Search Results
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Thread: OS replacement
Post: RE: OS replacement
The closest you could possibly come to that would be booting a small distribution of Linux (or maybe some flavour of BSD) that runs PPSSPP on startup, but at that point you'd probably want the device ... |
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TheDax |
General Discussion and Announcements |
2 |
3,650 |
09-21-2016, 02:32 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
GamerzHell, you can shrink images like so:
Code:
[url=http://puu.sh/mt9Ql/ec2ee19056.png][img=480x272]http://puu.sh/mt9Ql/ec2ee19056.png[/img][/url]
The img tag supports a size. Then just enclose y... |
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TheDax |
Development |
388 |
1,106,819 |
01-12-2016, 06:36 PM |
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Thread: Monster Hunter Portable 3rd HD VER
Post: RE: Monster Hunter Portable 3rd HD VER
(10-06-2015 10:24 PM)Relic1882 Wrote: What I wanted to ask was will the standard version (I have all the pauth files) run better than the HD version given the texture sizes?
Probably not. On t... |
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TheDax |
Playable Games |
803 |
2,405,784 |
10-08-2015, 04:37 PM |
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Thread: Mega Man Powered Up
Post: RE: Mega Man Powered Up
Sorry, but no, asking for game download links is against our forum's rules, so we cannot provide you with one. |
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TheDax |
Playable Games |
59 |
163,126 |
09-30-2015, 03:39 PM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
(09-25-2015 08:42 PM)gojim Wrote: What's "git"? Do you mean last PPSSPP version?
http://buildbot.orphis.net/ppsspp/
He means builds off of our buildbot. Grab any of the newest ones and the ga... |
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TheDax |
Playable Games |
722 |
930,397 |
09-25-2015, 10:49 PM |
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Thread: Breath Of Fire III
Post: RE: Breath Of Fire III
(09-16-2015 07:50 PM)Aries Wrote: Hello, Breath of Fire 3 (PAL) is currently broken. It seems to suffer from some kind of screen "doubling" effect not sure what to call it... I combed through t... |
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TheDax |
Playable Games |
85 |
245,729 |
09-25-2015, 05:16 PM |
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Thread: A bit of a rant
Post: RE: A bit of a rant
Are you referring to this? http://forums.ppsspp.org/showthread.php?...#pid110636
It wasn't deleted at all, vnctdj merged it into another thread. |
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TheDax |
Off-Topic |
2 |
5,145 |
09-18-2015, 05:46 AM |
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Thread: Breath Of Fire III
Post: RE: Breath Of Fire III
I didn't really see a reason to merge a regression from the development forum, but okay. :P |
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TheDax |
Playable Games |
85 |
245,729 |
09-17-2015, 06:53 PM |
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Thread: Monster Hunter Portable 3rd HD VER
Post: RE: Monster Hunter Portable 3rd HD VER
Ah, yes, the regular version hangs/crashes without those silly PAUTH files. There's little reason not to play the HD version, since the performance is the same as far as I can tell (on my old and slow... |
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TheDax |
Playable Games |
803 |
2,405,784 |
09-17-2015, 06:46 AM |
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Thread: Japanese translation update 2015/09
Post: RE: Japanese translation update 2015/09
It simply makes PPSSPP's UI menus display in Japanese, not emulated PSP message boxes themselves. |
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TheDax |
Development |
5 |
8,431 |
09-17-2015, 06:45 AM |
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Thread: Monster Hunter Portable 3rd HD VER
Post: RE: Monster Hunter Portable 3rd HD VER
This game should boot just fine with default settings, I just tried it. How did you update PPSSPP? Did you just overwrite your old PPSSPP exe file? If you did, that doesn't necessarily mean you'll be ... |
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TheDax |
Playable Games |
803 |
2,405,784 |
09-17-2015, 05:51 AM |
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Thread: Tekken 6
Post: RE: Tekken 6
Can you be more specific? Are you using any hacks or non-default settings? I don't get a crash when I go to Arcade -> pick a character -> watch the little VS loading screen, with either DirectX ... |
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TheDax |
General Discussion and Announcements |
523 |
574,047 |
09-17-2015, 05:48 AM |
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Thread: Breath Of Fire III
Post: RE: Breath of Fire 3 - Regression
I can reproduce this, follow the discussion here: https://github.com/hrydgard/ppsspp/issues/7974 |
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TheDax |
Playable Games |
85 |
245,729 |
09-17-2015, 04:37 AM |
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Thread: [Solved] Triangle logo
Post: RE: Triangle logo
If you're playing on IOS, Meego, or Symbian (and I think a few other systems as well, I can't remember them all), it's not possible to disable or hide it, because it's the only way you can get back to... |
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TheDax |
General Discussion and Announcements |
7 |
10,074 |
07-14-2015, 06:27 PM |
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Thread: Breath Of Fire III
Post: RE: Breath Of Fire III
(07-09-2015 04:37 PM)ZeroX4 Wrote: if its eboot file than its not Play Station Portable game but converted Play Station game and and as far as i know u cant launch converted PSP games on PPSSPP... |
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TheDax |
Playable Games |
85 |
245,729 |
07-09-2015, 07:05 PM |
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Thread: Z Fighters is releasing S8 server
Post: RE: Z Fighters is releasing S8 server
He's telling you he moved it, not asking you to. :P |
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TheDax |
Off-Topic |
4 |
6,479 |
06-29-2015, 08:50 AM |
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Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...
