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Post Author Forum Replies Views Posted [asc]
  Thread: Controller key mapping?
Post: RE: Controller key mapping?

Posted in the wrong sub forum. This needs to be moved.
BubblegumBalloon Development 2 4,034 07-15-2013, 09:27 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

Never judge any of the nightly builds as the final thing. ;) My one request for PPSSPP would be launch arguments. So for example if I created a shortcut with the following parameters. "C:\ppsspp\ppsp...
BubblegumBalloon General Discussion and Announcements 1,538 3,014,582 07-10-2013, 12:13 PM
  Thread: 0.8 released!
Post: RE: 0.8 released!

(06-25-2013 04:54 PM)Neokido Wrote:  Ok I have recived the update two days ago aaaand..... I was playing around with the graphics.... what do these all do? I mean some of them I know from the la...
BubblegumBalloon General Discussion and Announcements 77 133,171 06-25-2013, 05:12 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

Now that PPSSPP v0.8 is out it might be worth retesting a few of these emulators.
BubblegumBalloon Homebrew Software - Results 203 470,371 06-25-2013, 12:51 PM
  Thread: 0.8 released!
Post: RE: 0.8 released!

Even if somebody did make a PS3 emulator I doubt anybody would have a computer powerful enough to use it. :P
BubblegumBalloon General Discussion and Announcements 77 133,171 06-25-2013, 12:50 PM
  Thread: atrac3
Post: RE: atrac3

This file contains the links for the atrac3+ plugin for every OS. http://www.ppsspp.org/update/at3plusdecoder.json
BubblegumBalloon General Discussion and Announcements 5 8,386 06-25-2013, 12:13 PM
  Thread: Please focus on the iOS ppsspp!
Post: RE: Please focus on the iOS ppsspp!

The developers can only work one thing at a time and do it in their spare time. Anybody can contribute to the project. :)
BubblegumBalloon Development 6 10,745 06-17-2013, 08:52 PM
  Thread: Custom Fonts?
Post: RE: Custom Fonts?

Yes you can replace the font in flash0 with your own font. It has to be a psp format font though.
BubblegumBalloon General Discussion and Announcements 5 8,534 06-17-2013, 08:50 PM
  Thread: another encrypted game?
Post: RE: another encrypted game?

(06-14-2013 10:46 AM)elsword Wrote:  having an actual psp and playing on emulator . cool story bro Whats your point? I have a real PSP and I use PPSSPP to play games in high resolution on my T...
BubblegumBalloon General Discussion and Announcements 6 10,921 06-16-2013, 12:56 AM
  Thread: Option to underclock PSP?
Post: RE: Option to underclock PSP?

It is still possible to get performance improvements by under clocking some games though (as weird as that sounds). Depending on the game lowering the clock speed can drop the internal FPS but can in...
BubblegumBalloon Development 18 31,315 06-12-2013, 11:05 PM
  Thread: About the new interface in build 1228-g7d7023f
Post: RE: About the new interface in build 1228-g7d7023f

The UI is not finished. Give Henrik feedback once its in a finished state.
BubblegumBalloon Development 9 15,616 06-10-2013, 11:22 AM
  Thread: Testing assets
Post: RE: Testing assets

Just fyi I used something called Awave Studio to get my VAG files. It can only output in stereo though.
BubblegumBalloon Development 6 13,330 06-09-2013, 07:35 PM
  Thread: Testing assets
Post: RE: Testing assets

No problem. Heres the track in atrac3+ (stereo) format. I converted it in sonic stage. https://dl.dropboxusercontent.com/u/1359.../music.oma So it looks like all we need now is: * A short ATRAC3 mo...
BubblegumBalloon Development 6 13,330 06-09-2013, 07:16 PM
  Thread: Testing assets
Post: RE: Testing assets

I make music as a hobby, I would be happy to make some stuff public domain. Heres something I made for an 8-bit style video game I never finished: https://dl.dropboxusercontent.com/u/1359.../Music.mp...
BubblegumBalloon Development 6 13,330 06-08-2013, 10:49 AM
  Thread: Option to underclock PSP?
Post: RE: Option to underclock PSP?

