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Post Author Forum Replies Views Posted [asc]
  Thread: Request - ppsspp on Apple Tv 4
Post: Request - ppsspp on Apple Tv 4

I was wondering, if someone is working on ppsspp sourcecode to make this emulator running on the new ATV 4 ? There are already some ports for Nintendo/Sega and MAME emulators that's running fine. Onl...
scorpio16v iOS port 0 4,609 11-20-2015, 05:16 PM
  Thread: PPSSPP Automated Builds for iOS, Android, OS X, and Linux
Post: RE: PPSSPP Automated Builds for iOS, Android, OS X...

This problem is already discussed form the developers on Github. It just needs time to fix the bugs out. http://github.com/hrydgard/ppsspp/issues/8066
scorpio16v Builds, releases and ports 11 33,724 10-15-2015, 11:42 AM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

Unfortunately cydia impactor will not work with iPod Touch 6.Gen, because of missing OTA updates. - that's the info from cydia download page. So, I must wait until a new jb for an actual firmware come...
scorpio16v iOS port 12 24,420 10-09-2015, 11:00 PM
  Thread: PPSSPP MAC EDITION 1.0.1 (Controller Support)
Post: RE: PPSSPP MAC EDITION 1.0.1 (Controller Support)

Tested on MacBook Pro under OS X 10.10.5. Works perfect. PS3 sixaxis was recognized with bluetooth connection, it only needs to remap the keys and sticks. Left /right analog-sticks are working/mappab...
scorpio16v Builds, releases and ports 1 13,976 08-30-2015, 08:53 AM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

I simply installed it from cydia, open cf. and choose the formally paired ps3 controller and use the manual or automatic option. If the message to press PS-Button comes up, I've to press it and after ...
scorpio16v iOS port 12 24,420 08-16-2015, 10:39 AM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

Someone who has solved the problem ? Is there a way to log something to sort out the problem for a possible fix ? Is there a config file that needs to change in (controllers for all/ btstack/ ppsspp)...
scorpio16v iOS port 12 24,420 08-15-2015, 04:43 AM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

Yes, I paired both with sixpair. As I mentioned, controllers for all works in other games as MFI gamepad and it works foe example in iUAE (Amiga emulator). On ppsspp cfa don't start in automatic mode ...
scorpio16v iOS port 12 24,420 08-09-2015, 04:56 PM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

I'm on iPod Touch 6.Gen with iOS 8.4. I don't have a previous sixaxis working version installed before, so maybe something is missing on newer updates ? Controllers for all is v 1.6.2. Have you somet...
scorpio16v iOS port 12 24,420 08-09-2015, 10:20 AM
  Thread: Controllers for all with ppsspp
Post: RE: Controllers for all with ppsspp

Actuall, the controller support is broken on all versions of ppsspp (stable / dev-working / dev-latest). Controller support from "controllers for all" works on other emulators and games, so it must be...
scorpio16v iOS port 12 24,420 08-09-2015, 03:45 AM
  Thread: Nintendo 64 (IOS Iphone 5S) Retroarch test build
Post: RE: Nintendo 64 (IOS Iphone 5S) Retroarch test bui...

Made a short video. It uses the glide64 plugin. Other plugins didn't seem to work. [video=youtube]http://www.youtube.com/watch?v=Vcvsq6nGltY[/video]
scorpio16v Off-Topic 11 28,372 12-30-2013, 07:58 PM
  Thread: Nintendo 64 (IOS Iphone 5S) Retroarch test build
Post: RE: Nintendo 64 (IOS Iphone 5S) Retroarch test bui...

Please provide a source link for the file, not only a filehoster dl link. Posting such testbuilds "out of nowhere" has always a bad taste it could be pirated or malware. For better finding: http://ww...
scorpio16v Off-Topic 11 28,372 12-30-2013, 05:39 PM
  Thread: Crash Tag Team Racing
Post: RE: Crash Tag Team Racing

The last few weeks version, the game is totally broken now. At the point where the game should start after the menu screen of CTTR the game freezed on Windows, OS X, iOS and Android with the following...
scorpio16v Playable Games 38 111,500 05-25-2013, 02:08 AM
  Thread: How to install FFMPEG into PPSSPP?
Post: RE: How to install FFMPEG into PPSSPP?

