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  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-14-2015 05:41 AM)Jozma7 Wrote:   (03-13-2015 08:50 PM)CN[ExoSoul] Wrote:  I was also trying to figure out what was causing this and decided to check the game on my PSP (umd), turns out ...
Jozma7 Playable Games 1,105 2,869,052 03-15-2015, 07:26 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-13-2015 08:50 PM)CN[ExoSoul] Wrote:  I was also trying to figure out what was causing this and decided to check the game on my PSP (umd), turns out those ghosts are actually in game as well....
Jozma7 Playable Games 1,105 2,869,052 03-14-2015, 05:41 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-08-2015 02:52 PM)denslife16 Wrote:  looks like the problem is the buffered rendering mode, if you dont like that ghost shadow use non buffered rendering but it will make some places dark and...
Jozma7 Playable Games 1,105 2,869,052 03-08-2015, 03:04 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-08-2015 11:22 AM)denslife16 Wrote:  do you have screen shot of that ghostly shadow? Look at the red circles and pointers I put on the images below. You will understand after you experience ...
Jozma7 Playable Games 1,105 2,869,052 03-08-2015, 01:29 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Does anyone want to try to solve the ghostly shadows I mentioned some replies above? Just make the option that keeps the original resolution for those overlay effects that look bad on higher then norm...
Jozma7 Playable Games 1,105 2,869,052 03-07-2015, 01:50 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-04-2015 10:38 AM)Jozma7 Wrote:  But what are those effects that make those ghostly shadows on higher than 1x resolution? Are they any decoration to the game? If not, is there any way to remo...
Jozma7 Playable Games 1,105 2,869,052 03-05-2015, 10:00 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(03-03-2015 05:08 PM)[Unknown] Wrote:  Use 1x and those things will go away. The game is doing it on purpose but the effect doesn't work well at render resolutions not supported by the actual P...
Jozma7 Playable Games 1,105 2,869,052 03-04-2015, 10:38 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Everything is perfect ( or almost ) in latest emu, except ghostly shadows which can be seen on the far objects and in EX Burst animations ( especially Warrior of Light EX Burst )!!!
Jozma7 Playable Games 1,105 2,869,052 03-03-2015, 04:49 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(10-17-2014 09:09 PM)Jozma7 Wrote:  I found out that there are still some graphical problems in this game that have to be solved. For now I found only two. First is that there is still double im...
Jozma7 Playable Games 1,105 2,869,052 12-05-2014, 11:07 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

Did anyone found out how to play any dissidia game on 60fps instead of current 30fps?
Jozma7 Development 875 4,246,950 12-05-2014, 10:27 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(10-17-2014 09:09 PM)Jozma7 Wrote:  I found out that there are still some graphical problems in this game that have to be solved. For now I found only two. First is that there is still double im...
Jozma7 Playable Games 1,105 2,869,052 10-21-2014, 04:45 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

I found out that there are still some graphical problems in this game that have to be solved. For now I found only two. First is that there is still double image, but only in EX Burst, EX Revenge ( I ...
Jozma7 Playable Games 1,105 2,869,052 10-17-2014, 09:09 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Make the "Back" button as it was like before when key mapping was in the external menu of emulator (and could be changed with any button in key mapping option), not useless like now in internal contro...
Jozma7 Playable Games 1,105 2,869,052 08-16-2013, 02:59 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

