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Thread: Why europe region game always lag???
Post: RE: Why europe region game always lag???
(Yesterday 02:23 AM)Prettyfox Wrote: Europe region game always lag, but not usa region,
Is the game texture better in europe region?
PSP is a handheld device with it's own screen, there are n... |
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LunaMoo |
General Discussion and Announcements |
1 |
125 |
Yesterday, 08:46 AM |
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Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...
If you could provide a save or savestate to reproduce it, preferably before triggering the problem with steps to cause it, I could check it out, but no promises, since I got promoted in my real life j... |
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LunaMoo |
Development |
873 |
4,143,123 |
06-12-2022, 06:55 AM |
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Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...
If it doesn't work, you're probably using wrong cheat, old one was ment to workaround bug causing weird fps. To run Jeanne D'Arc with 60 fps in any reasonably new PPSSPP version you need new patch.
... |
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LunaMoo |
Development |
873 |
4,143,123 |
06-11-2022, 06:20 PM |
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Thread: my ps4 controller is not being detected just in ppsspp in a really weird way...
Post: RE: my ps4 controller is not being detected just i...
If your gamepads are xinput, they should be detected normally, but I'd recommend against using wrappers.
If your gamepads are using dinput you have to select whichever you want to use as default gam... |
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LunaMoo |
General Discussion and Announcements |
1 |
622 |
03-13-2022, 02:25 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
I don't care about Xenia, but there's nothing Nvidia or AMD has that's done by post process which is worth porting to PPSSPP which is why nobody did it yet:
- full FXAA version is meh compared to sim... |
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LunaMoo |
Development |
388 |
1,101,168 |
02-20-2022, 01:58 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
The "expense of performance" equals to freezes and stutters doesn't matter how high end the hardware is. CPU texture upscaling is too heavy doesn't matter what kind of machine is used, hence why it lo... |
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LunaMoo |
Development |
388 |
1,101,168 |
02-19-2022, 01:47 PM |
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Thread: Gripshift
Post: RE: Gripshift
PPSSPP is portable by default, however if you place it inside a folder without write rights it will have to store it's config elsewhere, in windows for example that would be inside "my documents" fold... |
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LunaMoo |
Commercial Games - Compatibility and Results |
6 |
1,521 |
02-09-2022, 10:54 PM |
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Thread: Gripshift
Post: RE: Gripshift
PR is pull request, basically a code someone wanted to be merged into PPSSPP, but since it's a hack, it's not going to happen.
The artifacts I linked are builds ready to download, there's one for win... |
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LunaMoo |
Commercial Games - Compatibility and Results |
6 |
1,521 |
02-09-2022, 03:59 PM |
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Thread: Gripshift
Post: RE: Gripshift
You could try my custom build ie. get it from yesterdays artifacts or build on your own.
It includes this PR as a compat hack which supposedly fixes some games including this one(but breaks others, ... |
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LunaMoo |
Commercial Games - Compatibility and Results |
6 |
1,521 |
02-09-2022, 07:48 AM |
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Thread: Stackless python on PPSSPP
Post: RE: Stackless python on PPSSPP
There's nothing special with this homebrew, I wrote many times around the forums and github how to maximize your chances to run all of the nasty PSP homebrew, ie. here:
https://github.com/hrydgard/pp... |
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LunaMoo |
Homebrew Software - Results |
6 |
5,264 |
02-07-2022, 09:04 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
If you wanted to actually use a post process, just use existing BR family shaders, they're all same differing only by rounding over corners which doesn't give that much of a difference in PSP games as... |
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LunaMoo |
Development |
388 |
1,101,168 |
01-12-2022, 08:31 AM |
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Thread: GTA Liberty City Stories
Post: RE: GTA Liberty City Stories
Not necessarily a bug, most cheats and patches aren't tested from start to finish, if they appear working well enough or can teach others something people share them. It's possible author does not kno... |
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LunaMoo |
Playable Games |
1 |
4,807 |
01-01-2022, 10:21 PM |
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Thread: Stackless python on PPSSPP
Post: RE: Stackless python on PPSSPP
This homebrew python interpreter works fine:
[attachment=17151]
althrough it's usage on emulator seems questionable considering you can use python natively on better platforms than the emulated PSP. |
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LunaMoo |
Homebrew Software - Results |
6 |
5,264 |
01-01-2022, 10:09 AM |
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Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...
Cheats are just memory patches.
You can for example use them to modify game code that tells the game to reduce your hp when you're hit to never do it or do the dumb way of freezing HP variable store... |
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LunaMoo |
Development |
873 |
4,143,123 |
01-01-2022, 09:54 AM |
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Thread: Run psp system software on ppsspp
Post: RE: Run psp system software on ppsspp
It's not possible and by design never will be. PPSSPP isbhigh level emulator, it doesn't try to be hardware, but system that runs on that hardware, you can't run system on a system. |
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LunaMoo |
General Discussion and Announcements |
1 |
1,075 |
12-17-2021, 04:44 PM |
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Thread: PPSSPP Windows Controller problem
Post: RE: PPSSPP Windows Controller problem
Real right analog stick is only used by very few remastered games as well as can be used with few Right Analog stick game patches. It never existed in PSP and will not be recognized in most games.