Isn't it be possible to use the codecs, provided for some video players/converters, available on play store ? https://play.google.com/store/search?q=f...rm+v7+neon https://play.google.com/store/apps/...
scorpio16v General Discussion and Announcements 3 6,531 05-11-2013, 03:16 PM
  Thread: Crash Tag Team Racing
Post: RE: Crash Tag Team Racing

Since the last few week updates, the graphics are messed up. You can see background objects in foreground (like in picture on post #11). That semms to affect Android, iOS and Windows. Has anyone foun...
scorpio16v Playable Games 38 111,500 04-13-2013, 12:56 PM
  Thread: PPSSPP Mac Wineskin Port (Updated)+(Tutorial)
Post: RE: PPSSPP Mac Wineskin Port (Updated)

It simply runs. :D I'm new on OS X and a longyears Windows user. I realy would like to test your native OS X version, but I don't know how to install the needed libs and how to use homebrew. So this ...
scorpio16v Builds, releases and ports 25 93,663 04-13-2013, 05:10 AM
  Thread: PPSSPP Mac Wineskin Port (Updated)+(Tutorial)
Post: RE: PPSSPP Mac Wineskin Port (Updated)

On my Macbook Pro runs Mountain Lion v.10.8.3. If I click the icon, it does nothing. Changed back to old version that works.
scorpio16v Builds, releases and ports 25 93,663 04-12-2013, 03:24 AM
  Thread: PPSSPP Mac Wineskin Port (Updated)+(Tutorial)
Post: RE: PPSSPP Mac Wineskin Port (Updated)

Last version didn't start on my device.
scorpio16v Builds, releases and ports 25 93,663 04-11-2013, 01:52 PM
  Thread: PPSSPP Mac Wineskin Port (Updated)+(Tutorial)
Post: RE: PPSSPP Mac Wineskin Port

Cool :) Works out of the box for me. The only thing is, the app seems to show your last opened games.
scorpio16v Builds, releases and ports 25 93,663 04-11-2013, 04:10 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(03-17-2013 08:06 PM)the avenger Wrote:  what's the game and whats the framerate For example Crash Tag Team Racing. Same settings, same scene, about 8 to 10 frames more on IP 5. (36-46 FPS)
scorpio16v iOS port 747 1,518,189 03-17-2013, 08:21 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

On IP5 it runs even with better framerates than on my Nexus 4. Damn good work. :)
scorpio16v iOS port 747 1,518,189 03-17-2013, 08:01 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

The button stuck problem exists even on the Android version since the first days. On racing games, like Moto GP, it's impossible to accelerate and use the analog stick at the same time. That affects e...
scorpio16v iOS port 747 1,518,189 03-17-2013, 05:17 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Try to disable buffered rendering and/or fastmem.
scorpio16v iOS port 747 1,518,189 03-14-2013, 10:52 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Can't believe, that N64iOS didn't use JIT. That would mean, that the emulator runs on my IPhone 5 (iOS 6.1.2) in pure interpreter mode as fast as mupen64+ae on Android with activated JIT ? If I run mu...
scorpio16v iOS port 747 1,518,189 03-14-2013, 12:44 AM
  Thread: GIT build v0.6-835-g2533966 doesn't work on Tegra 3
Post: GIT build v0.6-835-g2533966 doesn't work on Tegra ...

Latest v0.6-835-g2533966 works fine on Nexus 4 (Snapdragon), but on My Tegra 3 tablet (Acer Iconia A511) the app doesn't start and resumes to home screen. For error report, see attachment.
scorpio16v Development 6 9,563 03-01-2013, 05:55 PM
  Thread: bluetooth gamepad
Post: RE: bluetooth gamepad

I've made a short test with my iControlPad in gamepad mode. Works without a 3rd party app like bluezIME on Nexus 4. Unfortunately not all buttons are mapped correct, but even analog stick works.
scorpio16v General Discussion and Announcements 5 9,600 02-24-2013, 05:32 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Please, can you post game tests and pictures (resized) in the right subforum ? This thread should be related to the iOS port of the emulator, not for game compatibility. Thank you :)
scorpio16v iOS port 747 1,518,189 02-24-2013, 04:12 AM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

Sound is still broken, jit (as expected) not working, fs seems to work, frame counter too. Buffered rendering works. Stretch to screen doesn't work. Nice progress.
scorpio16v iOS port 747 1,518,189 02-23-2013, 02:57 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP iOS Port

(02-22-2013 02:29 PM)Allegas Wrote:  And incompatible with iPhone 5, iOS 6.1. I get the black screen Are you referring about the latest Cydia build ? Because I'm on IP 5, iOS 6.1.2 and games li...
scorpio16v iOS port 747 1,518,189 02-22-2013, 02:46 PM
  Thread: After Burner: Black Falcon
Post: After Burner: Black Falcon

After Burner: Black Falcon (ULES00785) is playable on latest GIT build v0.6-656-g44e2a69 on Android. All options selected, no frameskip. Gameplay is fast. Sometimes, the game crashes, but not on a sp...
scorpio16v Playable Games 12 37,449 02-21-2013, 11:41 PM
  Thread: PPSSPP iOS Port
Post: RE: PPSSPP IOS Port

Sound seems not to be enabled ? This version hasn't frameskip and FPS integrated. Is it based on the latest code ? But still a good start. Thank you.
scorpio16v iOS port 747 1,518,189 02-20-2013, 06:04 PM