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  Thread: Black Rock Shooter: The Game - Audio Bug in specific Scene
Post: Black Rock Shooter: The Game - Audio Bug in specif...

THE SOLUTION Found the solution... I think? It works now, but maybe it was just due to a restart. Thought I'd leave this here in case it really WAS a solution: Just turn I/O on Thread to Off. Can be c...
Anvanaar General Discussion and Announcements 0 2,348 07-06-2015, 06:54 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Final Fantasy - Replay conversio...

Okay, the issue got resolved. Not as in the conversion working - that still doesn't work... but I realized my PC can easily handle recording the game with high render resolution in FullHD and 60 FPS w...
Anvanaar Playable Games 1,105 2,829,428 07-14-2014, 08:59 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Final Fantasy - Replay conversio...

(07-13-2014 02:16 PM)[Unknown] Wrote:  Use a lower render resolution. The problem is that the game is trying to create a bloom effect by blurring the screen to a lower resolution. When you mak...
Anvanaar Playable Games 1,105 2,829,428 07-14-2014, 05:13 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Final Fantasy - Replay conversio...

When I turn Buffered Rendering on I see double. Meaning I get ghosting... which is really crap... any way to work around that? Read Framebuffers To Memory leads to heavy stuttering. Did a conversion...
Anvanaar Playable Games 1,105 2,829,428 07-13-2014, 07:24 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: Dissidia 012: Final Fantasy - Replay conversion re...

Hello. I hope this is the correct sub-forum? If not, then I apologize. I have a little problem with Dissidia 012: Final Fantasy, more precisely with its feature to save and edit replays to then turn ...
Anvanaar Playable Games 1,105 2,829,428 07-13-2014, 02:32 AM