Search Results
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Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...
I have great improvement on Tekken 6 and FFVII Crisis core with SS option enable... |
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ket_kul |
Development |
225 |
401,872 |
11-16-2013, 02:18 PM |
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Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment
(06-01-2013 06:02 PM)[Unknown] Wrote: I'm pretty sure this will crash with fastmem enabled still, last I checked.
-[Unknown]
Still crash even with fastmem disabled.
The opening video also not... |
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ket_kul |
Playable Games |
269 |
798,187 |
06-02-2013, 06:11 PM |
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Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment
Not working on android as well, crashed after Now Loading screen at start |
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ket_kul |
Playable Games |
269 |
798,187 |
06-01-2013, 03:48 PM |
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Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...
Maybe she just testing the code first before making pull in github, like she did before pulling request about adjustable frameskip and max FPS limit... |
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ket_kul |
Development |
42 |
77,837 |
05-29-2013, 02:47 PM |
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Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...
I think I remember he make a pull request once in github. His ID is "cv47"... About FFMPEG and Adjustable frameskip. maybe about a month ago.
https://github.com/hrydgard/ppsspp/pull/1641
https://gith... |
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ket_kul |
Development |
42 |
77,837 |
05-28-2013, 08:59 PM |
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Thread: Found an GPL-violating build for android and ios with sound and video (CV's)
Post: RE: Found a build for android and ios with sound a...
Now its updated again, It's already have key mapping and edit layout button...
And provide video and audio support for android. |
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ket_kul |
Development |
42 |
77,837 |
05-28-2013, 05:24 PM |
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Thread: Confusion on Devbuilds?
Post: RE: Confusion on Devbuilds?
(04-22-2013 06:38 PM)Apology11 Wrote: What is the problem with many commits?
you don´t need to download the builds with only new translations added.
And for testing: the translations shouldn´... |
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ket_kul |
Development |
11 |
16,386 |
04-23-2013, 09:00 AM |
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Thread: Confusion on Devbuilds?
Post: Confusion on Devbuilds?
Just a suggestion, Can we exclude those language commit/edit/revert from the devbuilds? It's kind of hard to check which version games start to broke or which version games start to work because all o... |
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ket_kul |
Development |
11 |
16,386 |
04-22-2013, 07:57 AM |
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Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy
Error on windows as well, I cannot make diagonal move. When I press 2 arrow control at same time the character will stop moving... |
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ket_kul |
Playable Games |
1,104 |
2,444,838 |
04-19-2013, 08:40 PM |
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Thread: Tell me if you like this :p
Post: RE: Tell me if you like this :p
That was very nice....
For windows I think same thing will do, click and hold one and drag it up/down.
Mind to share it? or make a pull request?? :p |
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ket_kul |
General Discussion and Announcements |
32 |
49,703 |
04-19-2013, 07:34 PM |
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Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment
Default settings, I only test it in PC, dunno about other platform yet.
[attachment=3903][attachment=3904][attachment=3905] |
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ket_kul |
Playable Games |
269 |
798,187 |
04-18-2013, 03:07 AM |
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Thread: Frameskip in Game
Post: Frameskip in Game
Don't know if this already discussed before, but can we have button to toggle fameskipping on and off in game for android?
For example, when I'm playing Naruto Ultimate Ninja Impact, it's running gre... |
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ket_kul |
Development |
0 |
2,155 |
04-15-2013, 01:49 PM |
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Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment
The games now showing menu
But stuck at now loading screen
Code:
51:21:265 psp_base W[HLE]: HLE\sceKernelMemory.cpp:1354 UNIMPL sceKernelAllocateTls(00000618)
51:21:265 p... |
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ket_kul |
Playable Games |
269 |
798,187 |
04-15-2013, 10:58 AM |
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Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden - Ultimate Ninja Impact
Did you guys able to load from save point? Because i don't :( |
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ket_kul |
Playable Games |
517 |
1,649,387 |
04-11-2013, 12:22 AM |
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Thread: Sword Art Online - Infinity Moment
Post: RE: Sword Art Online - Infinity Moment
The Emulator was spammed by this code
Code:
25:48:591 psp_base E[HLE]: HLE\sceKernelMemory.cpp:1196 UNIMPL Kernel_Library_FA835CDE(08800000)
25:48:593 psp_base  ... |
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ket_kul |
Playable Games |
269 |
798,187 |
04-10-2013, 03:28 PM |
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Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message
That was awesome
We just need to add "ReportHost = report.ppsspp.org" to ppsspp.ini and it will do all automatically.
This must be wide announced to all game tester in the forum. |
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ket_kul |
Development |
8 |
13,544 |
04-08-2013, 03:49 AM |
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Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message
Is this already implemented? So basically if we updated ppsspp.ini it will be done automatically in the future? I don't mind to connect everytime. but at least make an option to do that.
