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Post Author Forum Replies Views Posted [asc]
  Thread: Jak and Daxter - The Lost Frontier
Post: RE: Jak and Daxter - The Lost Frontier

ok, now the game goes forward, the cutscene is triggered, yay! Linux SDL version. PPSSPP v0.9.6-755-g00022f NPUG80330 : Jak & Daxter®: The Lost Frontier™ here's the save state https://www.dr...
fastrizwaan Playable Games 40 132,606 02-10-2014, 03:13 AM
  Thread: Despicable Me
Post: RE: Despicable Me [Win]

playable in Linux v.0.9.6-429
fastrizwaan Playable Games 1 5,068 01-25-2014, 08:33 PM
  Thread: PPSSPP static SDL or Qt version possible?
Post: PPSSPP static SDL or Qt version possible?

Hi, the linux builds by Karen Tsai requires SDL package/rpm/deb to be installed. http://ppsspp.angelxwind.net/?page/downloads Linux (requires SDL, install using your distro's package manager) can ...
fastrizwaan Builds, releases and ports 1 4,837 01-08-2014, 10:23 PM
  Thread: PPSSPP for Fedora 18/19/20 - Build from git
Post: PPSSPP for Fedora 18/19/20 - Build from git

here's a script, just run it to make rpm from git for fedora 18/19/20. Make sure rpm-build and rpm build environment is ready. Download Script file: https://www.dropbox.com/s/4vvs5yov9bm97g...rom-gi...
fastrizwaan Builds, releases and ports 0 5,400 01-08-2014, 12:45 PM
  Thread: Can ppsspp for Linux be optimized?
Post: RE: Can ppsspp for Linux be optimized?

Quote:Thanks for the reply, I was just wondering if it could or not. I have a guy on another forum saying he uses Karen(angelXwind)'s builds and says they work great, so I was trying to figure out wha...
fastrizwaan Builds, releases and ports 9 18,150 01-08-2014, 12:14 PM
  Thread: Jak and Daxter - The Lost Frontier
Post: RE: Jak and Daxter - The Lost Frontier

crashes on loading the game v0.9.6-340-gaaf219d
fastrizwaan Playable Games 40 132,606 01-05-2014, 02:13 PM
  Thread: Dante's inferno settings
Post: RE: Dantes Inferno

Yup, there's graphics issue with the game, I've opened an issue: https://github.com/hrydgard/ppsspp/issues/4845
fastrizwaan General Discussion and Announcements 110 119,795 12-15-2013, 02:27 PM
  Thread: Prince of Persia - The Forgotten Sands
Post: RE: Prince of Persia - The Forgotten Sands

(12-15-2013 09:16 AM)hdd60311 Wrote:  In 0.9.6-57 this game is playable now. Yes, it is :D [video=youtube]http://www.youtube.com/watch?v=_AoUGbK93nU[/video] Admin, Please move this thread to p...
fastrizwaan Playable Games 32 102,407 12-15-2013, 09:18 AM
  Thread: [solved] git checkout ppsspp's specific version e.g. v0.9.5-571-g7ec0069
Post: RE: [solved] git checkout ppsspp's specific versio...

(11-22-2013 09:17 PM)[Unknown] Wrote:  I've never tried it (--branch with a commitish) but theoretically this could work: git clone https://github.com/hrydgard/ppsspp.git --branch v0.9.5-571-g7...
fastrizwaan Development 3 7,583 11-23-2013, 04:10 PM
  Thread: [solved] git checkout ppsspp's specific version e.g. v0.9.5-571-g7ec0069
Post: [solved] git checkout ppsspp's specific version e....

How do we checkout specific revison version even when there is no previous download or git clone folder. this is to download specific ppsspp version from the based on specific version like v0.9.5-57...
fastrizwaan Development 3 7,583 11-22-2013, 06:18 PM
  Thread: ffmpeg source is 405 MB whereas fedora ffmpeg src is only 6.4 M
Post: RE: ffmpeg source is 405 MB whereas fedora ffmpeg ...

3.4M android 2.6M assets 40K CMakeLists.txt 6.3M Core 1.1M ext 153M ffmpeg 6.1M flash0 1.4M GPU 6.3M native 71M pspautotests 4.0K README.md 3.4M UI removed all .git folders inside ppsspp-git rm -rf `...
fastrizwaan Development 3 6,759 11-22-2013, 06:12 PM
  Thread: ffmpeg source is 405 MB whereas fedora ffmpeg src is only 6.4 M
Post: ffmpeg source is 405 MB whereas fedora ffmpeg src ...

http://rpmfind.net//linux/RPM/rpmfusion/...0.src.html ffmpeg sources are just 6.4 MB but ffmpeg sources at https://github.com/hrydgard/ppsspp-ffmpeg is 405 mb uncompressed and archive is 92 MB!!! h...
fastrizwaan Development 3 6,759 11-22-2013, 05:20 PM
  Thread: [Solved] how to find ppsspp git revision number on git server?
Post: RE: [Solved] how to find ppsspp git revision numbe...

