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Thread: How is my mobile
Post: RE: How is my mobile
The question is what you want to play. The GPU won't have problems with 3D games at all (maybe even with 2x resolution), but the CPU will be too slow for heavy games like Tekken 6 and FlatOut. Most sh... |
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kevke96 |
General Discussion and Announcements |
18 |
25,173 |
01-12-2014, 07:48 PM |
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Thread: Yu-Gi-Oh GX / 5Ds
Post: RE: Yu-Gi-Oh GX / 5Ds
Halloechen und willkommen im Forum.
Dass kein einziger der Yu-Gi-Oh Teile laeuft ist leider normal, ja. Alle Spiele, die keinen standard Bootloader haben, werden von PPSSPP momentan noch nicht unterst... |
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kevke96 |
German PPSSPP forum |
2 |
4,865 |
05-12-2013, 08:36 PM |
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Thread: Bakugan: Defenders of the Core
Post: RE: Bakugan: Defenders of the Core
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kevke96 |
Playable Games |
27 |
85,165 |
05-09-2013, 08:32 PM |
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Thread: Open... vs. Open from MS:/PSP/GAME...
Post: RE: Open... vs. Open from MS:/PSP/GAME...
I did understand you very well. It opens the path "ppsspp\memstick\PSP\GAME", but since this path doesnt exist by default, it does the same as the normal open option.
If you create this "GAME" folder ... |
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kevke96 |
General Discussion and Announcements |
7 |
14,695 |
05-09-2013, 08:38 AM |
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Thread: Open... vs. Open from MS:/PSP/GAME...
Post: RE: Open... vs. Open from MS:/PSP/GAME...
That was rich lNeko27, really.
It does just what it says, it opens the path "ppsspp\memstick\PSP\GAME". You may have to add the "GAME" folder yourself before it works. It was most likely added, so you... |
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kevke96 |
General Discussion and Announcements |
7 |
14,695 |
05-09-2013, 05:24 AM |
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Thread: Latest dev build
Post: RE: Latest dev build
Its looking fine with 1280x720 resolution. Didnt Henrik say he wants to add support for very low resolutions? Thats gonna be difficult with the addition of moar options. |
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kevke96 |
Off-Topic |
5 |
9,555 |
05-07-2013, 09:18 PM |
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Thread: Black Rock Shooter: The Game
Post: RE: Black Rock Shooter The Game (US)
FROzen said what to do in this case a few posts earlier.
Quote:Posted by FROzen - 04-30-2013 08:34 AM
Not sure if this problem was solved or not but..to anyone who's game crashes after a certain poin... |
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kevke96 |
Playable Games |
174 |
320,000 |
05-07-2013, 05:39 PM |
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Thread: Phantasy Star Portable 2
Post: RE: Phantasy Star Portable 2 Playable
If you can live with graphics glitches and the occasional stuttering it is very playable, yes. |
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kevke96 |
Playable Games |
403 |
1,012,273 |
05-07-2013, 10:49 AM |
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Thread: RIP-OFF PPSSPP EMULATOR ON THE GOOGLE PLAY MARKET - PS-eMu
Post: RE: RIP-OFF PPSSPP EMULATOR ON THE GOOGLE PLAY MAR...
Looky here: http://forums.ppsspp.org/showthread.php?...ght=ps-emu
I think it will just die. Slow and quiet. People who download this most likely dont even know about PPSSPP, so... who cares? |
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kevke96 |
Off-Topic |
19 |
45,667 |
05-05-2013, 10:12 PM |
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Thread: PPSSPP options explained
Post: RE: PPSSPP options explained
Deposterize fixes small in-texture glitches that may happen when the texture is upscaled, but you wont really notice that. More x means sharper textures but has a small performance impact and Bicubic ... |
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kevke96 |
General Discussion and Announcements |
215 |
1,137,088 |
05-05-2013, 03:45 PM |
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Thread: Fate/Unlimited Codes
Post: RE: Fate/Unlimited Codes
I really dont remember which version it was. What phone are you using iricecake? |
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kevke96 |
Playable Games |
45 |
125,820 |
05-05-2013, 10:03 AM |
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Thread: Fate/Unlimited Codes
Post: RE: Fate/Unlimited Codes
Man, this problem was gone for a while between v0.7.5 and v0.7.6 but now I got it again, too. |
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kevke96 |
Playable Games |
45 |
125,820 |
05-05-2013, 08:46 AM |
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Thread: PPSSPP options explained
Post: RE: PPSSPP options explained
I tested it on Monster Hunter Freedom... makes the thing look quirky, to say the least.
Edit: Sharing the experience: [attachment=4415][attachment=4416]
But overall Im glad to have it. Tomb Raider Ann... |
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kevke96 |
General Discussion and Announcements |
215 |
1,137,088 |
05-04-2013, 04:06 PM |
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Thread: ppsspp on pc
Post: RE: ppsspp on pc
Just so you got an idea on what you would need: http://www.amazon.com/MSI-NVIDIA-GeForce...ce+GTX+640
And that one is already overkill. |
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kevke96 |
Builds, releases and ports |
12 |
25,985 |
05-04-2013, 04:01 PM |
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Thread: Kingdom of Paradise
Post: RE: Key of Heaven
I can confirm this with v0.7.6-389. Using the US version Kingdom of Paradise, UCUS98623.
