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  Thread: Phantom Kingdom Portable
Post: RE: Phantom Kingdom Portable

Did some more testing: This game "broke" with Build v0.9.8-1054-g0f16872 when FuncReplacement was set to True by default. This runs on the latest build if Function Replacement is turned off. Edi...
Elaugaufein In-game 17 55,177 08-01-2014, 01:27 PM
  Thread: Phantom Kingdom Portable
Post: RE: Phantom Kingdom Portable

I can get this run on the latest Windows 64-bit build of JPCSP (3583 , ) but only if I start it from a new JPCSP instance , if I try and load it after loading something else it freezes at 0x88000000 w...
Elaugaufein In-game 17 55,177 08-01-2014, 03:06 AM