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Post Author Forum Replies Views Posted [asc]
  Thread: New PPSSPP build...
Post: RE: New PPSSPP build...

So you guys saying that Kira PPSSPP version works faster then one from angelxwind?
spajdr iOS port 21 30,446 01-21-2014, 04:28 PM
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

Just for comparison I had Nexus 2013 16GB two months ago got this result SOCOM US NAVY SEALS FireTeam Bravo. Got between 29 - 31 fps when campaign starts. Governor set to Performance. CPU set to 1.89G...
spajdr Development 225 404,843 01-19-2014, 05:58 AM
  Thread: QUAD-CORE ppsspp
Post: RE: QUAD-CORE ppsspp

Not sure about PC version, but Android version used all four cores on Nexus 7 2013 that i had.
spajdr Development 4 9,197 01-14-2014, 11:50 PM
  Thread: iOS 7.x Jailbreak is here
Post: RE: iOS 7.x Jailbreak is here

Substrate 0.9.5000 has been released, with support for iOS 7 and ARM64. (For extensions to work on ARM64, they must be recompiled to ARM64.) https://twitter.com/saurik/status/417938916356784128
spajdr iOS port 21 34,926 12-31-2013, 10:56 AM
  Thread: iOS 7.x Jailbreak is here
Post: RE: iOS 7 Jailbreak released ?

Terminator : let us know how it performs on JB Iphone 5S, JIT can be enabled, right?
spajdr iOS port 21 34,926 12-22-2013, 02:36 PM
  Thread: Błyskający obraz ( białe przebłyski )
Post: RE: Błyskający obraz ( białe przebłyski )

Same for me. It's not properly emulated yet.
spajdr Polish PPSSPP Discussion 9 10,197 11-24-2013, 06:02 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

No, not really, screen is flickering all the time. And half of screen is sometimes simply black. That is on android latest git version.
spajdr Playable Games 170 531,641 11-22-2013, 01:41 PM
  Thread: Is rooting required
Post: RE: Is rooting required

Overclocking CPU will improve performance, but don't overclock it too much, otherwise it means higher temperature and then CPU can start throttling frequency down, which in real world means decreasing...
spajdr General Discussion and Announcements 6 6,697 11-20-2013, 12:04 PM
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

(11-14-2013 05:18 PM)fivefeet8 Wrote:   (11-14-2013 04:38 PM)spajdr Wrote:  I don't see any fps difference, it get actually little slower. Keep up the good work guys though. Have you enabl...
spajdr Development 225 404,843 11-14-2013, 07:12 PM
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

I don't see any fps difference, it get actually little slower. Keep up the good work guys though.
spajdr Development 225 404,843 11-14-2013, 04:38 PM
  Thread: Asphalt 8 Goes free!
Post: RE: Asphalt 8 Goes free!

Game is free now for download, but they are still IAP ingame and from what i read, it gets actually worse for some parts of the game.
spajdr Off-Topic 7 14,884 11-08-2013, 08:09 AM
  Thread: Possible to not full-screen on an Android tablet?
Post: RE: Possible to not full-screen on an Android tabl...

No, not yet.
spajdr General Discussion and Announcements 9 10,564 11-05-2013, 06:42 AM
  Thread: Silent Hill: Shattered Memories
Post: RE: Silent Hill: Shattered Memories

First screen load fine, then it starts flickering and no video is shown, only white screen. Used default PSP settings. When enabling software rendering video is shown, game can be played, but of cour...
spajdr Commercial Games - Compatibility and Results 126 199,531 11-02-2013, 12:03 PM
  Thread: WRC: FIA World Rally Championship
Post: RE: World Rally Championship

Game plays fine now on version 0.9.5-31 android. Using default PSP settings.
spajdr In-game 21 44,598 11-02-2013, 11:57 AM
  Thread: SOCOM: U.S. Navy SEALs Tactical Strike
Post: RE: SOCOM: U.S. Navy SEALs Tactical Strike

