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  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

I've successfully played [email protected] SP ([email protected] SP Wandering Star to be exact. The game is split into 3 versions, much like Pokemon, but they all work the same) online both through Hamachi and Prom...
Internetakias Ad-Hoc Multiplayer 1,143 3,398,039 10-27-2015, 08:45 PM
  Thread: PPSSPP Feature Request Page
Post: Mappable mouse cursor and left/right mouse button

Basically what the title says. It'd be nice if we could map the mouse cursor and the two main mouse buttons to the d-pad or analog stick, especially for games that have cursors of their own, like P3P,...
Internetakias General Discussion and Announcements 1,542 3,148,965 10-07-2015, 09:35 AM
  Thread: waifu2x: An image upscaler
Post: waifu2x: An image upscaler

Hello everyone! I came across this rather interesting project called waifu2x earlier today It's an image upscaler, mainly used for anime images, that operates using artificial neural networks and prod...
Internetakias Development 4 10,514 05-23-2015, 11:56 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

Would it be feasible to make a full 60FPS patch for Danganronpa? The game switches between 60FPS for menus and 30FPS for the overworld and class trials, I think.
Internetakias Development 848 3,442,923 03-16-2015, 12:27 PM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

(03-02-2014 11:25 PM)BeaverReaver Wrote:  That doesn't make sense to me. The save has a save, you mean it's the system profile? I've tried loading all of my save files and they all take me back ...
Internetakias Playable Games 82 254,914 03-03-2014, 04:36 PM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

(02-15-2014 05:06 PM)BeaverReaver Wrote:  Same issues are still there (save files, audio) , the latest update didn't fix anything with this game. The change log noted that some fixes for known i...
Internetakias Playable Games 82 254,914 02-16-2014, 03:51 PM
  Thread: problem with "voice steams"
Post: RE: problem with "voice steams"

The voices still crackle in games like Persona 2 and Puyo Pop Fever, so not all of the voices issues were fixed unfortunately. :/
Internetakias Development 3 4,986 12-13-2013, 03:11 PM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

(12-05-2013 03:08 AM)BeaverReaver Wrote:   (12-04-2013 02:28 AM)Internetakias Wrote:  Yeah, since you downloaded a faulty ISO instead of ripping the game yourself I actually did rip my own...
Internetakias Playable Games 82 254,914 12-11-2013, 11:00 AM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

Yeah, since you downloaded a faulty ISO instead of ripping the game yourself
Internetakias Playable Games 82 254,914 12-04-2013, 02:28 AM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

(09-25-2013 02:54 PM)Generalsanta Wrote:  Does anyone know of any new info on the sound problem? Or are we still boned for the time being. Well, you may have to ask here: https://github.com/hry...
Internetakias Playable Games 82 254,914 09-26-2013, 06:34 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(09-23-2013 06:54 AM)Kidou Wrote:  After installing the new update 0.9.1 The Tziah floor seems so dark! Any way to fix that ? Download the latest build from here: http://buildbot.orphis.net/pps...
Internetakias Playable Games 610 1,596,973 09-24-2013, 05:35 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

Is there any chance of someone merging this with the PMF code codec, so we can finally have PMFs with sound?
Internetakias Development 291 730,549 09-05-2013, 12:19 AM
  Thread: Just curious - is it possible ppsspp to preview the game like the PSP(video preview)
Post: RE: Just curious - is it possible ppsspp to previe...

Well, considering JPCSP can do it. PPSSPP should technically be able to do it as well
Internetakias Development 8 9,929 08-29-2013, 10:34 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(08-24-2013 11:07 PM)xenofears Wrote:  Is it really possible for this game to run smoothly on Android, on a Galaxy S3? I'm skeptical. I happen to have a GS3 and the game runs pretty smoothly on...
Internetakias Playable Games 610 1,596,973 08-24-2013, 11:46 PM
  Thread: Shin Megami Tensei: Persona
Post: RE: Shin Megami Tensei: Persona

(08-24-2013 05:17 PM)crystalbabeexox Wrote:  Confirming that latest dev build fixes the problem. So can we say this game runs flawlessly now? FPS is perfect and I'm not aware of any other proble...
Internetakias Playable Games 77 192,629 08-24-2013, 06:31 PM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