I... |
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LunaMoo |
General Discussion and Announcements |
3 |
1,611 |
12-07-2021, 01:16 PM |
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Thread: texture error Test drive unlimited
Post: RE: texture error Test drive unlimited
Disable "Hardware tesselation" and it'll work fine.
Despite common misconception this is not a quality setting, it's just a different method of drawing curves using your GPU, however it doesn't real... |
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LunaMoo |
Development |
2 |
1,505 |
11-28-2021, 02:34 AM |
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Thread: Cheat file on mac
Post: RE: Cheat file on mac
On Mac this line opens ini file:
https://github.com/hrydgard/ppsspp/blob/...l.cpp#L920
Don't know anything about Macs, but if it doesn't work it probably just means you have no default text editor ... |
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LunaMoo |
General Discussion and Announcements |
4 |
2,280 |
11-24-2021, 04:35 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
I think you're confusing something, what you want is not supported and you can't just input to an emulator post process shader whatever you want from external software, you need to provide it within P... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-21-2021, 01:06 AM |
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Thread: Modify the DBZ Tag Team without closing the emulator or the process
Post: RE: Modify the DBZ Tag Team without closing the em...
There's not much of a difference in PPSSPP when it comes to modifying game memory by external tools, but if the tool was made to hook into specific place of PPSSPP itself to achieve that it will not w... |
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LunaMoo |
General Discussion and Announcements |
4 |
2,007 |
11-21-2021, 12:37 AM |
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Thread: bug in game test in ppsspp 1.12.3-239 x64
Post: RE: bug in game test in ppsspp 1.12.3-239 x64
Disable hardware tesselation.
Despite what most people think this is NOT a graphic enhancement feature, but a hardware implementation of rendering curves, it's very glitchy compared to software one in... |
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LunaMoo |
General Discussion and Announcements |
1 |
921 |
11-20-2021, 10:54 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
You'll have to look around the code yourself.
You can check this this just to get the idea that you could do much more in PPSSPP than you might be expecting, the thing is some people get's excited ve... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-19-2021, 11:53 PM |
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Thread: Monster Hunter Portable 3rd HD - HD Textures
Post: RE: Monster Hunter Portable 3rd HD - HD Textures
Hash method doesn't affect texture loading directly, but since different method = different hash and textures are replaced based on unique hash, if a texture pack author changes hash while he's workin... |
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LunaMoo |
Texture Packs |
77 |
165,440 |
11-16-2021, 10:49 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
Without multi-pass some effects cannot be mixed while other just require a bit of extra effort, here:
Code:
const float customX = 4.0; //edit only values in here
const float customY = 3.0; // here
co... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-12-2021, 03:52 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
(11-11-2021 09:02 PM)el_rika Wrote: (...)
sadly it doesn't work
(...)
Try this then
Code:
const float customX = 4.0; //edit only values in here
const float customY = 3.0; // here
const float... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-11-2021, 11:05 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
Didn't tested and it's just copy&paste with changes I noticed in the glsl(which looks more like hlsl to me) you posted, so no promises, but try this:
Code:
-removed-
just copy into new text file ... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-11-2021, 08:33 PM |
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Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders
Why don't you ask in Dolphin's forums? Here's a link.
I don't know anything about dolphin's post process shader support, but if it uses glsl, you could use my "custom aspect ratio"(it's in the first... |
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LunaMoo |
Development |
388 |
1,101,168 |
11-11-2021, 04:32 PM |
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Thread: Very slow load time
Post: RE: Very slow load time
Did you used install data? If during installation you mess around ie. use savestates, maybe even change some options it might be corrupted and then load garbage. In which case you should manually remo... |
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LunaMoo |
General Discussion and Announcements |
5 |
1,787 |
11-11-2021, 03:59 PM |
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Thread: PPSSPP Games load with sound but no video?
Post: RE: PPSSPP Games load with sound but no video?
It's not common problem. First of all, recallbox doesn't use proper PPSSPP emulator, it's uses it's libretro port which is awful and quite limited by it's "retro" design choices, it's much slower than... |
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LunaMoo |
Commercial Games - Compatibility and Results |
1 |
2,066 |
11-10-2021, 02:49 AM |
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Thread: Modify the DBZ Tag Team without closing the emulator or the process
Post: RE: Modify the DBZ Tag Team without closing the em...
You should describe exactly what you're trying to do and where it fails.
By what you said I can only guess you're trying to inject some code via external software, this will fail unless the software... |
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LunaMoo |
General Discussion and Announcements |
4 |
2,007 |
11-06-2021, 11:13 PM |