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Post Author Forum Replies Views Posted [asc]
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

60fps codes doesn't work anymore on the lastest ppsspp, at least from KH FM, tested with ppsspp-v1.10.3-642-g9753e317f-windows-amd64 and ppsspp_win_v1.10.3. code works on the ppsspp_win_v1.7.4
Bad Company Development 843 3,203,260 09-12-2020, 03:38 PM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: Kingdom Hearts Birth By Sleep

anyone else can't get 60fps code to work ppsspp windows, got it working on my phone but the win ver. never works using ppsspp_win_v1.10.3 the code soesn't even appears the name on the ppsspp cheat U...
Bad Company Playable Games 547 1,347,696 09-12-2020, 02:56 AM
  Thread: Castlevania The Dracula X Chronicles US
Post: RE: Castlevania The Dracula X Chronicles US

Is this AI Enhanced textures test dumped by PPSSPP? http://screenshotcomparison.com/comparison/129147 I would love to see SOTN get this AI enhance! :heart: Source: ResetEra
Bad Company Playable Games 84 195,053 02-01-2019, 11:20 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

OMG, The 3rd Birthday 60 FPS code, I hope someone can port it to USA after the mod be finished.
Bad Company Development 843 3,203,260 10-23-2015, 12:28 AM
  Thread: ePSXe Subpixel Precision in Update
Post: RE: ePSXe Subpixel Precision in Update

(08-17-2015 03:17 PM)fivefeet8 Wrote:   (08-17-2015 03:01 PM)Bad Company Wrote:  Hello, does anyone know any ps1 emulator for PC that has the Subpixel Precision feature avaliable? Only PCS...
Bad Company Off-Topic 5 14,194 08-17-2015, 03:35 PM
  Thread: ePSXe Subpixel Precision in Update
Post: RE: ePSXe Subpixel Precision in Update

Hello, does anyone know any ps1 emulator for PC that has the Subpixel Precision feature avaliable?
Bad Company Off-Topic 5 14,194 08-17-2015, 03:01 PM
  Thread: Ninja Gaiden Sigma For Steam/PC
Post: RE: Ninja Gaiden Sigma For Steam/PC

What you think? It's not that hard, isn't it. millions of pc players will love that and steam would be the best platform. I'm sure they got some experience with the port of DYNASTY WARRIORS 8 to ste...
Bad Company Off-Topic 2 9,451 08-22-2014, 04:38 PM
  Thread: Ninja Gaiden Sigma For Steam/PC
Post: Ninja Gaiden Sigma For Steam/PC

[attachment=12483] Tecmo KOEI Asks PC Gamers To Show Interest!! FB = http://www.facebook.com/koeigames/posts/...eam_ref=10 Twitter = twitter.com/koeitecmoeurope/status/454200343044587520 Source = ...
Bad Company Off-Topic 2 9,451 08-18-2014, 01:20 PM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

Yep, it happens on both 32 & 64 bit versions of PPSSPP. Again no dialogue box here -_-, so I pressed Break All, and got the same thing, [attachment=12280] then i pressed continue and break all an...
Bad Company General Discussion and Announcements 14 19,901 07-28-2014, 12:55 PM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

Sorry for this delay (my net wasn't working those days) Unfortunate, the dialogue box didn't appeared here, so I pressed DEBUG -> Break All, and I got this [attachment=12237] Code: [External C...
Bad Company General Discussion and Announcements 14 19,901 07-27-2014, 05:10 PM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

(07-25-2014 06:16 PM)solarmystic Wrote:  @Bad Company You'll need to compile it. Just follow the guide I linked to in my previous post, you just need Microsoft Visual Studio Express 2013 for Wi...
Bad Company General Discussion and Announcements 14 19,901 07-25-2014, 08:13 PM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

Unfortunate even the most old Automated PPSSPP builds (ppsspp-v0.9.7-1-g95af98b-windows) freeze here :( I will try to compile, but I don't know anything about compile, also english is not my native l...
Bad Company General Discussion and Announcements 14 19,901 07-25-2014, 05:17 PM
  Thread: Problem with Silent Hill games (solved)
Post: RE: Problem with Silent Hill games

enable disable stencil hack for flashlight work... see this [attachment=12217] http://forums.ppsspp.org/showthread.php?...2#pid89002
Bad Company General Discussion and Announcements 2 9,423 07-25-2014, 12:25 AM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

That dialogue box doesn't appears here, it only show "PPSSPP Has Stopped Working" close the program or wait the program responds [attachment=12215] When I select close the program it show this [attac...
Bad Company General Discussion and Announcements 14 19,901 07-25-2014, 12:09 AM
  Thread: Freeze when I close the emu (0.9.9)
Post: RE: Freeze when I close the emu (0.9.9)

