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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
[Unknown], it's because not every build is represented in my builds. I've been manually building.
The next build after 186 is 241 (240 wasn't building). |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
01-22-2015, 11:06 AM |
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Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10
(01-14-2015 05:00 PM)alexnabu Wrote: Well I don't think that's showing here because the performance is horrible. So just so we are clear I should be getting good frames on most games?
Yes. Whi... |
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xsacha |
Builds, releases and ports |
7 |
14,283 |
01-14-2015, 06:30 PM |
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Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10
Yeah the One X is similar. |
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xsacha |
Builds, releases and ports |
7 |
14,283 |
01-14-2015, 08:00 AM |
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Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10
Z10 has a fairly slow SoC compared to comparable Android devices. Which Android device did you test?
Also, which versions of PPSSPP did you test? |
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xsacha |
Builds, releases and ports |
7 |
14,283 |
01-12-2015, 06:41 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Try an earlier version like 0.9.9.1.186 which is known to be working fine. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
12-13-2014, 04:51 AM |
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Thread: PPSSPP on a mips device?
Post: RE: PPSSPP on a mips device?
Interpreter running fine now on CI20 and GCW-Zero too.
Both devices having issue with graphics drivers. |
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xsacha |
Development |
12 |
24,069 |
11-14-2014, 05:24 AM |
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Thread: PPSSPP on a mips device?
Post: RE: PPSSPP on a mips device?
I have acquired a CI20 using that Ingenic MIPS processor.
I will begin porting efforts :) |
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xsacha |
Development |
12 |
24,069 |
11-12-2014, 07:42 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Any other games are like this for you fgeds?
Which version did this game previously work on? |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
11-03-2014, 01:18 AM |
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Thread: Mac version crashing (something to do with a missing dylib file?)
Post: RE: Mac version crashing (something to do with a m...
Yes, it is probably by accident.
Hopefully it can be resolved! :) |
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xsacha |
Builds, releases and ports |
5 |
12,734 |
10-01-2014, 05:58 AM |
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Thread: Mac version crashing (something to do with a missing dylib file?)
Post: RE: Mac version crashing (something to do with a m...
sincosf_sret linker error pops up when the binary is compiled for OSX 10.9 or something like that.
I'm guessing you are using an older OSX version. |
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xsacha |
Builds, releases and ports |
5 |
12,734 |
09-30-2014, 06:28 AM |
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Thread: New releases on Playbook
Post: RE: New releases on Playbook
OK, to fix the file permissions issue, I had to modify a line in native/Common/FileUtil.cpp
#ifdef BLACKBERRY
if (mkdir(path.c_str(), 0775) == 0)
#else
if (mkdir(path.c_str(), 0755) =... |
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xsacha |
Builds, releases and ports |
4 |
8,228 |
09-25-2014, 06:22 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Try the latest build now. Some things should be fixed (they were on Blackberry). |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
09-16-2014, 03:04 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Thanks. This is bad news :( I hope that gets fixed up soon. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
09-07-2014, 03:19 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
(09-02-2014 01:35 PM)Sparhawk Wrote: somebody can use "save states"? I always have out of memory error.
Yes, I get this error also. I'm afraid this is a known issue that started ~ 0.9.8-1047. ... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
09-03-2014, 07:02 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Try the latest build I just compiled to see if anything has improved.
The new Direct3D stuff was causing some bugs. Not sure if they are resolved now (Desktop Linux works again now). |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-31-2014, 02:10 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
In 49 build, you have the issue with exiting PPSSPP right?
When I fixed that, I seem to have killed audio. I'll have another look. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-30-2014, 11:06 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
It's the filter applied when you scale the textures (make them larger than normal size). Nearest would mean 'nearest neighbour', so it smooths the texture based on the surrounding pixels. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-29-2014, 10:56 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Oh right. Your screenshot shows 16-bit colours. Again, probably something that will get fixed up soon-ish.
For sound, I was looking at getting SDL audio for Symbian but it's fairly difficult to find. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-27-2014, 08:07 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
(08-26-2014 11:45 AM)Minamoto-kun Wrote: I was able to achieve a stable full speed (100%) and, with the help of "Timer Hack" and CPU frequency in my favorite game, but the sound has become corr... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-26-2014, 05:35 PM |
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Thread: Mac OS X - PPSSPP Application Bundle Builds
Post: RE: Mac OS X - PPSSPP Application Bundle Builds
Stanton, was there any error details with that crash? |
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xsacha |
Builds, releases and ports |
47 |
147,712 |
08-26-2014, 11:05 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
(08-25-2014 05:03 PM)Minamoto-kun Wrote: in PPSSPP 0.9.9.1-112 now exit immediately and loads games faster! thanks a lot ...But a small incident of ...In the emulator of ...Where animation is s... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-26-2014, 02:12 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
PSP has a 333MHz MIPS processor. Emulating it with only 680MHz ARMv6 will be a slow experience considering all the extra overhead of emulation. The 1300MHz version is much faster and can play quite a ... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-25-2014, 01:57 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
If 'Timer Hack' is turned on, many games will be running faster than what the 'FPS'/'Speed' says. It might say 10-20 FPS but actually be going at maximum speed.
(08-24-2014 09:14 AM)[email protected] |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-24-2014, 03:07 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Oh I found the issue.
PPSSPP is using Qt on Symbian and Nokia forced Qt to be installed on E:/ because it is too big to fit on C:/ |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-22-2014, 01:19 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Do other apps launch? The app shouldn't be touching E:/ at all unless Symbian needs to touch E:/ for something. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-21-2014, 12:33 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Not sure why that is happening :( That app shouldn't depend on E:/ drive.
Did it create a folder, F:/PPSSPP? |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-21-2014, 12:27 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
(08-19-2014 08:51 AM)bose_agr Wrote: unfortunately E drive is broken and can't be seen even after rebooting device.
could you please attach the setting files here? so i can copy them to F drive... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-19-2014, 01:29 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
Oh, the thread terminating issue. I will look in to that now. Thanks again for the report. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-19-2014, 12:28 AM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
I will try to fix the issue with recent versions. Thanks for report!
Edit: Fixed!
(08-10-2014 10:26 PM)bose_agr Wrote: lately i accidentally dropped my phone and got the drive E (media in use ... |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-18-2014, 01:25 PM |
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Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port
I see. Currently mobile devices don't have a key binding.
They have an on-screen button instead. |
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xsacha |
Builds, releases and ports |
1,251 |
2,649,761 |
08-05-2014, 08:16 PM |