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  Thread: Compiling for xbox
Post: Compiling for xbox

Would it be possible to port this over to regular xbox? DO you think it would be fast enough to play psp games? Just an idea.
kevinrocksman Development 3 4,425 09-24-2013, 06:35 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(09-13-2013 06:02 AM)Henrik Wrote:  There's something weird about savegames being slow sometimes on Android. Really not sure what that's about but I'll hopefully find time to look at it soon. I...
kevinrocksman Playable Games 77 196,177 09-13-2013, 11:37 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(09-13-2013 03:22 AM)mupralsh Wrote:   (09-13-2013 01:59 AM)kevinrocksman Wrote:  Loco roco isnt working now.. after pressing new game it goes black.. aldo none of my save games load :( Can...
kevinrocksman Playable Games 77 196,177 09-13-2013, 04:01 AM
  Thread: Loco Roco
Post: RE: Loco Roco

Loco roco isnt working now.. after pressing new game it goes black.. aldo none of my save games load :(
kevinrocksman Playable Games 77 196,177 09-13-2013, 01:59 AM
  Thread: Loco Roco
Post: RE: Loco Roco

well after downloading 243 and the eyes still not appearing I decided to clear all data and cache and low and behold bam everything's working.. seems like it slowed down a bit but everything is workin...
kevinrocksman Playable Games 77 196,177 08-28-2013, 07:15 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-24-2013 08:02 AM)ufdada Wrote:   (08-24-2013 06:57 AM)kevinrocksman Wrote:  it says Mali-400 MP on Opengl-es That´s really weird, because my Galaxy S3 has the same GPU grr.... well oh...
kevinrocksman Playable Games 77 196,177 08-24-2013, 08:19 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-24-2013 06:32 AM)takeshineale88 Wrote:   (08-24-2013 05:39 AM)kevinrocksman Wrote:   (08-24-2013 05:35 AM)ufdada Wrote:  Pretty Default, but no Mip Mapping mip mapping is chaotic ...
kevinrocksman Playable Games 77 196,177 08-24-2013, 06:57 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-24-2013 05:35 AM)ufdada Wrote:  Pretty Default, but no Mip Mapping mip mapping is chaotic on that game. Tried every setting and seems I cant get the eyes. Maybe a note 2 bug?
kevinrocksman Playable Games 77 196,177 08-24-2013, 05:39 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-24-2013 05:10 AM)ufdada Wrote:  Weird, on my Galaxy S3 it works fine too. -_- what are your settings?
kevinrocksman Playable Games 77 196,177 08-24-2013, 05:23 AM
  Thread: Loco Roco
Post: RE: Loco Roco

Note 2
kevinrocksman Playable Games 77 196,177 08-23-2013, 07:39 PM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-23-2013 04:53 PM)ufdada Wrote:  Such a pity :(, maybe a ARM JIT related issue? I´ll test it with my SGS3 and Nexus 7 Well Im happy with the way it is right now just the eyes make the game ...
kevinrocksman Playable Games 77 196,177 08-23-2013, 04:54 PM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-23-2013 04:43 PM)ufdada Wrote:  Yes, Windows 7 64 Bit i was wondering because the eyes dont show up on the android one
kevinrocksman Playable Games 77 196,177 08-23-2013, 04:44 PM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-23-2013 04:23 PM)ufdada Wrote:  Great work Henrik, looks good for me though is that on the pc?
kevinrocksman Playable Games 77 196,177 08-23-2013, 04:24 PM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-22-2013 10:14 PM)Henrik Wrote:  I added the basic spline implementation from neobrain's softgpu to the opengl code, so now Loco Roco is pretty playable. When you combine a bunch of locos the...
kevinrocksman Playable Games 77 196,177 08-22-2013, 10:17 PM
  Thread: Loco Roco
Post: RE: Loco Roco

(08-18-2013 08:23 AM)thatdude624 Wrote:   (07-26-2013 02:12 AM)kevinrocksman Wrote:  ... I would donate quite a bit bit to be able to play loco roco correctly... I would too, but I have som...
kevinrocksman Playable Games 77 196,177 08-18-2013, 08:35 AM
  Thread: Loco Roco
Post: RE: Loco Roco

(07-24-2013 08:15 AM)Nezarn Wrote:   (07-24-2013 06:35 AM)kevinrocksman Wrote:  Quick question and observation on loco roco. I noticed on loco roco that it runs almost 60 vps all the time ...
kevinrocksman Playable Games 77 196,177 07-26-2013, 02:12 AM
  Thread: Loco Roco
Post: Loco roco[android]

Quick question and observation on loco roco. I noticed on loco roco that it runs almost 60 vps all the time on my note 2 but the only problem it has is the little yellow guys stretch either to the si...
kevinrocksman Playable Games 77 196,177 07-24-2013, 06:35 AM