Of course this is just a disguise for another merge request: http://forums.ppsspp.org/showthread.php?tid=2217 a... |
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kevke96 |
Playable Games |
46 |
87,434 |
05-04-2013, 03:35 PM |
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Thread: Can you see my avatar guys?
Post: RE: Can you see my avatar guys?
Yay! Always glad to help. |
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kevke96 |
Off-Topic |
12 |
17,488 |
05-04-2013, 12:02 PM |
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Thread: ppsspp on pc
Post: RE: ppsspp on pc
This may help: http://www.intel.com/p/en_US/support/detect/graphics
The Intel website says that the drivers that come with Windows often dont support OpenGL, so updating them might do the trick.
The c... |
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kevke96 |
Builds, releases and ports |
12 |
25,985 |
05-04-2013, 11:58 AM |
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Thread: PPSSPP options explained
Post: RE: PPSSPP options explained
xBRZ is a texture filter similar to HQx. Just tick 3x scaling, fire up a 2D game and youll see.
Edit: Just tested it with a few 3D games. It really scales up every texture you throw at it. Can look ni... |
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kevke96 |
General Discussion and Announcements |
215 |
1,137,088 |
05-04-2013, 11:38 AM |
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Thread: Can you see my avatar guys?
Post: RE: Can you see my avatar guys?
Let me point that out without much speech:
[attachment=4406]
You see the link in the bottom right corner that says "Direct"? This one is right.
Everything else is wrong. Hope you find it.
Edit @curraj... |
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kevke96 |
Off-Topic |
12 |
17,488 |
05-04-2013, 11:04 AM |
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Thread: Can you see my avatar guys?
Post: RE: Can you see my avatar guys?
Help: http://forums.ppsspp.org/showthread.php?...2#pid12842 |
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kevke96 |
Off-Topic |
12 |
17,488 |
05-04-2013, 09:36 AM |
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Thread: Please help cant get crisis core to work!
Post: RE: Please help cant get crisis core to work!
Damn. I just noticed youre using an iPhone. This is bad, but it should work anyways. Are you sure youre using the newest build? Its shown on the home screen of PPSSPP right under the name. What I said... |
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kevke96 |
General Discussion and Announcements |
8 |
25,143 |
05-04-2013, 08:52 AM |
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Thread: SOCOM: U.S. Navy SEALs Fireteam Bravo 3
Post: RE: SOCOM: U.S. Navy SEALs Fireteam Bravo 3
I played through the training and the first mission (around 40 minutes) and it plays very good with only minor graphics glitches.
Should be moved to playable.
[attachment=4399][attachment=4400][attach... |
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kevke96 |
Playable Games |
8 |
30,631 |
05-04-2013, 08:01 AM |
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Thread: Fate/Unlimited Codes
Post: RE: Fate/Unlimited Codes
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kevke96 |
Playable Games |
45 |
125,820 |
05-04-2013, 07:06 AM |
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Thread: Final Fantasy Tactics: The War of the Lions
Post: RE: Final Fantasy Tactics: The War of the Lions
You got to disable media engine if it appears to do nothing after a fight. |
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kevke96 |
Playable Games |
568 |
1,848,459 |
05-04-2013, 06:31 AM |
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Thread: Please help cant get crisis core to work!
Post: RE: Please help cant get crisis core to work!
For a few ideas on good games you can look at this thread: http://forums.ppsspp.org/showthread.php?...urite+game
Im not good at recommending non-pc games.
The turbo key is the key on the left of the s... |
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kevke96 |
General Discussion and Announcements |
8 |
25,143 |
05-04-2013, 06:18 AM |
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Thread: Monster Hunter Freedom
Post: RE: Monster Hunter Freedom
I guessed that. I just didnt want a game to sit around in the ingame section when its actually perfectly playable.
Plus its actually listed on the compatibility list now, which is nice.
So dont mind m... |
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kevke96 |
Playable Games |
53 |
128,716 |
05-04-2013, 06:00 AM |
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Thread: ProQuake PSP 4.71
Post: RE: ProQuake PSP 4.71
It doesnt have video options at all. If you insert a config.cfg from the DOS version it uses the gamma value, but thats about it. |
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kevke96 |
Homebrew Software - Results |
3 |
11,477 |
05-03-2013, 07:23 PM |
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Thread: ProQuake PSP 4.71
Post: ProQuake PSP 4.71
This one would be perfect if only the screen wouldnt flicker so hard. Its really, really annoying, but playable.
Get it here: http://quakeone.com/forums/quake-mod-rel...-71-a.html
You need your own pa... |
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kevke96 |
Homebrew Software - Results |
3 |
11,477 |
05-03-2013, 06:51 PM |
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Thread: Dungeon Explorer - Warriors of Ancient Arts
Post: RE: Dungeon Explorer - Warriors of Ancient Arts
Rendering issues are resolved, but it still hangs when trying to change the character name.
[attachment=4377] |
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kevke96 |
In-game |
4 |
23,892 |
05-03-2013, 03:54 PM |
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Thread: Monster Hunter Freedom
Post: RE: Monster Hunter Freedom
Working good with v0.7.6-378. Can be moved to playable.
I am so damn bad at this game...
[attachment=4374][attachment=4375][attachment=4376] |
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kevke96 |
Playable Games |
53 |
128,716 |
05-03-2013, 03:36 PM |