-16-2013, 07:28 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

@the avenger, v0.7c will be available soon?:) Btw, I'd like to try to compile it by myself, are there any difficulties in it?
elmon iOS port 747 1,571,772 03-16-2013, 07:26 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 06:59 PM)livisor Wrote:  There's always google for that,we have clearly stated that piracy won't be discussed here as it endangers both henrik and the project. Oh, that rule came fro...
elmon iOS port 747 1,571,772 03-16-2013, 07:07 PM
  Thread: [iOS]Какие игры запустились и как
Post: [iOS]Какие игры запустились и...

Я заметил разницу в поддержке игр между андроидом и iOS, например gran turismo даже не пускает в меню, при этом не обв...
elmon Russian PPSSPP forum (русский) 5 14,356 03-16-2013, 07:06 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-16-2013 06:37 PM)V6ser Wrote:   (03-16-2013 05:51 PM)Daniel212 Wrote:  Can someone pm me the crisis core game, I look everywhere and I still can't find it, :( PPSSPP doesn't support pir...
elmon iOS port 747 1,571,772 03-16-2013, 06:57 PM
  Thread: Gran Turismo
Post: RE: Gran Turismo

[iOS 6.1.1] [iPhone5] [v0.7b] On the first screen there's no button to push, so I can't get ingame.
elmon Playable Games 262 678,793 03-16-2013, 04:49 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Got strange bug: after playing with options on iPhone 5 only quarter of screen was shown on the device, and i can't get it back even after reinstalling. Regarding audio bugs - there's no fast enough ...
elmon iOS port 747 1,571,772 03-16-2013, 04:10 PM