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  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-19-2014 05:34 AM)LPatamon Wrote:  In my case the game runs 100% speed all the time even with the simulate block transfer option enabled. This because now I have a new PC. A brand new Core i...
Blackwargreymon Playable Games 187 492,064 08-04-2014, 03:06 AM
  Thread: Digimon Adventure - NPJH50686
Post: RE: Digimon Adventure - NPJH50686

Sorry for didnt check comments before. Well the cheatcodes works fine (test made v0.9.8-1610-gc4bebda) Just copy & paste the full list of codes in NPJH50686.ini (ppsspp\memstick\PSP\Cheats)and sav...
Blackwargreymon CWCheat codes 20 151,248 07-16-2014, 03:20 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-08-2014 11:37 AM)farahjr Wrote:  BTW why is Your graphic so ugly on the screenshot? because i used the default settings, if you change the rendering resolution it would be better i guess. A...
Blackwargreymon Playable Games 187 492,064 07-08-2014, 04:23 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Update: Outlines from characters are emulated if you have enabled "simulate block transfer" but, the performance will decrease in 15%, so i recommend turn off that set. if you want a nice performance....
Blackwargreymon Playable Games 187 492,064 07-08-2014, 12:57 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(05-28-2014 07:15 PM)GriffinDragoon2021 Wrote:  I have the game working, but on my android it's very slow... Please help me. Check your device spects, i have a tablet with nvidia tegra dual cor...
Blackwargreymon Playable Games 187 492,064 05-31-2014, 05:39 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(03-05-2014 01:44 AM)Oromis Wrote:  Greetings, I am new at the forum and came here looking for a solution to a problem I have, I use the PPSSPP v0.9.7.2 in a HP pavilion dv5-1144la with Windows ...
Blackwargreymon Playable Games 187 492,064 03-29-2014, 08:00 PM
  Thread: Yu-Gi-Oh! 5D's Tag Force 6
Post: RE: Yu-Gi-Oh 5D's Tag Force 6

Maybe the "Tag Force" series (4-6) are fully playble now (test with the tag force 1 and i get stuck in "rock paper scissors" in the story mode). Test in: v0.9.6-562-gd69f02d The game now loads corre...
Blackwargreymon Playable Games 77 200,804 01-23-2014, 02:06 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(01-18-2014 05:45 AM)goshinki Wrote:  there was a translation project for this .. but it is dead. Anyhow, instead i decided to start working on a "comic book" which you can read as you play the...
Blackwargreymon Playable Games 187 492,064 01-22-2014, 09:06 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(01-13-2014 11:42 AM)Ukysan Wrote:  Hi Im new here and I have a Samsung Galaxy Trend but this game not work very well in my phone...but I dont know why...every games work very well but digimon a...
Blackwargreymon Playable Games 187 492,064 01-13-2014, 07:24 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Interesting info Patamon. I forgot about the "black screen" in "Digivice portable", (i don't know if there's a thread here :S). Maybe in a short time the PPSSPP will render 100% all the character mod...
Blackwargreymon Playable Games 187 492,064 01-09-2014, 01:50 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

UPDATE: Stuck in "EXIT" space. ISSUE PROGRESS: FIXED (v0.9.5-523) Tested: v0.9.5-523-g41fd68b and: v0.9.5-755-gece459 The problem: Fail to load the areas in the "internet" after enter in the "EXIT...
Blackwargreymon Playable Games 187 492,064 11-29-2013, 02:11 PM
  Thread: Tetris
Post: RE: Tetris

ISSUE: Invisible Tetris Tested: v0.9.1-816-ga318488 Details: 1.- Play Tetris (marathon). When the blocks hit the bottom of the screen the blocks disappear. [attachment=8343] 2.- (Fix) Play a Tetr...
Blackwargreymon In-game 11 30,000 09-14-2013, 02:51 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

UPDATE: Stuck in "EXIT" space. ISSUE PROGRESS: RANDOM test in v0.9.1-502-gffae887 My personal recomendation: 1.- Anisotropic Filter - off 2.- Fast memory - on 3.- Change CPU clock -(100-200) Run t...
Blackwargreymon Playable Games 187 492,064 09-05-2013, 01:01 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

The team made a great progress in this issue. Improve some scheduling issues, deny many waits inside interrupts https://github.com/hrydgard/ppsspp/pull/3452 Digimon Adventure: https://github.com/hr...
Blackwargreymon Playable Games 187 492,064 08-28-2013, 03:20 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(08-19-2013 08:47 AM)LPatamon Wrote:  I checked with v0.8.1-1647-g61d2042 and the problem is still there. So no change yet. On that note I want to point something really positive on PPSSPP abou...
Blackwargreymon Playable Games 187 492,064 08-21-2013, 12:52 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

