Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

I have great improvement on Tekken 6 and FFVII Crisis core with SS option enable...
ket_kul Development 225 401,872 11-16-2013, 02:18 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

(06-01-2013 06:02 PM)[Unknown] Wrote:  I'm pretty sure this will crash with fastmem enabled still, last I checked. -[Unknown] Still crash even with fastmem disabled. The opening video also not...
ket_kul Playable Games 269 798,187 06-02-2013, 06:11 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

Not working on android as well, crashed after Now Loading screen at start
ket_kul Playable Games 269 798,187 06-01-2013, 03:48 PM
  Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...

Maybe she just testing the code first before making pull in github, like she did before pulling request about adjustable frameskip and max FPS limit...
ket_kul Development 42 77,837 05-29-2013, 02:47 PM
  Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...

I think I remember he make a pull request once in github. His ID is "cv47"... About FFMPEG and Adjustable frameskip. maybe about a month ago. https://github.com/hrydgard/ppsspp/pull/1641 https://gith...
ket_kul Development 42 77,837 05-28-2013, 08:59 PM
  Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...

Now its updated again, It's already have key mapping and edit layout button... And provide video and audio support for android.
ket_kul Development 42 77,837 05-28-2013, 05:24 PM
  Thread: Confusion on Devbuilds?
Post: RE: Confusion on Devbuilds?

(04-22-2013 06:38 PM)Apology11 Wrote:  What is the problem with many commits? you don´t need to download the builds with only new translations added. And for testing: the translations shouldn´...
ket_kul Development 11 16,386 04-23-2013, 09:00 AM
  Thread: Confusion on Devbuilds?
Post: Confusion on Devbuilds?

Just a suggestion, Can we exclude those language commit/edit/revert from the devbuilds? It's kind of hard to check which version games start to broke or which version games start to work because all o...
ket_kul Development 11 16,386 04-22-2013, 07:57 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Error on windows as well, I cannot make diagonal move. When I press 2 arrow control at same time the character will stop moving...
ket_kul Playable Games 1,104 2,444,838 04-19-2013, 08:40 PM
  Thread: Tell me if you like this :p
Post: RE: Tell me if you like this :p

That was very nice.... For windows I think same thing will do, click and hold one and drag it up/down. Mind to share it? or make a pull request?? :p
ket_kul General Discussion and Announcements 32 49,703 04-19-2013, 07:34 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

Default settings, I only test it in PC, dunno about other platform yet. [attachment=3903][attachment=3904][attachment=3905]
ket_kul Playable Games 269 798,187 04-18-2013, 03:07 AM
  Thread: Frameskip in Game
Post: Frameskip in Game

Don't know if this already discussed before, but can we have button to toggle fameskipping on and off in game for android? For example, when I'm playing Naruto Ultimate Ninja Impact, it's running gre...
ket_kul Development 0 2,155 04-15-2013, 01:49 PM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

The games now showing menu But stuck at now loading screen Code: 51:21:265 psp_base     W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618) 51:21:265 p...
ket_kul Playable Games 269 798,187 04-15-2013, 10:58 AM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden - Ultimate Ninja Impact

Did you guys able to load from save point? Because i don't :(
ket_kul Playable Games 517 1,649,387 04-11-2013, 12:22 AM
  Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment

The Emulator was spammed by this code Code: 25:48:591 psp_base     E[HLE]: HLE\sceKernelMemory.cpp:1196 UNIMPL Kernel_Library_FA835CDE(08800000) 25:48:593 psp_base  ...
ket_kul Playable Games 269 798,187 04-10-2013, 03:28 PM
  Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message

That was awesome We just need to add "ReportHost = report.ppsspp.org" to ppsspp.ini and it will do all automatically. This must be wide announced to all game tester in the forum.
ket_kul Development 8 13,544 04-08-2013, 03:49 AM
  Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message

Is this already implemented? So basically if we updated ppsspp.ini it will be done automatically in the future? I don't mind to connect everytime. but at least make an option to do that. So for now w...
ket_kul Development 8 13,544 04-08-2013, 03:25 AM
  Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message

Naruto U;timate Ninja Impact Code: UNIMPL sceNetInit UNIMPL sceNetAdhocInit sceNetAdhocctlAddHandler UNIMPL sceAtracSetDataAndGetID UNIMPL sceAtracSetLoopNum UNIMPL sceAtracGetLoopStatus UNIMPL sceAt...
ket_kul Development 8 13,544 04-08-2013, 02:45 AM
  Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message