I was just asking, not pushing anybody :\ . I just wanted to see if anyone found any solution for that? I will not bother anybody anymore with the same tings, just report the new. :)
Jozma7 Playable Games 1,105 2,869,052 05-18-2013, 01:41 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-07-2013 07:22 AM)Jozma7 Wrote:  1.Dissidia "broken textures": -By this I meant to say that, if you're already spotted, the colored trails that are left simultaneously after any character att...
Jozma7 Playable Games 1,105 2,869,052 05-17-2013, 04:35 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-09-2013 02:05 PM)Sarisa81 Wrote:  Yeah, in-game audio causes a hit to the FPS, so I couldn't play around with texture scaling anymore. I'm using Vertex Cache, Hardware Transform, Stream VBO,...
Jozma7 Playable Games 1,105 2,869,052 05-09-2013, 04:23 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-09-2013 01:21 PM)Sarisa81 Wrote:  The latest oioitff build is here: https://docs.google.com/file/d/0B1ftGc2t...edit?pli=1 Go to "File" (in Google Docs) and "Download" and it should work in F...
Jozma7 Playable Games 1,105 2,869,052 05-09-2013, 01:30 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-08-2013 05:29 PM)sfageas Wrote:  Jozma7 you need to create a google account if you don't have already & try to download with firefox I have the google account already, but every time I ...
Jozma7 Playable Games 1,105 2,869,052 05-09-2013, 09:59 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-07-2013 07:22 AM)Jozma7 Wrote:  P.S.-every time I go here https://docs.google.com/file/d/0B1ftGc2t...JhWE0/edit and try to download the emu it shows 404 not found?! Can someone help me with...
Jozma7 Playable Games 1,105 2,869,052 05-08-2013, 05:14 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-07-2013 01:57 PM)Sarisa81 Wrote:  As mentioned in the Github thread, turning off buffered rendering "fixes" the overbrightness and some other graphical artifacts I have - some stages have a ...
Jozma7 Playable Games 1,105 2,869,052 05-08-2013, 06:32 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

As I said, I was going to list all the problems and irregularities that I was able to find on the visual base, not the programming or similar. Just look the comparisons that I explained down. 1.Dissi...
Jozma7 Playable Games 1,105 2,869,052 05-07-2013, 07:22 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-01-2013 06:32 AM)[Unknown] Wrote:  Well, if you want to point out issues, and show comparisons, that's definitely useful imho. The save issue is very interesting. I'll probably have to fin...
Jozma7 Playable Games 1,105 2,869,052 05-01-2013, 07:01 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-01-2013 04:27 AM)Sarisa81 Wrote:  I've found a third workaround. While your save works, create a savestate. Then, when you start PPSSPP, load Duodecim, then load the savestate. The game won...
Jozma7 Playable Games 1,105 2,869,052 05-01-2013, 06:22 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

(05-01-2013 01:51 AM)Sarisa81 Wrote:  Yep, I've been hit by the "always saves to first slot" bug. The workaround I discovered for those of us who don't want to start new games is to alternate b...
Jozma7 Playable Games 1,105 2,869,052 05-01-2013, 02:01 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

I found out what is the problem. Clean the SAVEDATA folder of any Dissidia 012 Duodecim saves, then start new game. When you are creating new profile, make sure that after you put every information th...
Jozma7 Playable Games 1,105 2,869,052 05-01-2013, 01:42 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

When I disable encrypt save and after first use of the fresh downloaded save file it autosaves with out a problem, but when I'm trying to load it the second time from the start of the game it freezes....
Jozma7 Playable Games 1,105 2,869,052 04-30-2013, 04:39 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Someone please explain me why save that I downloaded won't autosave at all and freezes? When I create new game it's okay, it works fine, but the full save I downloaded after using it once it works fin...
Jozma7 Playable Games 1,105 2,869,052 04-28-2013, 01:27 AM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Please explain again how to get the save function working?
Jozma7 Playable Games 1,105 2,869,052 04-27-2013, 03:32 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

Can someone explain me why does every time when I try to save this game over the existing save file ( I am talking about autosave function all the time ) it wouldn't? I downloaded the full save game t...
Jozma7 Playable Games 1,105 2,869,052 04-27-2013, 02:29 AM
  Thread: PPSSPP x64
Post: RE: PPSSPP x64

Okay, thanks :) ! I just asked cause I find the x64 version on emucr like you said, bud when I try to extract the rared emulator, it pops up the big error list. I don't know why :\ ? But, as you say, ...
Jozma7 General Discussion and Announcements 3 8,629 04-25-2013, 04:10 AM