Most PSP games runs perfectly fine at 222mhz. The only game I can think of that has occasional frame drops without the CPU being set to 333mhz is Little Big Planet.
BubblegumBalloon Development 18 31,315 06-06-2013, 11:27 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

(06-05-2013 11:44 AM)vnctdj Wrote:   (06-05-2013 11:42 AM)BubblegumBalloon Wrote:  So im a bit late to the party but what operating systems does this plugin currently support? Windows and ...
BubblegumBalloon Development 291 713,238 06-05-2013, 11:52 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

So im a bit late to the party but what operating systems does this plugin currently support?
BubblegumBalloon Development 291 713,238 06-05-2013, 11:42 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

Monster hunter has a bug where is doesn't play any audio at all. Its had this issue for a long time. Its nothing to do with Atrac3+ decoding.
BubblegumBalloon Development 291 713,238 05-30-2013, 08:19 PM
  Thread: PSP Controller
Post: RE: PSP Controller

This could be pretty handy if you wanted to use you phone as a controller on your PC. I dont think PPSSPP's wifi code is finished yet though.
BubblegumBalloon General Discussion and Announcements 8 35,160 05-19-2013, 04:59 PM
  Thread: Better Mac OS X port: App bundle
Post: RE: Better Mac OS X port: App bundle

In what ways is it better?
BubblegumBalloon Builds, releases and ports 10 16,796 05-19-2013, 01:42 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

I still get crashes with a bunch of homebrew on iOS. PPSSPP force quits as soon as the homebrew is launched.
BubblegumBalloon Homebrew Software - Results 203 470,371 05-12-2013, 11:50 AM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

(05-12-2013 07:14 AM)bsauvage Wrote:  I tried to run Castaway and UAE on iOS (iPad3) and get immediate crash... Anybody knows a way around this ? Actually UAE seems to work but it doesn't show a...
BubblegumBalloon Homebrew Software - Results 203 470,371 05-12-2013, 10:28 AM
  Thread: PPSSPP Feature Request Page
Post: RE: ULTIMATE Feature Request Page

(05-08-2013 05:02 PM)geigermuller Wrote:   (05-08-2013 02:05 PM)BubblegumBalloon Wrote:  Some people may like haptic feedback but I think its kind of pointless. All it will do it have an in...
BubblegumBalloon General Discussion and Announcements 1,538 3,014,582 05-08-2013, 09:43 PM
  Thread: PPSSPP Feature Request Page
Post: RE: ULTIMATE Feature Request Page

Some people may like haptic feedback but I think its kind of pointless. All it will do it have an intense drain on the battery life.
BubblegumBalloon General Discussion and Announcements 1,538 3,014,582 05-08-2013, 02:05 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

Ah yeah I see what you mean now
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 07:49 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

Does it only work with oioitff's build?
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 07:06 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

well using fast forward on PPSSPP (which basically just disabled the frame limiter) daedalus runs mario 64 nearly full speed at 140+vps It audio was working it would probably sound very messed up tho...
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 05:32 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

Nice! Is there anything helpful in the PPSSPP error logs? Im honestly surprised how well Mario 64 runs on emulated PSP using only interpreter. Its not playable but its still pretty damn good.
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 03:02 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

Lets just say N64-JIT and PSP-JIT. This thread is going to get very confusing otherwise. :P When I enable N64-JIT using Beta 3 PPSSPP Just hangs when I start a game.
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 02:02 PM
  Thread: PSP - homebrew emulators 2
Post: RE: PSP - homebrew emulators 2

(05-07-2013 11:18 AM)sfageas Wrote:  Yes beta 3 working with jit on windows,didn't try it on android yet Update : working on android Seriously? After all this time trying to get it to work JIT ...
BubblegumBalloon Homebrew Software - Results 203 470,371 05-07-2013, 12:39 PM