I think we only need to report UNIMPL warning from some games that are not playable. Because our main goal now is to increase PPSSPP games compatibility From playable game most UNIMPL warnings are fro...
ket_kul Development 8 13,544 04-08-2013, 02:23 AM
  Thread: UNIMPL Error Message
Post: UNIMPL Error Message

So, I'm thinking about open a new thread showing Unimplemented function in PPSSPP which I hope our beloved dev can fix and implement it. I will trying to see some game's logs and record every UNIMPL w...
ket_kul Development 8 13,544 04-08-2013, 01:59 AM
  Thread: [Lounge] Orang Indonesia?? kumpul dulu di mari
Post: RE: AKHIIRNYAAA..!

http://www.4shared.com/file/eUb78sg7/ppsspp_vid.html Tapi kayanya ada masalah sama yg pake GPU Tegra Kalo ane make adreno lancar jaya :)
ket_kul Indonesian PPSSPP forum 356 583,015 04-05-2013, 10:21 AM
  Thread: List game
Post: RE: List game

List ane : • Crissis Core (30-40FPS field/20-30FPS Battle) Frameskip (60FPS Field/30/40FPS Battle) • BlazBlu Calamity Trigger (60FPS tanpa frameskip) • Lord of Arcana (60FPS tanpa frameskip) •...
ket_kul Indonesian PPSSPP forum 44 84,911 04-02-2013, 01:49 AM
  Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology

Confirmed working in the last build. But can't see the character in character creation.
ket_kul Playable Games 73 140,922 03-30-2013, 03:04 PM
  Thread: White Knight Chronicles: Origins
Post: RE: [v0.5] White Knight Chronicles: Origins

The Game running with full speed on latest PC version I haven't tested on android yet. Will report after trying Please move this to playable. Thanks Notes : Lots of missing fonts and sound..., error...
ket_kul Playable Games 29 97,235 03-26-2013, 07:55 PM
  Thread: On topic in off topic board?
Post: RE: On topic in off topic board?

The second one sound fit :P
ket_kul Off-Topic 2 6,577 03-25-2013, 10:41 AM
  Thread: CAN SOMEONE PORT DOLPHIN EMU TO IDEVICES???
Post: RE: CAN SOMEONE PORT DOLPHIN EMU TO IDEVICES???

First off all not all emulator support crossplatform and it's a lot of work to do. Second, why your post always using capslock :huh: I can hear you screaming in my head, when I read your post. :s
ket_kul Off-Topic 3 7,754 03-24-2013, 03:59 PM
  Thread: [how-to] Better game play for newbs ;)
Post: RE: [how-to] Better game play for newbs ;)

(03-24-2013 02:18 PM)Carter07 Wrote:  wow, you really burned 2 phones? :( did they become really hot? I guess that when you were playing the phones closed themself and didn't boot again, right? ...
ket_kul Off-Topic 6 18,176 03-24-2013, 03:39 PM
  Thread: bleach heat soul work on Android ppsspp v 0.7
Post: RE: bleach heat soul work on Android ppsspp v 0.7

Yup this game is almost perfect except for BGM and cutscenes. And please search before posting :) http://forums.ppsspp.org/showthread.php?tid=893
ket_kul Playable Games 2 8,095 03-24-2013, 02:31 PM
  Thread: [how-to] Better game play for newbs ;)
Post: RE: [how-to] Better game play for newbs ;)

Overclocking to use emulator or gaming will force your phone CPU to work on maximum clockspeed, no matter what setting you choose it will be same. I have burn two of my phone because of overclocking :...
ket_kul Off-Topic 6 18,176 03-24-2013, 02:07 PM
  Thread: [Lounge] Orang Indonesia?? kumpul dulu di mari
Post: RE: Orang Indonesia?? kumpul dulu di mari

(03-24-2013 10:34 AM)skyfor Wrote:  gan ket kul klo di hp agan bleach nya ichigonya ada bugsnya gak kyak rambutnya bolong2 gitu..???trus kalo main dissidia 012 sering crash gak pas main..kyak em...
ket_kul Indonesian PPSSPP forum 356 583,015 03-24-2013, 01:34 PM