Still crashes the emulator or blackscreen at starting the game. Tested on 0.9.5-31 android version.
spajdr Playable Games 17 52,628 11-02-2013, 09:25 AM
  Thread: Texture Scaling is broken [Fixed]
Post: RE: Texture Scaling is broken

Yes, it's broken also for me.
spajdr General Discussion and Announcements 3 4,655 11-02-2013, 09:13 AM
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

I recommend to buy " system monitor " for monitoring CPU usage. When tried SOCOM Fireteam Bravo, CPU shows usage at 1.5Ghz on all cores only around 45-65%. But overlocking CPU by every 100Mhz increase...
spajdr Development 225 404,843 11-01-2013, 02:47 PM
  Thread: Current state of Snapdragon-based CPUs in PPSSPP
Post: RE: Current state of Snapdragon-based CPUs in PPSS...

I found some information about lower Krait performance when i bought DosBox Turbo, taken from FAQ Why is DosBox Turbo running faster on Tegra & Samsung SoC's rather than on Qualcomm Snapdragon S4...
spajdr Development 225 404,843 10-30-2013, 07:22 AM
  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

Tried latest Git for changes in scanline shader, but no difference. Truth is, i'm not sure how it should look. Anyway spline36 upscaler shader is really slow and screen flickers. AA color shader - spe...
spajdr Development 364 909,456 10-22-2013, 05:58 PM
  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

Is anybody using scanlines shader that is properly scaled? since when i enabled it, some of the lines were doubled. Doesn't matter what resolution i use (1x to 5x). I'm on Nexus 7 2013.
spajdr Development 364 909,456 10-22-2013, 09:32 AM
  Thread: Original PSP font fix on Android
Post: RE: Original PSP font fix on Android

Thank you very much for this mr. Unknown, that worked !
spajdr General Discussion and Announcements 21 77,830 10-20-2013, 07:46 AM
  Thread: Adreno/Snapdragon bottleneck
Post: RE: Adreno/Snapdragon bottleneck

I'm afraid you need root access :-/
spajdr Development 6 11,172 09-26-2013, 10:52 AM
  Thread: Original PSP font fix on Android
Post: RE: Original PSP font fix on Android

Ok, i don't have it confirmed yet, but to replace the fonts with one you get from original PSP, you need to do this. Download .apk of PPSSPP where you want to exchange the font Open .apk file with Wi...
spajdr General Discussion and Announcements 21 77,830 09-26-2013, 09:21 AM
  Thread: Adreno/Snapdragon bottleneck
Post: RE: Adreno/Snapdragon bottleneck

Looks like that some programs set priority to highest possible, while PPSSPP does not. Perhaps you can use some program like SetCPU or Pimp my Rom to increase CPU frequency. With SetCPU you can make a...
spajdr Development 6 11,172 09-26-2013, 08:46 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

Alternate small(er) fonts if possible (for Lunar Silver Star Harmony and maybe for other games)
spajdr General Discussion and Announcements 1,539 3,042,293 09-25-2013, 01:00 PM
  Thread: Original PSP font fix on Android
Post: RE: Original PSP font fix on Android

I'm having same issue with fonts. How do i force ppsspp android version to use original PSP font?
spajdr General Discussion and Announcements 21 77,830 09-24-2013, 08:46 AM
  Thread: Resolution 1:1
Post: Resolution 1:1

Hello guys, i wonder, i'm using latest git for Android and i want to ask about resolution settings. When i set resolution to Auto (1:1) or 1x PSP it should set 480 × 272 resolution, right? but no mat...
spajdr Development 2 4,288 09-16-2013, 09:16 AM
  Thread: it will work with 1.0 ghz quad core in android
Post: RE: it will work with 1.0 ghz quad core in android

Its not always about at what frequency CPU cores runs. Fine example can be seen here http://www.allwinnertech.com/en/awt/news...07-01.html (A31/A31S have default 1Ghz on CPU cores)
spajdr General Discussion and Announcements 33 66,644 08-27-2013, 12:15 PM