Opened up an issue for the SE crackle: https://github.com/hrydgard/ppsspp/issues/3234
Internetakias Playable Games 82 254,914 08-20-2013, 12:28 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(08-16-2013 09:35 PM)curraja Wrote:  So it seems like gold version is not on date with settings or optimalisation cause i cant run few titles on gold 0.8.1 sice i can run all games with latest ...
Internetakias Playable Games 610 1,596,973 08-17-2013, 12:33 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(08-15-2013 01:23 PM)curraja Wrote:  Ok problem fixed but im really annoyed with fact that paid version of ppsspp doesnt boot some game and keep freezing i just downloaded latest build and perso...
Internetakias Playable Games 610 1,596,973 08-15-2013, 06:04 PM
  Thread: Shin Megami Tensei: Persona
Post: RE: Shin Megami Tensei: Persona

(07-24-2013 06:50 AM)karry299 Wrote:  "Part of the map is obscured so I can't see where I'm going. " Yeah, i just started playing today and ran into this thing too, wanted to post about it. Bla...
Internetakias Playable Games 77 192,629 07-24-2013, 07:56 AM
  Thread: Shin Megami Tensei: Persona
Post: RE: Shin Megami Tensei: Persona

Crap, seems like P1 isn't safe from this either [img]http://i.imgur.com/yTIyA8h.jpg[/img] Part of the map is obscured so I can't see where I'm going.
Internetakias Playable Games 77 192,629 07-23-2013, 10:48 PM
  Thread: Shin Megami Tensei: Persona
Post: RE: Shin Megami Tensei: Persona

Okay, this transparency issue really needs to be fixed; it's causing an entire area in Persona 2 Innocent Sin's Club Zodiac to be obscured and there's no way to see what's going on. [img]http://i.imgu...
Internetakias Playable Games 77 192,629 07-23-2013, 07:01 PM
  Thread: Puyo Puyo! 15th Anniversary
Post: RE: Puyo Puyo! 15th Anniversary

(07-18-2013 02:33 PM)andoru Wrote:  Tried it on both v0.8.1-632-g05dfd27 and v0.8.1-633-g6cc141a on Windows and they both work flawlessly (as does Puyo 7. Will try on my Android phone to see how...
Internetakias Playable Games 8 19,923 07-19-2013, 02:27 AM
  Thread: Puyo Puyo! 15th Anniversary
Post: RE: Puyo Puyo! 15th Anniversary

So, I just tried out 15th on 0.8.1-632-g05dfd27 Android and the game is running surprisingly slow regardless of whether buffered rendering is on or off So, I just tried out 15th on 0.8.1-632-g05dfd27...
Internetakias Playable Games 8 19,923 07-18-2013, 10:10 AM
  Thread: I think the L and R button gotta be move closer to the other ones on the Tablets.
Post: RE: I think the L and R button gotta be move close...

While we're on it, I think the D-Pad directions should be moved farther away from each other.
Internetakias Development 4 5,966 07-14-2013, 08:44 PM
  Thread: Puyo Puyo! 15th Anniversary
Post: RE: Puyo Puyo! 15th Anniversary

Encountered a graphical glitch in v0.8.1-549-g8eab028 that makes Schezo's sword in the portrait pictured in the screenshot translucent for some reason.
Internetakias Playable Games 8 19,923 07-14-2013, 12:09 AM
  Thread: Is a texture dumper/loader possible?
Post: RE: Is a texture dumper/loader possible?

(06-22-2013 08:05 PM)Henrik Wrote:  Yeah, it's possible to do with some work. Some games would really benefit. Alright. Anything new on this? Is a dumper/loader being worked on or are you guys ...
Internetakias Development 14 25,291 07-10-2013, 08:34 AM
  Thread: Shin Megami Tensei: Persona
Post: RE: Shin Megami Tensei: Persona

So, is this ever gonna be fixed? Henryk's comment on the issue made it seem like he wasn't all that concerned about it, which sucks since it's an issue currently affecting 3(?) games.
Internetakias Playable Games 77 192,629 07-07-2013, 01:12 AM
  Thread: Puyo Puyo Fever
Post: RE: Puyo Puyo Fever

Speaking of PPF, the game runs unbelievably slow on my GS3 at about 20~fps while Puyo Puyo 15th Anniversary runs at 60 fps average.
Internetakias Playable Games 1 4,089 07-07-2013, 12:58 AM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

On the main menu of PPSSPP go to Settings, Audio and download the Atrac3+ plugin
Internetakias Playable Games 82 254,914 06-30-2013, 10:04 PM
  Thread: Shin Megami Tensei: Persona 2 - Innocent Sin
Post: RE: Shin Megami Tensei: Persona 2 - Innocent Sin

(06-28-2013 02:17 PM)mister seta 123 Wrote:  Game works smooth on plain v0.8.1, but SE sound like shit. D: Not a big problem, but the game feels empty if you turn off the SE. I never realized ho...
Internetakias Playable Games 82 254,914 06-29-2013, 02:49 AM