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Post Author Forum Replies Views Posted [asc]
  Thread: Performance issue on ZenFone 2
Post: RE: Performance issue on ZenFone 2

So, is it because of GPU limitation? The PowerVR G6430 is more powerful than the Adreno 330. Yet it is unable to run GoW games at half speed. Does it happen on other devices with equivalent GPU as wel...
Livy. General Discussion and Announcements 4 15,431 06-11-2015, 03:07 PM
  Thread: Performance issue on ZenFone 2
Post: Performance issue on ZenFone 2

I've bought an Asus ZenFone 2 ZE551ML (highest model). The specs are good: Intel Atom Z3580 (4 cores, 500 - 2333 Mhz) PowerVR Rogue G6430 (457 - ??? Mhz) 4 GiB LPDDR3 SDRAM (does not matter) 1920x1080...
Livy. General Discussion and Announcements 4 15,431 06-10-2015, 05:30 AM
  Thread: x86-64 vs ARMv8-A
Post: RE: x86-64 vs ARMv8-A

The Atom version of the ZenFone 2 runs Android 32-bit, despite the fact that the Silvermont Atom is 64-bit capable. Assume that it will be the same on upcoming ARM version. Will the ARM64 JIT work on ...
Livy. General Discussion and Announcements 3 12,455 04-04-2015, 08:35 AM
  Thread: x86-64 vs ARMv8-A
Post: x86-64 vs ARMv8-A

I am going to get an ZenFone 2. Unlike most handsets out there, Asus chose Intel over ARM. However, Qualcomm and Mediatek versions of the ZenFone 2 are arriving in Q2 2015 at a lower price (FYI, sever...
Livy. General Discussion and Announcements 3 12,455 04-03-2015, 04:44 PM
  Thread: Is there any official .cso compressor?
Post: RE: Is there any official .cso compressor?

I expect some sorta software (not program, hope you know what I mean) or official tool from original developer of CSO format. I appreciate the efforts of people who make homebrew/small programs for fr...
Livy. Off-Topic 9 21,250 10-11-2014, 03:44 PM
  Thread: Is there any official .cso compressor?
Post: RE: Is there any official .cso compressor?

(10-11-2014 06:28 AM)cybercjt Wrote:  yep PSP ISO Compresser v1.4 works perfectly :) http://www.4shared.com/rar/PrPpq7Ce/Psp_...?locale=en you can also use UMDGen v4.00 http://dl.qj.net/psp/h...
Livy. Off-Topic 9 21,250 10-11-2014, 06:46 AM
  Thread: Is there any official .cso compressor?
Post: Is there any official .cso compressor?

As the title said. Official, or at least a notable and reliable one -- not random program downloaded from random site. I do not want to put my data integrity at risk.
Livy. Off-Topic 9 21,250 10-11-2014, 06:16 AM
  Thread: Location of the ppsspp games?
Post: RE: Location of the ppsspp games?

Your IQ does not met the minimum requirement to become a pirate.
Livy. iOS port 10 20,552 05-07-2013, 03:25 PM
  Thread: buildbot looks crap on my tablet
Post: RE: buildbot looks crap on my tablet

Phine on Dolphin as well.
Livy. General Discussion and Announcements 8 8,522 05-03-2013, 10:11 AM
  Thread: [Tutorial][Android] Use a wiimote as a PPSSPP gamepad
Post: RE: [Tutorial][Android] Use a wiimote as a PPSSPP ...

All devices with Samsung Touchwiz UI running on Android version lower than 3.0 won't work.
Livy. General Discussion and Announcements 8 26,234 05-03-2013, 02:47 AM
  Thread: [Tutorial][Android] Use a wiimote as a PPSSPP gamepad
Post: RE: [Tutorial][Android] Use a wiimote as a PPSSPP ...

Wiimote support on Android is very poor. Devices with Touchwiz UI and Sense UI cannot be paired with a Wiimote. There are various other devices which cannot be paired as well. I myself have a Remote+...
Livy. General Discussion and Announcements 8 26,234 05-03-2013, 02:32 AM
  Thread: Best Android phone to emulate PPSSPP
Post: RE: Best Android phone to emulate PPSSPP

The emulator does not have multi threading support yet.
Livy. General Discussion and Announcements 31 89,449 04-30-2013, 03:01 PM
  Thread: ARMv6 Optimization Build?
Post: RE: ARMv6 Optimization Build?

