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Thread: [BUG] Increased response delay between 0.9.6 and 0.9.7
Post: RE: [BUG] Increased response delay between 0.9.6 a...
(03-09-2014 06:18 PM)Henrik Wrote: Lots of builds between 0.9.6 and 0.9.7 are available here:
http://buildbot.orphis.net/ppsspp/
Either way, tracking it this way will take weeks, months tops.... |
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tsukiyomaru0 |
Development |
6 |
13,642 |
03-11-2014, 11:43 PM |
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Thread: [BUG] Increased response delay between 0.9.6 and 0.9.7
Post: RE: [BUG] Increased response delay between 0.9.6 a...
I have a suspicion... Has there been any change in the development platform? I do recall that, after installing the new version, I had to get a new version of the NET library before using... And is re... |
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tsukiyomaru0 |
Development |
6 |
13,642 |
03-09-2014, 02:19 AM |
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Thread: [BUG] Increased response delay between 0.9.6 and 0.9.7
Post: [BUG] Increased response delay between 0.9.6 and 0...
Welp, it has happened. For note, here are some info.
Intel Dual Core 3+3 ghz, 3 gb ram, GeForce 9, Windows XP, wired PS2 USB Controller.
In 0.9.6 the respone delay between a press and the action repr... |
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tsukiyomaru0 |
Development |
6 |
13,642 |
03-05-2014, 07:02 PM |
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Thread: [bug?] USB Network Gamepad's Analogs aren't recognized properly
Post: [bug?] USB Network Gamepad's Analogs aren't recogn...
While the Gamepad settings in the CP shows the analogs are detected and recognized properly (with deadzone and all), PPSSPP seems to not detect properly the variable analog movement, instead treating ... |
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tsukiyomaru0 |
Development |
0 |
2,517 |
02-06-2014, 07:44 PM |
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Thread: Dynasty Warriors
Post: RE: Dynasty Warriors
(01-06-2014 03:52 AM)The Phoenix Wrote: (01-06-2014 02:13 AM)tsukiyomaru0 Wrote: I'm having strangely slowed FMV sequences that sounds awful... Unless Speed is set to Alternate, at which... |
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tsukiyomaru0 |
Playable Games |
9 |
38,934 |
01-06-2014, 06:14 PM |
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Thread: Dynasty Warriors Vol.2
Post: RE: Dynasty Warriors Vol.2
I have a strange issue I have yet to properly log that causes the game to first display bad textures (almost a solid color) and sometimes even hang after getting through a certain number of conflicts ... |
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tsukiyomaru0 |
Playable Games |
8 |
42,920 |
01-06-2014, 06:10 PM |
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Thread: Issues in KOEI Warriors games. Anyone care to enlighten me?
Post: RE: Issues in KOEI Warriors games. Anyone care to ...
I said "was a little unsure", because now I just went to those thread as you told me... This one is not exactly a dupe, but is unnecessary now. |
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tsukiyomaru0 |
General Discussion and Announcements |
6 |
11,391 |
01-06-2014, 02:26 AM |
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Thread: Dynasty Warriors: Strikeforce
Post: RE: Dynasty Warriors: Strikeforce
Having problems with FMV: It is slowed down with terrible sound but, unlike with Dynasty Warriors (Vol.1?), using Alternate Speed causes the sound to "burst" and die for the rest of the FMV. Gameplay ... |
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tsukiyomaru0 |
Playable Games |
62 |
158,525 |
01-06-2014, 02:16 AM |
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Thread: Dynasty Warriors
Post: RE: Dynasty Warriors
I'm having strangely slowed FMV sequences that sounds awful... Unless Speed is set to Alternate, at which it sounds almost normal. Almost. |
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tsukiyomaru0 |
Playable Games |
9 |
38,934 |
01-06-2014, 02:13 AM |
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Thread: Issues in KOEI Warriors games. Anyone care to enlighten me?
Post: RE: Issues in KOEI Warriors games. Anyone care to ...
(01-06-2014 01:56 AM)Raimoo Wrote: I think its better if you forward this to their respective game thread in the forum as there are higher chance of ppl testing and solving the problems for you... |
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tsukiyomaru0 |
General Discussion and Announcements |
6 |
11,391 |
01-06-2014, 02:07 AM |
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Thread: [US] Dante's Inferno ULUS10469
Post: [US] Dante's Inferno ULUS10469
Title Dante's Inferno
Format (ISO, CSO, EBOOT) ISO
Version 0.9.6.2
Game ID ULUS10469
OS: Windows XP
Compatability Ingame
Notes Hang/Freeze point right after the Wheel of Fortune you see behind Plutus ... |
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tsukiyomaru0 |
In-game |
2 |
12,017 |
01-06-2014, 02:05 AM |
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Thread: Issues in KOEI Warriors games. Anyone care to enlighten me?
Post: Issues in KOEI Warriors games. Anyone care to enli...
First of all... I've been withnessing this since 0.9.5 and withnessed them again in 0.9.6.2. Since I lack full report as of yet, I require some assistance in verifying them and, if possible, correctin... |
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tsukiyomaru0 |
General Discussion and Announcements |
6 |
11,391 |
01-06-2014, 01:45 AM |