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  Thread: Star Ocean: Second Evolution
Post: RE: Star Ocean: Second Evolution

Using sniperk's save, with version v.0.8.1-192-g925b3bc and Bufferred Rendering activated I can see the CG normally and play before that.
rapier Playable Games 158 368,340 07-18-2013, 11:28 PM
  Thread: Star Ocean: Second Evolution
Post: RE: Star Ocean: Second Evolution

(07-11-2013 08:20 AM)z0ldyecK Wrote:  CG (Opening the Gate) at Hoffman Ruins PROBLEM It's Really Constantly Crashing the Emulator n suddenly Out Any1 has a Solution for this? http://forums.pp...
rapier Playable Games 158 368,340 07-16-2013, 10:14 PM
  Thread: Star Ocean: Second Evolution
Post: RE: Star Ocean: Second Evolution

(07-06-2013 04:34 AM)[Unknown] Wrote:  Does it crash consistently when saving in any place? No. In Nede, sometimes I tried to save in World Map and doesn't crashed. (07-06-2013 04:34 AM)[Unkn...
rapier Playable Games 158 368,340 07-06-2013, 12:43 PM
  Thread: Star Ocean: Second Evolution
Post: RE: Star Ocean: Second Evolution

Yesterday I cleared the game, but without going to Maze of Tribulations. Issues that I found, not counting issues already cited in this topic: * The CG for opening the front door of Hoffman Ruins wo...
rapier Playable Games 158 368,340 07-06-2013, 12:17 AM