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Post Author Forum Replies Views Posted [asc]
  Thread: Remote disc streaming
Post: RE: Remote disc streaming

I'm having an issue with this working for me too. I'm on Windows 10 using the same build version on both PC and Android. The Windows version can find the games on the Android tablet but not vice versa...
player594 General Discussion and Announcements 26 39,903 04-01-2019, 10:32 PM
  Thread: Grand Knights History
Post: RE: Grand Knights History

Android version 1.2.2-317-gb6d7aab has graphic issues in battles no matter the setting I choose. Simulate block transfer has no effect. Anyone getting it to work correctly?
player594 Playable Games 106 288,730 05-01-2016, 09:59 PM
  Thread: Strange Android bug with Vulkan
Post: Strange Android bug with Vulkan

OK so switching to Vulkan and using it works fine, but when closing the app and starting it again things get weird. The image is upside down (see image).[attachment=14960]
player594 Development 9 17,206 04-09-2016, 08:07 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Your latest commit definitely fixed the problem. Thanks.
player594 Playable Games 34 59,577 04-09-2015, 07:08 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Its throughout the game.
player594 Playable Games 34 59,577 04-09-2015, 01:04 AM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Anything I can do to help?
player594 Playable Games 34 59,577 04-08-2015, 11:52 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

OK after going back and searching, I found the last version with correct colors. V1.0.1-152 g9db4c5f
player594 Playable Games 34 59,577 04-08-2015, 09:44 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Where can I get a full list of compiled revs from bit hub. I use the orphis buildbot. It doesn't go back that far. I just happened to still have that build on my tablet.
player594 Playable Games 34 59,577 04-08-2015, 07:10 AM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Anyone else getting this issue? I know there is a lot of revisions between this screenshot and latest but ver. but the color is right in this one. Don't know what changed.
player594 Playable Games 34 59,577 04-07-2015, 09:09 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Resolution is right now, tnx. But its still green. Everything is default except PSP is 1x. [IMG]http://i62.tinypic.com/2l3wc1.png[/IMG] [IMG]http://i60.tinypic.com/r9g2lz.png[/IMG]
player594 Playable Games 34 59,577 03-23-2015, 08:12 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

I'm on a Nexus 7 2012 edition with lollipop 5.1 installed. Latest git ver. has same resolution error plus sprites are green now.
player594 Playable Games 34 59,577 03-22-2015, 06:57 AM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Any help? Things have turned green now on top of my other problems.
player594 Playable Games 34 59,577 03-20-2015, 08:03 PM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

Not working for me. Everything but the text is shrunk in game.
player594 Playable Games 34 59,577 03-06-2015, 12:34 AM
  Thread: Tales of Destiny 2
Post: RE: Tales of Destiny 2

I have the latest git version and there are graphics glitches on both renders on android. Either offset video or very tiny video. It's unplayable.
player594 Playable Games 34 59,577 01-31-2015, 05:25 AM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

Like I said I'm on android.
player594 Playable Games 170 595,973 10-22-2014, 07:15 AM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

Flashlight glitch still in latest version on android. Any way to fix it?
player594 Playable Games 170 595,973 10-19-2014, 03:26 PM
  Thread: Lunar: Silver Star Harmony
Post: RE: Lunar: Silver Star Harmony

Finally got the fonts to work. Tnx
player594 Playable Games 86 265,497 04-21-2014, 01:57 PM
  Thread: Star Ocean: First Departure
Post: RE: Star Ocean: First Departure

Its getting better. The text no longer lags and it runs a lot smoother on android. Can't use buffered rendering because character disappear. No graphics glitches in world map anymore either. Sprites s...
player594 Playable Games 261 656,828 04-13-2014, 06:50 PM
  Thread: Lunar: Silver Star Harmony
Post: RE: Lunar: Silver Star Harmony

This doesn't work on android does it? I've tried but can't get it to change anything.
player594 Playable Games 86 265,497 03-10-2014, 03:10 AM
  Thread: Star Ocean: First Departure
Post: RE: Star Ocean: First Departure

(09-07-2013 05:51 PM)samtheman Wrote:  0.9.1-628 (released today) works well. Characters are visible in and out of battle. Also the battle screen is full screen now. I haven't seen any floating ...
player594 Playable Games 261 656,828 09-07-2013, 08:02 PM
  Thread: CwCheat Support
Post: RE: CwCheat Support

I haven't been able to get any cheat codes to work with Star Ocean First Departure (US). Has anyone else had any luck?
player594 CWCheat codes 1,100 3,836,493 08-10-2013, 04:25 PM
  Thread: [Video] How To Use Cheats On PPSSPP
Post: RE: [Video] How To Use Cheats On PPSSPP

I have some codes for Star Ocean First Departure but they don't seem to work. They are cwcheat codes. I have followed the directions perfectly but no luck.
player594 General Discussion and Announcements 67 620,993 07-01-2013, 04:01 PM
  Thread: Star Ocean: First Departure
Post: RE: Star Ocean 1 - First Departumissing character ...

(04-23-2013 09:42 AM)rpglord Wrote:  You need to enable shader color mask on jpcsp for characters to show, but its very slow on world map that way In ppsspp as soon as you enter world map,its ga...
player594 Playable Games 261 656,828 05-10-2013, 06:36 PM