So for now w... |
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ket_kul |
Development |
8 |
13,544 |
04-08-2013, 03:25 AM |
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Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message
Naruto U;timate Ninja Impact
Code:
UNIMPL sceNetInit
UNIMPL sceNetAdhocInit
sceNetAdhocctlAddHandler
UNIMPL sceAtracSetDataAndGetID
UNIMPL sceAtracSetLoopNum
UNIMPL sceAtracGetLoopStatus
UNIMPL sceAt... |
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ket_kul |
Development |
8 |
13,544 |
04-08-2013, 02:45 AM |
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Thread: UNIMPL Error Message
Post: RE: UNIMPL Error Message
I think we only need to report UNIMPL warning from some games that are not playable.
Because our main goal now is to increase PPSSPP games compatibility
From playable game most UNIMPL warnings are fro... |
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ket_kul |
Development |
8 |
13,544 |
04-08-2013, 02:23 AM |
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Thread: UNIMPL Error Message
Post: UNIMPL Error Message
So, I'm thinking about open a new thread showing Unimplemented function in PPSSPP which I hope our beloved dev can fix and implement it. I will trying to see some game's logs and record every UNIMPL w... |
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ket_kul |
Development |
8 |
13,544 |
04-08-2013, 01:59 AM |
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Thread: [Lounge] Orang Indonesia?? kumpul dulu di mari
Post: RE: AKHIIRNYAAA..!
http://www.4shared.com/file/eUb78sg7/ppsspp_vid.html
Tapi kayanya ada masalah sama yg pake GPU Tegra
Kalo ane make adreno lancar jaya :) |
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ket_kul |
Indonesian PPSSPP forum |
356 |
583,015 |
04-05-2013, 10:21 AM |
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Thread: List game
Post: RE: List game
List ane :
• Crissis Core (30-40FPS field/20-30FPS Battle) Frameskip (60FPS Field/30/40FPS Battle)
• BlazBlu Calamity Trigger (60FPS tanpa frameskip)
• Lord of Arcana (60FPS tanpa frameskip)
•... |
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ket_kul |
Indonesian PPSSPP forum |
44 |
84,911 |
04-02-2013, 01:49 AM |
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Thread: Tales of the World: Radiant Mythology
Post: RE: Tales of the World: Radiant Mythology
Confirmed working in the last build. But can't see the character in character creation. |
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ket_kul |
Playable Games |
73 |
140,922 |
03-30-2013, 03:04 PM |
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Thread: White Knight Chronicles: Origins
Post: RE: [v0.5] White Knight Chronicles: Origins
The Game running with full speed on latest PC version
I haven't tested on android yet. Will report after trying
Please move this to playable.
Thanks
Notes : Lots of missing fonts and sound..., error... |
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ket_kul |
Playable Games |
29 |
97,235 |
03-26-2013, 07:55 PM |
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Thread: On topic in off topic board?
Post: RE: On topic in off topic board?
The second one sound fit :P |
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ket_kul |
Off-Topic |
2 |
6,577 |
03-25-2013, 10:41 AM |
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Thread: CAN SOMEONE PORT DOLPHIN EMU TO IDEVICES???
Post: RE: CAN SOMEONE PORT DOLPHIN EMU TO IDEVICES???
First off all not all emulator support crossplatform and it's a lot of work to do.
Second, why your post always using capslock :huh:
I can hear you screaming in my head, when I read your post. :s |
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ket_kul |
Off-Topic |
3 |
7,754 |
03-24-2013, 03:59 PM |
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Thread: [how-to] Better game play for newbs ;)
Post: RE: [how-to] Better game play for newbs ;)
(03-24-2013 02:18 PM)Carter07 Wrote: wow, you really burned 2 phones? :(
did they become really hot? I guess that when you were playing the phones closed themself and didn't boot again, right?
... |
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ket_kul |
Off-Topic |
6 |
18,176 |
03-24-2013, 03:39 PM |
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Thread: bleach heat soul work on Android ppsspp v 0.7
Post: RE: bleach heat soul work on Android ppsspp v 0.7
Yup this game is almost perfect except for BGM and cutscenes.
And please search before posting :)
http://forums.ppsspp.org/showthread.php?tid=893 |
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ket_kul |
Playable Games |
2 |
8,095 |
03-24-2013, 02:31 PM |
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Thread: [how-to] Better game play for newbs ;)
Post: RE: [how-to] Better game play for newbs ;)
Overclocking to use emulator or gaming will force your phone CPU to work on maximum clockspeed, no matter what setting you choose it will be same.
I have burn two of my phone because of overclocking :... |
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ket_kul |
Off-Topic |
6 |
18,176 |
03-24-2013, 02:07 PM |
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Thread: [Lounge] Orang Indonesia?? kumpul dulu di mari
Post: RE: Orang Indonesia?? kumpul dulu di mari
(03-24-2013 10:34 AM)skyfor Wrote: gan ket kul klo di hp agan bleach nya ichigonya ada bugsnya gak kyak rambutnya bolong2 gitu..???trus kalo main dissidia 012 sering crash gak pas main..kyak em... |
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ket_kul |
Indonesian PPSSPP forum |
356 |
583,015 |
03-24-2013, 01:34 PM |