Thank you Slamandar. With Buffered Rendering off it is now running perfectly. :angel: From what I have heard, turning off Buffered Rendering is considered a hack. Since I got serious graphics bug, I ...
Livy. General Discussion and Announcements 19 38,486 04-29-2013, 12:55 PM
  Thread: ARMv6 Optimization Build?
Post: RE: ARMv6 Optimization Build?

(04-29-2013 01:47 AM)[Unknown] Wrote:  Hmm, that's weird. It's like it's drawing the FBO with the wrong stride or something. What device is this? My phone is a Samsung Galaxy Pocket (GT-S5300...
Livy. General Discussion and Announcements 19 38,486 04-29-2013, 04:37 AM
  Thread: ARMv6 Optimization Build?
Post: RE: ARMv6 Optimization Build?

Yeah. I'm looking forward to playing GoW games someday when PPSSPP is more stable, but not on Android. I, too, have an ARMv6 device, and I know it will never run PPSSPP at an enjoyable speed. The cube...
Livy. General Discussion and Announcements 19 38,486 04-27-2013, 06:02 PM
  Thread: ARMv6 Optimization Build?
Post: RE: ARMv6 Optimization Build?

ARMv6 CPUs are old by now, and are usually single core at low clock speed (<1 Ghz). They're mostly used in low end, budget devices. The programmers do their best to improve the emulator, but doubl...
Livy. General Discussion and Announcements 19 38,486 04-27-2013, 03:21 PM
  Thread: PPSSPP not work in my PC
Post: RE: PPSSPP not work in my PC

I had the same problem on my cousin PC yesterday. He had me install Windows 8 for him. After the fresh install, with updated DirectX and VC++ (although I don't think PPSSPP requires it), the emulator ...
Livy. Development 29 73,747 02-17-2013, 02:27 AM
  Thread: PPSSPP barely runs (if at all) on Samsung GT-S5300
Post: RE: PPSSPP barely runs (if at all) on ARMv6

Yep, maybe... The software and hardware vary from one device to another. Android is too wild to develop anything. At least now we know that the Galaxy Pocket is not compatible. :angel:
Livy. Development 6 16,493 01-26-2013, 01:46 PM
  Thread: PPSSPP barely runs (if at all) on Samsung GT-S5300
Post: RE: PPSSPP barely runs (if at all) on ARMv6

I am a hardcore gamer, so I am not interested in playing any game on a phone or tablet - such devices are suitable for kids and pregnant. Well, maybe I'll do it when I don't have my PC or console arou...
Livy. Development 6 16,493 01-26-2013, 01:37 PM
  Thread: PPSSPP barely runs (if at all) on Samsung GT-S5300
Post: PPSSPP barely runs (if at all) on Samsung GT-S5300

Specs: Samsung Galaxy Pocket (GT-S5300) CPU: ARMv6 GPU: Unknown RAM: 256 MiB OS: Android 2.3.6 First of all, I have reset the device to factory default to prevent other programs to interfere. PPSSP...
Livy. Development 6 16,493 01-26-2013, 01:20 PM
  Thread: should we see the same thing on both pc and smartphone
Post: RE: should we see the same thing on both pc and sm...

No, I meant no port is as good as the original code.
Livy. General Discussion and Announcements 12 23,594 11-13-2012, 09:22 AM
  Thread: should we see the same thing on both pc and smartphone
Post: RE: should we see the same thing on both pc and sm...

Simply because the Android port is buggy.
Livy. General Discussion and Announcements 12 23,594 11-12-2012, 02:48 PM
  Thread: A PSP emulator!!!! Love it!!!
Post: RE: A PSP emulator!!!! Love it!!!

I wonder what you have done in the past 2 years. There're plenty of PSP emulators out there, which is either in progress or abandoned half way. There is a working one, which is JPCSP, but it is slow. ...
Livy. General Discussion and Announcements 4 10,821 11-03-2012, 03:51 AM
  Thread: There is a C++ based PSP emulator at last
Post: There is a C++ based PSP emulator at last

Hello there. I'm glad to be one of the first members on this forums, and to have the first post on this section. Don't worry, I do not intend to spam. :) So far the only working PSP emulator is JPCSP...
Livy. General Discussion and Announcements 7 17,733 11-02-2012, 04:45 PM