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  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(07-24-2015 11:43 PM)Trevor_Z Wrote:  It seems the Final Fantasy Type-0 patch is still incomplete, or broken. Right in the initial sequence, when the three characters walk towards some city gate...
Gehrich Development 844 3,257,420 07-28-2015, 04:15 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(07-13-2015 07:12 PM)Demetrius Wrote:  Daaamn :) Both games I want are in the "Black List". Why did not you post some reply? I have asked twice here. I noticed that people here are not really he...
Gehrich Development 844 3,257,420 07-14-2015, 12:25 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(07-07-2015 11:34 PM)bryciekai Wrote:  How about 60fps codes for the Project Diva games? They've been on the master list for quite a while. (07-13-2015 07:01 AM)NoZart Wrote:  I am way to ...
Gehrich Development 844 3,257,420 07-13-2015, 09:11 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(06-15-2015 02:06 PM)rikimtasu Wrote:  Didn't found it on thread,have anyone made 60FPS patch for 7th Dragon 2020 (NPJH50459) and 7th Dragon 2020-2(NPJH50716)? Could have sworn I had tried to ma...
Gehrich Development 844 3,257,420 06-16-2015, 04:22 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-25-2015 03:05 PM)duysieuhero Wrote:  Any code for Dissidia FF Asia version ? NPHH00293 There's one near the bottom of page 31. It may have problems the other versions don't. Btw, there's a s...
Gehrich Development 844 3,257,420 04-25-2015, 05:10 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-20-2015 05:14 PM)LunaMoo Wrote:  I don't really think correcting animation speed makes anything lighter since with same number of objects every frame the amount of work should be similar if ...
Gehrich Development 844 3,257,420 04-20-2015, 07:29 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-19-2015 02:28 PM)LunaMoo Wrote:  @Gehrich again, thanks for testing, most of those things should be fixed now with update 7 ~ still need to look up projectiles speed. It's my pleasure. I was...
Gehrich Development 844 3,257,420 04-19-2015, 03:18 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-18-2015 09:42 PM)Kabuto_Kun Wrote:  I also have 60fps cheats for Patapon 1 and 2 (I am sure that it's possible with Patapon 3 too), with these games we can NOP any of the sceDisplayWaitVblan...
Gehrich Development 844 3,257,420 04-19-2015, 02:08 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-18-2015 12:43 PM)LunaMoo Wrote:  @Gehrich by golem you mean your summon, or one of those chapter 2 missions enemies? And by speedup it's animation or movement speed(as it uses different code...
Gehrich Development 844 3,257,420 04-18-2015, 02:25 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-17-2015 11:35 PM)LunaMoo Wrote:  Thanks for testing. Update 5 should have it fixed. Let me know, if there are any other missions which never trigger some kind of events. It's hard to keep t...
Gehrich Development 844 3,257,420 04-18-2015, 11:10 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

(04-17-2015 03:59 PM)LunaMoo Wrote:  //Updated FFT-0 patch again ~ this game teached me the hard way why soo many crappy console ports on pc have 30fps cutscenes even when allowing 60fps gamepla...
Gehrich Development 844 3,257,420 04-17-2015, 08:13 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Updated Dissidia 012 USA "test log." (04-16-2015 12:03 PM)GamerzHell9137 Wrote:  Dissidia EUR patch has some issues, Not sure why but sometimes in battle the emulator crashes :/ Strange. USA ve...
Gehrich Development 844 3,257,420 04-16-2015, 02:47 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Kidou Senshi Gundam AGE: Universe Accel (NPJH-50566) Code: _C0 Force 60 FPS _L 0x203F0DC4 0x00000001 _C0 Force 30 FPS _L 0x203F0DC4 0x00000002 _C0 Force 20 FPS _L 0x203F0DC4 0x00000003 Very little te...
Gehrich Development 844 3,257,420 04-14-2015, 01:13 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Made a code for the USA version of Dissidia 012 since only the Prologus and EUR versions were covered so far. Code: _S ULUS-10566 _G Dissidia 012 Final Fantasy [USA] _C0 Force 60 FPS _L 0x20413AA4 0x...
Gehrich Development 844 3,257,420 04-12-2015, 04:44 PM