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  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis Core Final Fantasy VII

whats up guys?! long time no see, been a very busy year. just updated my droid razr hd to the latest .9.7 apk through google play (been sticking to that version now) works flawlessly, 30fps all arou...
djvita Playable Games 618 1,576,898 02-14-2014, 06:21 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Its be en a while since vive updated ir with school and stuff. No The la test versión of git,all texts are visible and its more fluid. Voices such as activating dmv are almost fluid. I reccomend putt...
djvita Playable Games 618 1,576,898 02-23-2013, 03:55 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

[attachment=1001] [attachment=1002] There seems todo be a size límite con uploading images. Not todo double post, bit here are more screenshots.
djvita Playable Games 618 1,576,898 02-03-2013, 03:20 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Ok vive finally had the patience to playa this game thouroghly. I usted a suave that was shared and did a shinra mission. The first time I open the menu its 100% working at full speed and all the text...
djvita Playable Games 618 1,576,898 02-03-2013, 12:06 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

(01-24-2013 02:30 PM)Code101 Wrote:  What region is this Crisis Core? I have a PAL/EU version. It comes up as Load failed when I try to load a save. its the US umd that boots up if you download...
djvita Playable Games 618 1,576,898 01-24-2013, 08:30 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Build 504 fixed black screen bug. Fps is improved to 13 fps aprox. Good job devs!
djvita Playable Games 618 1,576,898 01-24-2013, 12:14 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Actually everything is black now screenshot is without hardware transform. With hardware transform, no change I see a new setting vertex cache, result is like jit: app crashes upon loading ROM Cheers...
djvita Playable Games 618 1,576,898 01-21-2013, 01:26 PM
  Thread: PPSSPP for ARMv6?
Post: RE: PPSSPP for ARMv6?

I agree with the majority that it should be for armv7 phones the new snapdragrons announced at CES support opengl 3.0 now and andreno 320 is the best android gpu right now which the nexus 4 has...that...
djvita Builds, releases and ports 12 38,359 01-20-2013, 04:23 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

(01-20-2013 03:36 PM)EvilKingStan Wrote:  If you turn off HW Transform the backgrounds show up again. Yep it worked and i get like 10 fps now a lil faster....thanks!
djvita Playable Games 618 1,576,898 01-20-2013, 03:51 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

I tested the build of 0007 today think it wss 56 vs 82 the latest one has more graphical glitches than the previous.. The background is all gray instead of details chars seem to float. Screenshot as ...
djvita Playable Games 618 1,576,898 01-19-2013, 11:50 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Ok i got it to work yay! I just changed tje file to the mem card folder. Observationa: its VERY slow problably 2-3 fps and texts are jagged Sound is cut off too Works in regular settings If i put jit...
djvita Playable Games 618 1,576,898 01-19-2013, 09:28 PM
  Thread: what kind of speed could arm jit produce ?
Post: RE: what kind of speed could arm jit produce ?

if i use jit right now the app crashes
djvita Development 61 113,592 01-19-2013, 01:52 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

i have an update. i installed the latest git. open app. choose iso. dont do anything and it gets to squere enix final 10 th aniversary then NEW WINDOW! its all white and stuff cant tell anything at ...
djvita Playable Games 618 1,576,898 01-19-2013, 01:37 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

ok I made some progress by now being able to access the menu. i used your save state and placed it in sdcard/psp/ppssppstate and sdcard/psp/savedata in th menu i use load state, and it still loops, n...
djvita Playable Games 618 1,576,898 01-16-2013, 10:45 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

(01-16-2013 03:51 PM)Henrik Wrote:   (01-16-2013 03:48 PM)djvita Wrote:  Im using the android app... The assets folder is built into the app. So how can i load the savestate? Good wirk......
djvita Playable Games 618 1,576,898 01-16-2013, 09:06 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

Im using the android app...
djvita Playable Games 618 1,576,898 01-16-2013, 03:48 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

[/quote] Here, download my save and try... Here it is: http://www.mediafire.com/?ct4r9797eokzps6 To see save and load screens u must have assets in PPSSPP's folder: http://www.mediafire.com/?x7i5hoev...
djvita Playable Games 618 1,576,898 01-16-2013, 01:57 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

nope, cant get it to work, it just loops square enix and 10 anniversary. cant open savestates, cant do anything no button presses do anything... sound emulation check buffer rendering check hardware ...
djvita Playable Games 618 1,576,898 01-16-2013, 12:55 AM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis core FF7 boots, loops...

hello everyone, i just downloaded ppsspp for android My phone: New RAZR (hd) Snapdragon S4 cpu andreno 225 gpu Demo works fine...yay!!! Saw ThE thread (ISO parts are being downloaded) Downloaded the...
djvita Playable Games 618 1,576,898 01-15-2013, 04:31 PM