UPDATE: I decide to upload the save from "Our War Game - beg." The second save is the first checkpoint, you can't access to the next area. For some reason there's no v1582-1608 on windows so i can'...
Blackwargreymon Playable Games 187 492,064 08-18-2013, 02:16 AM
Heart Thread: Digimon Adventure
Post: RE: Digimon Adventure

(08-15-2013 02:51 AM)bogey_j Wrote:   (08-13-2013 05:43 PM)Blackwargreymon Wrote:  Last test: v0.8.1-1315-g2f39c8c Status: same issue Well the 0.9 is coming soon, so maybe in a short in a...
Blackwargreymon Playable Games 187 492,064 08-16-2013, 12:23 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Last test: v0.8.1-1315-g2f39c8c Status: same issue Well the 0.9 is coming soon, so maybe in a short in a short lapse of time this and other issues will be fixed, i hope.
Blackwargreymon Playable Games 187 492,064 08-13-2013, 05:43 PM
Information Thread: Digimon Adventure - NPJH50686
Post: Digimon Adventure - NPJH50686

Digimon Adventure (NPJH50686) _C0 Item x50 _L 0x8164E306 0x00230004 _L 0x00000032 0x00000000 _C0 Material x50 _L 0x8164E28C 0x001C0002 _L 0x10000032 0x00000000 _C0 Exp Max _L 0x41648274 0x000700E0 _L...
Blackwargreymon CWCheat codes 20 151,248 08-13-2013, 05:31 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(08-08-2013 07:00 AM)AngelOFXD Wrote:  So is the game playable?, where as you get no black screen etc.... The game in general works fine, no black screen or frezzes, but, as i have already said...
Blackwargreymon Playable Games 187 492,064 08-08-2013, 02:13 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-31-2013 11:17 AM)VIRGIN KLM Wrote:  Intresting bug with the outlines, I think JPCSP has the same issue. For some reason though I prefer it with the bug but I'm sure the bug doesn't affect ju...
Blackwargreymon Playable Games 187 492,064 07-31-2013, 02:12 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-27-2013 07:58 PM)LPatamon Wrote:  The problem on the net is still there on v0.8.1-844-ge36e976. Seems it is an issue harder than we thought o.o :( yeah, I know they have a lot of issues in...
Blackwargreymon Playable Games 187 492,064 07-30-2013, 07:10 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Update: I uploaded a video about the issue comparing with the jpcsp emulation. In PPSSPP sometimes areas (like in the video with the giga and megadramon) fail (20%) the Infermon's area always fail to...
Blackwargreymon Playable Games 187 492,064 07-26-2013, 09:36 PM
Thumbs Up Thread: Digimon Adventure
Post: RE: Digimon Adventure

Thanks for the answers, so basically "Install Data option" in the emulation terms of this game is not important. Well i report my progress testing for the "stuck in net" issue: The emulator sometime...
Blackwargreymon Playable Games 187 492,064 07-24-2013, 10:44 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-22-2013 03:12 AM)itox2003 Wrote:  this game works horribly in jpcsp :( well but at least i can get past that episodes thx btw what is data install for? i try it before and my game seems cr...
Blackwargreymon Playable Games 187 492,064 07-23-2013, 01:07 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Issue: Stuck in the limbo Progress: - Tested in v0.8.1-716-gc7298cc, same issue. I attached some pics with the log (it's normal). pd: I always try with the default settings. SO: Windows 8 32bit.
Blackwargreymon Playable Games 187 492,064 07-22-2013, 01:54 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Tested in v0.8.1-699-gb17b120 still there's no fix of this issue (stuck in the internet). Also there's a litttle graphic issue with Magnaangemon's transparent helmet and sword.
Blackwargreymon Playable Games 187 492,064 07-21-2013, 05:17 PM
Sad Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-20-2013 08:20 AM)itox2003 Wrote:  i encounter the problem told by blackwargreymon, stuck in the net so how to fix this? it seems he can get past that point Tested in v0.8.1-677-ge978b08, s...
Blackwargreymon Playable Games 187 492,064 07-20-2013, 08:04 PM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

(07-16-2013 12:57 AM)itox2003 Wrote:  help please, whenever there are many characters(either human, digimon, playable or nonplayable) on screen the game always slowing down, anyone can help me f...
Blackwargreymon Playable Games 187 492,064 07-17-2013, 01:20 AM
  Thread: Digimon Adventure
Post: RE: Digimon Adventure

Confirmed: The following episodes of the game can't be playable with PPSSPP (rev.v0.8.1-574-g3703599) 1.-Our War Game, Beginning 2.-Our War Game, Middle Reason: Fail to load the areas in the "inter...
Blackwargreymon Playable Games 187 492,064 07-15-2013, 07:52 PM