Thanks unknown and Bigpet! that helped a lot for making rpm.
fastrizwaan Development 5 8,399 11-22-2013, 01:26 PM
  Thread: [Solved] how to find ppsspp git revision number on git server?
Post: RE: how to find ppsspp git revision number on git ...

I think we need to successfully compile then get the GIT VERSION from ppsspp/git-version.cpp Code: cat ../ppsspp/git-version.cpp|grep \"|cut -f2 -d \" will get us v0.9.5-556-gcd6de79
fastrizwaan Development 5 8,399 11-21-2013, 08:25 AM
  Thread: [Solved] how to find ppsspp git revision number on git server?
Post: [Solved] how to find ppsspp git revision number on...

I'm building RPM for fedora, I want to get the git version like v.0.9.5-XXXXXXX , when a commit happens and we do git fetch When we compile ppsspp, we can see git-version.cpp, but how do I know the l...
fastrizwaan Development 5 8,399 11-21-2013, 07:39 AM
  Thread: Guide: compiling ppsspp SDL and Qt version on fedora
Post: Guide: compiling ppsspp SDL and Qt version on fedo...

Hi, Here's how we can build ppsspp latest from git in fedora: Prerequisites: first build dependencies for PPSSPPSDL (SDL version) Code: sudo yum -y install gcc gcc-c++ SDL-devel cmake zlib-devel g...
fastrizwaan Builds, releases and ports 3 8,071 11-20-2013, 11:00 PM
  Thread: PPSSPP RPMS for Fedora 19/20
Post: PPSSPP RPMS for Fedora 19/20

Get the source and binary ppsspp rpms for fedora 18/19/20 from: PPSSPP fedora 18/19/20 (i686 and x86_64) rpms: https://www.dropbox.com/sh/5ja516wkpzxd20u/Wt_x4edP2F my other fedora rpms: https://www...
fastrizwaan Builds, releases and ports 1 5,010 11-20-2013, 09:56 PM
  Thread: Indiana Jones and the staff of kings
Post: RE: Indiana Jones and the staff of kings

The *heads* are not in place, and there is blue tint problem too. here's a screen shot http://s23.postimg.org/726pu8f7f/Screens..._19_50.png
fastrizwaan Playable Games 13 36,013 11-19-2013, 04:18 PM
  Thread: [Playable] Angry Birds
Post: RE: Angry Birds

here's a video of angry birds using onscreen touch controls in Linux - ppsspp v0.9.5 http://www.youtube.com/watch?v=GeWdTNTA158 L - pan left R - Pan Right L+R - zoom out analog stick - aim
fastrizwaan Minis 9 39,863 11-01-2013, 08:50 PM
  Thread: Frogger: Helmet Chaos
Post: RE: Frogger: Helmet Chaos

Mine is PAL version. Shadow is misplaced in "Buffered Rendering" Music and sound and full 60 fps in version v0.9.5-16-g1347c3b in PPSSPPSDL (linux) AND in Android v0.9.1-2305-gebfc706 here's gamep...
fastrizwaan Playable Games 2 12,956 11-01-2013, 07:04 PM
  Thread: Enable Compatibility Server Reports - does it work in Linux?
Post: RE: Enable Compatibility Server Reports - does it ...

(10-31-2013 01:21 PM)Henrik Wrote:  It works, yes, as long as you have a working internet connection. We show a summary of recent reports (that have not been seen before, we do deduplicate) her...
fastrizwaan General Discussion and Announcements 2 5,589 10-31-2013, 08:46 PM
  Thread: Enable Compatibility Server Reports - does it work in Linux?
Post: Enable Compatibility Server Reports - does it work...

I'm wondering whether using PPSSPPSDL in linux will also send the compatibility reports to server or not? How can I know that it is send it in linux? thanks.
fastrizwaan General Discussion and Announcements 2 5,589 10-31-2013, 12:23 PM
  Thread: Prince of Persia - The Forgotten Sands
Post: RE: Prince of Persia - The Forgotten Sands

(10-30-2013 02:40 AM)eric159 Wrote:   (09-12-2013 01:02 PM)Mirath-14 Wrote:  now the loading screen works it goes in game:) how did you make it work?? Just use the latest git version in Lin...
fastrizwaan Playable Games 32 102,407 10-31-2013, 12:18 PM
  Thread: Jak and Daxter - The Lost Frontier
Post: RE: Jak and Daxter - The Lost Frontier

(07-15-2013 10:37 PM)sfageas Wrote:  Maybe a bug,can you post a log?Here's how to post a log http://forums.ppsspp.org/showthread.php?tid=1757 Also try again with the latest build http://buildbo...
fastrizwaan Playable Games 40 132,606 07-22-2013, 08:09 PM