Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Touch controller incorrect when running non-buffered rendering
Post: Touch controller incorrect when running non-buffer...

From version v0.9.9.1-72-gb7da82e to version v0.9.9.1-88-g5d836bf using the Android build, the touch screen buttons are sometimes overwritten on both my Nexus 7 and my Samsung Galaxy S5 e.g. when runn...
cos68 General Discussion and Announcements 0 2,418 09-08-2014, 01:12 PM
  Thread: Force Close Game Booting (Android Latest Build)
Post: RE: Force Close Game Booting (Android Latest Build...

(07-01-2014 02:26 PM)[Unknown] Wrote:  Might be fixed in the new latest git build. -[Unknown] Thanks. It seems to work fine again with version 1519! Thank you!
cos68 General Discussion and Announcements 11 14,088 07-02-2014, 12:23 PM
  Thread: Force Close Game Booting (Android Latest Build)
Post: RE: Force Close Game Booting (Android Latest Build...

(06-29-2014 07:04 PM)[Unknown] Wrote:  cos68, what's the first build that crashes and the last one that works? -[Unknown] Unfortunately the crashes on my Galaxy S5 running Ridge Racer 2 are ba...
cos68 General Discussion and Announcements 11 14,088 07-01-2014, 10:35 AM
  Thread: Force Close Game Booting (Android Latest Build)
Post: RE: Force Close Game Booting (Android Latest Build...

(06-29-2014 07:04 PM)[Unknown] Wrote:  cos68, what's the first build that crashes and the last one that works? -[Unknown] I haven't had the chance to test in which version the problem started,...
cos68 General Discussion and Announcements 11 14,088 06-30-2014, 12:30 PM
  Thread: Force Close Game Booting (Android Latest Build)
Post: RE: Force Close Game Booting (Android Latest Build...

I am afraid I am also experiencing PSP to stop in recent builds, when I try to run Ridge Racer 2 on by Galaxy S5 :(. This used to work perfectly.
cos68 General Discussion and Announcements 11 14,088 06-29-2014, 10:55 AM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-09-2013 06:57 PM)Henrik Wrote:  I think I fixed that one now? I also fixed the sky, totally changes the mood of the tracks :) Yes, it is working great now, thanks! Sorry for my late answer...
cos68 Playable Games 159 319,604 02-16-2013, 09:38 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

I am afraid something is broken on Android from version 258 to 259. If hardware transform is enabled then all menus are flickering in Wipeout. This used to work just fine in version 258 but is a probl...
cos68 Playable Games 159 319,604 02-07-2013, 05:26 PM
  Thread: Dragonball: Evolution
Post: RE: [v0.4] [Windows] Dragon Ball Evolution

(02-04-2013 09:40 PM)Henrik Wrote:  Fixed, I think. Thanks, Henrik. It is working great in version 235!
cos68 Playable Games 48 143,722 02-04-2013, 09:46 PM
  Thread: Dragonball: Evolution
Post: RE: [v0.4] [Windows] Dragon Ball Evolution

As far as I can see something is broken from version 224 to version 226 I am afraid. If hardware transform is enabled then in version 224 both Dragon Ball Evolution and Mortal Kombat Unchained are wor...
cos68 Playable Games 48 143,722 02-04-2013, 08:35 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-04-2013 02:45 PM)Henrik Wrote:  It's slow now on Android because the emulation just can't keep up yet. It felt fast before because the game was frameskipping internally... Will need to add ...
cos68 Playable Games 159 319,604 02-04-2013, 05:34 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 10:57 PM)[Unknown] Wrote:   (02-03-2013 10:34 PM)cos68 Wrote:  Sure. I have attached the complete log file. Thanks It seems like there may be a few versions of this game out th...
cos68 Playable Games 159 319,604 02-04-2013, 04:12 AM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 10:30 PM)[Unknown] Wrote:  Darn. Can you give me more of the log? Like at least 40 lines above where it crashes? -[Unknown] Sure. I have attached the complete log file.
cos68 Playable Games 159 319,604 02-03-2013, 10:34 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 10:22 PM)[Unknown] Wrote:  For me it doesn't get much faster with tab (using the non-K version of Henrik's CPU), but it's spending a lot of its time in the GPU so it's probably becau...
cos68 Playable Games 159 319,604 02-03-2013, 10:28 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 10:00 PM)Henrik Wrote:  It's not faster than that? On my machine it runs at a full 60fps, and if I hold tab it just goes crazy fast. I do have a 3770K Ivy though =) Speed is perfec...
cos68 Playable Games 159 319,604 02-03-2013, 10:12 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 08:58 PM)cos68 Wrote:   (02-03-2013 08:16 PM)Henrik Wrote:  Alright, I've fixed it, and also taken care of the speed problem :) Thanks. That was fast :) I have just tested vers...
cos68 Playable Games 159 319,604 02-03-2013, 08:58 PM
  Thread: WipEout Pure
Post: RE: Wipeout Pure

(02-03-2013 04:37 PM)[Unknown] Wrote:  It should be working again from -169. Can you post the log if it's still not working for you? -[Unknown] I have the same problem with Wipeout Pure. It s...
cos68 Playable Games 159 319,604 02-03-2013, 07:54 PM