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Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...
@Kabuto_Kun, Thank you for the tutorial. I am trying it for Monster Hunter Portable 3rd(PSP version), but it doesn't seem be affected by one single address. And looking back at LunaMoo's patch for MHP... |
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Emiya_Kiritsugu |
Development |
865 |
4,073,954 |
03-29-2015, 04:43 PM |
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Thread: Monster Hunter Portable 3rd (HD Ver. or not)
Post: RE: Monster Hunter Portable 3rd (HD Ver. or not)
(03-15-2015 05:04 AM)Vernon9398 Wrote: Hey guys I have a problem. I tried playing the HD version with my brother over wifi and we only disconnect when the quest starts. I use the v1.0.1-160-ge4... |
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Emiya_Kiritsugu |
Ad-Hoc Multiplayer |
395 |
754,040 |
03-19-2015, 12:07 PM |
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Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS
(12-17-2013 02:33 AM)LunaMoo Wrote: (12-16-2013 11:48 PM)VIRGIN KLM Wrote: (...)
In mathematics:
(1+3)-3=1
(...)
Not that it matters much, but actually in mathematics it would be:
1*300... |
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Emiya_Kiritsugu |
Development |
865 |
4,073,954 |
03-07-2015, 10:03 AM |
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Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page
(08-15-2014 01:55 PM)barbanium Wrote: I'm sure, with 75 pages of requests, this has already been requested.
If not, then I hope developers would begin to consider adding this.
If it's not too ... |
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Emiya_Kiritsugu |
General Discussion and Announcements |
1,555 |
3,560,759 |
02-15-2015, 09:08 AM |
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Thread: Evolve Tracking
Post: RE: Evolve Tracking
Nice! This new addition is quite helpful actually. |
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Emiya_Kiritsugu |
Development |
3 |
5,734 |
01-31-2015, 05:38 PM |