Yes, I get PPSSPP Has Stopped Working and I have to kill with task manager. I tried it with 0.95 and it didn't has this problem, I will test the 0.98 now... Please tell me if there is anyway to dump...
Bad Company General Discussion and Announcements 14 19,901 07-24-2014, 09:41 PM
Sad Thread: Freeze when I close the emu (0.9.9)
Post: Freeze when I close the emu (0.9.9)

PPSSPP 0.9.9 always freeze when I click Exit or alt+f4! Is this a know issue? Or is there anything to temporary fix it?
Bad Company General Discussion and Announcements 14 19,901 07-24-2014, 08:15 PM
  Thread: Texture Scaling Issue
Post: RE: Texture Scaling Issue

It would be great if someone could apply it on 0.9.9 or in 0.9.9.1.
Bad Company General Discussion and Announcements 11 16,532 07-24-2014, 04:31 PM
  Thread: Texture Scaling Issue
Post: RE: Texture Scaling Issue

(07-22-2014 08:31 PM)tywald Wrote:  Ops, I used the wrong revision for the attachements :P My bad. I edited now, it should be 1170 and not 1176 ^^ since 1176 broke this. Unfortunate that build ...
Bad Company General Discussion and Announcements 11 16,532 07-22-2014, 09:08 PM
  Thread: Texture Scaling Issue
Post: RE: Texture Scaling Issue

Breath of Fire III and Castlevania Symphony of the Night has the same problem. you can see for a second that the scaling is working but after you move the character (in both games), the texture scal...
Bad Company General Discussion and Announcements 11 16,532 07-22-2014, 08:01 PM
  Thread: Valkyrie Profile: Lenneth
Post: RE: Valkyrie Profile: Lenneth

(07-01-2014 09:47 AM)Jesse Wrote:   (06-21-2014 06:55 PM)Bad Company Wrote:   (06-19-2014 01:45 AM)[Unknown] Wrote:  I recommend updating to the latest git build, it may improve variou...
Bad Company Playable Games 106 284,007 07-01-2014, 07:06 PM
  Thread: Valkyrie Profile: Lenneth
Post: RE: Valkyrie Profile: Lenneth

(06-19-2014 01:45 AM)[Unknown] Wrote:  I recommend updating to the latest git build, it may improve various graphical effects and I think it'll be better performance than what I assume you're us...
Bad Company Playable Games 106 284,007 06-21-2014, 06:55 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

@Devs, please take a look on Silent Hill Origins. :blush:
Bad Company Playable Games 170 523,811 02-24-2014, 04:10 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

Did anyone tried a 60 FPS patch for The 3rd Birthday ? :huh: Unfortunate 3rd Birthday is locked in 30 FPS all the time, I couldn't find any part of the game that runs 60 FPS, not even movies or menus...
Bad Company Development 843 3,203,260 02-09-2014, 05:39 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

(01-23-2014 09:32 PM)PresidentZer0 Wrote:  Is there even any hope that it will be playable? :( Yes, since devs are looking on it. :) See the Issue 1541 to know more about it. ;)
Bad Company Playable Games 170 523,811 01-27-2014, 11:45 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

So, any chance to get this game working ? I saw on the ppsspp that it have 3 things to debug and log now, if you guys want another log please tell me.
Bad Company Playable Games 170 523,811 12-14-2013, 07:26 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

There is already an issue open. Oh here some screenshots with the lantern working on characters.
Bad Company Playable Games 170 523,811 12-04-2013, 05:41 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

Anyway to get this game working ? Now the lantern works on characters but not in scenario.
Bad Company Playable Games 170 523,811 12-04-2013, 02:36 PM
Thumbs Up Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

@naoan Thank you very much. ;)
Bad Company Development 364 897,951 10-22-2013, 08:16 PM
  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

Can someone port those shaders to ppsspp ? http://www.mediafire.com/?x5x8bfkb6zyx2q2 Quote:AA Shader v2.o AA Shader v2.o - Daisy AA shaders AA Shader v2.o - Bloom Edit: @naoan, your AA_Shader_v2.0_...
Bad Company Development 364 897,951 10-22-2013, 01:36 PM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

I too would like this one: 30#Add an option for the touch devices to use to transport the L/RTIGGER to VOL+/- instead of blocking the screen partially Beacuse i recently changed my Xperia Play to a X...
Bad Company General Discussion and Announcements 1,538 2,999,850 08-25-2013, 02:27 AM