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  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

[quote='LunaMoo' pid='86966' dateline='1403570875'] @bdszoke why don't you experiment?:P Just open ppsspp in a window, open shader in notepad or any editor you're using to edit it, and after you make ...
bdszoke Development 383 1,033,433 06-30-2014, 08:10 PM
  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

Thanks! That made a big difference in my understanding. My final question then is that in order to modify the shader further, to control the brightness in the second example, then would I have to do s...
bdszoke Development 383 1,033,433 06-23-2014, 07:13 AM
  Thread: Custom PPSSPP shaders
Post: RE: Custom PPSSPP shaders

Hey, I have a quick question about writing shaders. I am currently trying to create a reverse vignette shader, specifically to minimize the amount of vignetting in Final Fantasy Type 0. Instead of dar...
bdszoke Development 383 1,033,433 06-23-2014, 04:26 AM