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Post Author Forum Replies Views Posted [asc]
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

Anyone heard from 2eyeguy regarding VR support?
isamu Playable Games 173 446,886 05-17-2017, 10:24 AM
  Thread: PPSPP multiple displays.
Post: RE: PPSPP multiple displays.

(12-05-2015 02:58 AM)isamu Wrote:  does the emulator render three screens seperately? Good question isamu.
isamu General Discussion and Announcements 11 21,026 01-02-2017, 10:14 PM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

anyone tried it with the Oculus Rift?
isamu Playable Games 173 446,886 12-08-2016, 09:19 PM
  Thread: Ys Seven
Post: RE: Ys Seven

Happy to report that I finally beat the game. Amazing game and had absolutely NO issues running it in PPSSPP. Thanks to Henrik and his co-developers for creating this emulator that allowed me to enjoy...
isamu Playable Games 148 352,853 06-05-2016, 04:53 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Is there a 60fps patch for Ys Seven?
isamu Development 850 3,705,433 05-11-2016, 07:12 AM
  Thread: Ys Seven
Post: RE: Ys Seven

Bump-en-creamer
isamu Playable Games 148 352,853 04-20-2016, 10:56 PM
  Thread: Ys Seven
Post: RE: Ys Seven

Bump-0-ritisBump-en-heighmerBump-globovichBump-0-ramaBump-slimavichBump-0-rigormotis
isamu Playable Games 148 352,853 04-12-2016, 01:37 AM
  Thread: Ys Seven
Post: RE: Ys Seven

(02-25-2016 09:59 AM)isamu Wrote:  How's it running in Windows on the latest build? Any crashes, freezes or game breaking bugs? Bump. Please let me know. I'm debating whether I should play it ...
isamu Playable Games 148 352,853 04-10-2016, 06:51 PM
  Thread: Ys Seven
Post: RE: Ys Seven

How's it running in Windows on the latest build? Any crashes, freezes or game breaking bugs?
isamu Playable Games 148 352,853 02-25-2016, 09:59 AM
  Thread: PPSPP multiple displays.
Post: RE: PPSPP multiple displays.

does the emulator render three screens seperately?
isamu General Discussion and Announcements 11 21,026 12-05-2015, 02:58 AM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

Heard there were some bug fixes in the latest build wonder what they were?
isamu Playable Games 173 446,886 10-22-2015, 07:09 AM
  Thread: Exclusive Fullscreen mode?
Post: RE: Exclusive Fullscreen mode?

+1 for true fullscreen mode.
isamu Development 8 14,077 09-11-2015, 08:16 AM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

How are you guys enjoying Ridge Racer 2 these days? Any progress on AdHoc mode support? I'm hoping to get a new steering wheel sometime this or next year so I'll be back in the swing of things :)
isamu Playable Games 173 446,886 08-05-2015, 04:46 PM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

Arrrgh.....so many racing games work but not Ridge Racers 2. *cries himself back to sleep* :(
isamu Ad-Hoc Multiplayer 1,143 3,557,600 01-11-2015, 05:34 PM
  Thread: Stereoscopic 3D
Post: RE: Stereoscopic 3D

(01-03-2015 08:39 PM)Arcana13 Wrote:  I don't know if anyone still cares, but since the d3d9 backend got implemented and is working well on some games, you can use 3rd party software to get ster...
isamu Development 54 118,280 01-04-2015, 04:00 PM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

(12-22-2014 10:34 AM)GuenosNoLife Wrote:   (12-21-2014 11:48 PM)isamu Wrote:  Anyone tried Ridge Racer 1 or Ridge Racer 2 for multiplayer yet? How well does it work?(PC version of PPSSPP) I...
isamu Ad-Hoc Multiplayer 1,143 3,557,600 12-23-2014, 01:44 AM
  Thread: [AdHoc] Compatibility List [STOPPED]
Post: RE: [AdHoc] Compatibility List

Anyone tried Ridge Racer 1 or Ridge Racer 2 for multiplayer yet? How well does it work?(PC version of PPSSPP)
isamu Ad-Hoc Multiplayer 1,143 3,557,600 12-21-2014, 11:48 PM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

Hi guys. With the recent news of PPSSPP supporting D3D soon, I was wondering if this means PPSSPP now supports the Oculus Rift with some games? If so, how is the experience? I'm particularly intereste...
isamu Playable Games 173 446,886 12-02-2014, 04:42 AM
  Thread: Stereoscopic 3D
Post: RE: Stereoscopic 3D

Wait a minute guys does this mean PPSSPP supports the Oculus Rift with some games? Has anyone tried some games with the Rift? How is the experience? I'm particularly interested in how well Ridge Racer...
isamu Development 54 118,280 12-02-2014, 04:40 AM
  Thread: Gamepad Rumble support
Post: RE: Gamepad Rumble support

(11-05-2014 03:45 PM)jamesstuller Wrote:  PSP never had rumble so emulaton will not supports rumble wouldn't it be possible to hack the game rom and code rumble into it?
isamu Development 3 8,168 11-07-2014, 01:27 AM
  Thread: Hamachi Game list?
Post: RE: Hamachi Game list?

Is Ridge Racer compatible?
isamu Ad-Hoc Multiplayer 8 17,111 04-26-2014, 05:01 PM
  Thread: TAS/re-recording features?
Post: RE: TAS/re-recording features?

This would be an awesome feature.
isamu Development 10 20,257 01-25-2014, 08:54 PM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

HAPPY NEW YEAR!!!!!!!!!!!!!!!!!!!! Here's hoping everyone discovers and plays Ridge Racer 2 this year, and maybe...just *MAYBE* we can get together and play it online once the new AdHoc emulation is ...
isamu Playable Games 173 446,886 01-07-2014, 07:39 PM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

Cool, a new version. Wonder how the game runs in the new ppsspp release?
isamu Playable Games 173 446,886 12-15-2013, 05:45 AM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

Has the buffering problem been fixed?
isamu Playable Games 173 446,886 12-06-2013, 01:09 PM
  Thread: Ridge Racer
Post: RE: Ridge Racer

Interesting observations ICE...
isamu Playable Games 34 87,257 11-16-2013, 06:14 PM
  Thread: Valkyria Chronicles II
Post: RE: Valkyria Chronicles II

So this game is fairly stable and OK now in the latest dev builds? How about the first game? Does it run well too?
isamu Playable Games 205 515,584 11-11-2013, 07:22 PM
  Thread: Lunar: Silver Star Harmony
Post: RE: Lunar: Silver Star Harmony

Does the game crash a lot or is it fairly stable?
isamu Playable Games 86 255,080 11-11-2013, 07:19 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

Isn't there some sort of technology that would allow us to add some sort of motion interpolation to any program including games? I mean, if it can be done for movies, why not games?
isamu Development 850 3,705,433 10-16-2013, 12:03 AM
  Thread: Ridge Racer 2
Post: RE: Ridge Racer 2

So how's the game running these days? I can't test it out until I get my new pc.
isamu Playable Games 173 446,886 10-13-2013, 07:50 AM