Merged, please post in the game's original thread when possible. Also, please do not link to ROM sites. |
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TheDax |
Portuguese PPSSPP forum |
745 |
848,175 |
06-15-2015, 06:05 PM |
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Thread: [US] Prinny 2 : Dawn of Operation Panties, dood!
Post: RE: [US] Prinny 2 : Dawn of Operation Panties, doo...
Merged. Please try to post in the game's original topic rather than making new ones. |
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TheDax |
Playable Games |
10 |
20,508 |
06-15-2015, 06:02 PM |
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Thread: I need some info about 1.0.1
Post: RE: I need some info about 1.0.1
PPSSPP reports by default that it's on 6.60 to the game(s), but most don't typically care. Also, you can't install any sort of CFW onto PPSSPP, as it doesn't run OFW/the official PSP kernel at all. Th... |
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TheDax |
General Discussion and Announcements |
2 |
5,111 |
06-15-2015, 06:00 PM |
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Thread: Phantasy Star Portable 2
Post: RE: Phantasy Star Portable 2
(02-22-2015 01:57 PM)aesoh Wrote: still waiting for d9d depth range hack (TдT)
can play this game almost perfectly using first depth-range hack git release, but got stucked at desert final sec... |
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TheDax |
Playable Games |
403 |
1,022,623 |
02-23-2015, 05:17 PM |
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Thread: What?
Post: RE: What?
You'll have to ask Henrik about that, he changed it 2 weeks ago: https://github.com/hrydgard/ppsspp/commi...3a431383e9
My guess is he received enough reports about it not working well for a lot of de... |
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TheDax |
General Discussion and Announcements |
8 |
13,768 |
02-23-2015, 08:29 AM |
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Thread: On screen touch controls
Post: RE: On screen touch controls
This should be fixed once newer builds start coming out for iOS/Symbian/Maemo. The trade-off is that you can no longer hide the menu button at all (only on iOS/Symbian/Maemo, that is); instead, it's a... |
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TheDax |
Development |
9 |
21,184 |
02-23-2015, 08:26 AM |
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Thread: On screen touch controls
Post: RE: On screen touch controls
(02-22-2015 12:09 AM)Jayce Wrote: I disabled on screen touch controls on a game as I was trying to do a good print screen but turns out i can't enable it back due to no on screen touch controls... |
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TheDax |
Development |
9 |
21,184 |
02-23-2015, 07:21 AM |
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Thread: Final Fantasy IV : The complete collection
Post: RE: Final Fantasy IV : The complete collection
(02-17-2015 02:59 AM)vivi_carol Wrote: I've just started play this game, and not to far in I already encountered a crash at the mist dragon fight. Right when the mist dragon turns into mist, th... |
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TheDax |
Playable Games |
546 |
1,482,008 |
02-17-2015, 07:50 AM |
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Thread: buttons
Post: RE: buttons
I made an issue about this quite some time ago, so if any updates get posted about it, check here:
https://github.com/hrydgard/ppsspp/issues/5624 |
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TheDax |
Development |
1 |
3,774 |
01-20-2015, 12:45 AM |
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Thread: Screenshot function not working with DirectX backend.
Post: RE: Screenshot function not working with DirectX b...
Both are not yet implemented. |
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TheDax |
General Discussion and Announcements |
1 |
3,603 |
10-22-2014, 08:47 PM |
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Thread: MHFU and P3rd annoyance
Post: RE: MHFU and P3rd annoyance
On 3rd HD I've never seen it not work with block transfers (meaning it's always worked for me). I don't play MHFU anymore, so I don't know how well it works with that game. If you know for a fact you ... |
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TheDax |
Builds, releases and ports |
5 |
11,460 |
10-22-2014, 08:47 PM |
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Thread: Toukiden Kiwami
Post: RE: Toukiden Kiwami
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TheDax |
CWCheat codes |
99 |
342,763 |
10-22-2014, 08:45 PM |
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Thread: MHFU and P3rd annoyance
Post: RE: MHFU and P3rd annoyance
Read FB isn't needed to see those graphics, just enable Block Transfers, and make sure you have buffered rendering turned on. |
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TheDax |
Builds, releases and ports |
5 |
11,460 |
10-19-2014, 04:06 PM |
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Thread: Pangya: Fantasy Golf
Post: RE: Pangya: Fantasy Golf
Do you have simulate block transfers turned on? |
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TheDax |
In-game |
235 |
582,766 |
10-07-2014, 11:55 PM |