Search Results
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Thread: WipEout Pulse
Post: WipEout Pulse Goodies
WipEout.Pulse.DLC.7z
The only DLC for WipEout Pulse, adds the following:
- 4 tracks (with reverse variants)
- 4 vehicles
- 4 campaign grids
This DLC package works with any version of WipEout Puls... |
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applepiejr |
Playable Games |
67 |
183,992 |
08-01-2016, 07:12 PM |
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Thread: WipEout Pure
Post: WipEout Pure Goodies
WipEout.Pure.USA.Gamma.Packs.7z
The best DLC for WipEout Pure, adds the following:
- 4 tracks with the visual style of the 8 main tracks
- 2 vehicles
- 2 tournaments "Gamma" and "Descension"
VIRU... |
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applepiejr |
Playable Games |
159 |
353,154 |
08-01-2016, 06:08 PM |
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Thread: Multithreading
Post: RE: Multithreading
i would like to report turning on multithreading can give a nice boost on PC, tested on Win 7 and a Dual Core processor which has hyper threading (4 threads)
i want to say it gives about a 20% boost i... |
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applepiejr |
Development |
7 |
14,583 |
07-21-2016, 05:13 AM |
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Thread: so when are custom BGM (music) going to be fixed?
Post: so when are custom BGM (music) going to be fixed?
hey so this has been a reported problem going back years and we still don't have working BGM custom music in games that support (the audio is distorted). i was wondering if this issue will be addresse... |
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applepiejr |
Development |
0 |
2,611 |
07-21-2016, 05:07 AM |
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Thread: PCSX2 vs PPSSPP
Post: RE: PCSX2 vs PPSSPP
i typed pcsx2 in search but it came up with nothing. edit: ah, you have to select title only and the off topic section...
but the PS2 was also a more powerful system. surely that accounts for some of... |
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applepiejr |
Off-Topic |
5 |
16,619 |
06-18-2016, 06:22 PM |
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Thread: Getting VSync to work on PPSSPP
Post: Getting VSync to work on PPSSPP
so for many people using the Windows version, VSync does not work.
switching between 32-bit and 64-bit versions doesn't help.
and forcing VSync through your graphics card control panel can lead to d... |
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applepiejr |
General Discussion and Announcements |
0 |
4,596 |
06-15-2016, 07:22 PM |
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Thread: PCSX2 vs PPSSPP
Post: PCSX2 vs PPSSPP
lets expand our minds and bust some myths
its no secret PPSSPP runs very well and emulates very well while PCSX2 on the other hand though emulates pretty well in recent versions still runs like total... |
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applepiejr |
Off-Topic |
5 |
16,619 |
06-15-2016, 07:06 AM |
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Thread: WipEout Pulse
Post: RE: WipEout Pulse
thought i'd give an update on the status of this game because its been awhile since anyone commented on it.
tested on PPSSPP v1.2.2
10+ hours playtime. unlocked every grid and played on every track ... |
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applepiejr |
Playable Games |
67 |
183,992 |
06-15-2016, 04:46 AM |
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Thread: WipEout Pure
Post: RE: WipEout Pure
interesting. thanks for your responses. |
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applepiejr |
Playable Games |
159 |
353,154 |
06-13-2016, 02:21 AM |
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Thread: WipEout Pure
Post: RE: WipEout Pure
i'm running PPSSPP on Windows 7 Ultimate SP1 64-bit using the Direct3D 9 renderer. i need to use DirectX in order to maintain 60 FPS (i get at least a 20% boost over OpenGL).
I have an AMD 6000 serie... |
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applepiejr |
Playable Games |
159 |
353,154 |
06-13-2016, 01:13 AM |
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Thread: WipEout Pure
Post: RE: WipEout Pure
there is a rendering bug I've picked up on in WipEout Pure. it is most noticeable on Ubermall but it also happens on other tracks (such as Sebenco Peak). these are DLC tracks.
Recording from a real P... |
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applepiejr |
Playable Games |
159 |
353,154 |
06-12-2016, 07:58 PM |
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Thread: WipEout Pure
Post: RE: WipEout Pure
(02-06-2016 03:04 PM)Hot Violet Wrote: Hi. I just registered so that I can let you know that the 30 fps during free play and time attack and the slow down and lag during weapons fire still per... |
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applepiejr |
Playable Games |
159 |
353,154 |
06-10-2016, 07:40 PM |