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  Thread: compiling direct x version
Post: RE: compiling direct x version

Big THANK YOU Henrik.With the recent Dx9 backend,3d Vison is now possible.
ricardokung Builds, releases and ports 276 575,616 09-26-2014, 01:07 PM
  Thread: compiling direct x version
Post: RE: compiling direct x version

Hi.Can an exclusive full screen support be added like this: https://forums.geforce.com/default/topic...reovision/
ricardokung Builds, releases and ports 276 575,616 12-07-2013, 02:59 AM
  Thread: Stereoscopic 3D
Post: RE: Stereoscopic 3D

Based on what I read a PPSSPP DX9 build would be the solution for 3d vision to work.
ricardokung Development 54 115,957 08-01-2013, 12:26 AM
  Thread: Stereoscopic 3D
Post: RE: Stereoscopic 3D

Chiri from the 3d vision forum has made some progress: https://forums.geforce.com/default/topic...reovision/
ricardokung Development 54 115,957 07-26-2013, 05:13 PM
  Thread: compiling direct x version
Post: RE: compiling direcx x version

Great news Ced2911.Congratulations.Waiting for a Windows Dx9 version.
ricardokung Builds, releases and ports 276 575,616 07-21-2013, 06:01 AM
  Thread: compiling direct x version
Post: RE: compiling direcx x version

A direct x9 version Would be great.
ricardokung Builds, releases and ports 276 575,616 06-26-2013, 09:09 PM