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Post Author Forum Replies Views Posted [asc]
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

Marvel Ultimate Alliance and Marvel Ultimate Alliance 2 both run at a fixed 20fps during gameplay (it's not my PC being slow, I get around 70-90fps unthrottled) and I'm 98% sure it's not a timing erro...
neilencio Development 848 3,442,950 10-01-2013, 05:53 AM
  Thread: any game goes black screen
Post: RE: any game goes black screen

I have a feeling your videocard is an Intel IGP that's older than the HD series (most likely an x3100 since it supports dx10). Turn off buffered rendering and you'll start seeing graphics (although it...
neilencio General Discussion and Announcements 5 9,042 09-25-2013, 07:17 AM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden Ultimate Ninja Impact

you can also use one of oioitff's old builds, the ones that use Sony's OpenMG. This game works perfectly on those builds (I mean, outside of the susanoo and killer bee graphics glitches).
neilencio Playable Games 517 1,695,079 07-17-2013, 02:51 AM
  Thread: Guide to Running PPSSPP on Intel GMA 965/X3100
Post: Guide to Running PPSSPP on Intel GMA 965/X3100

Instead of waiting for PPSSPP to start supporting D3D (which would be unfair to the devs, as it's not their fault that Intel's IGPs have crappy drivers), you can already run some games in fullspeed on...
neilencio General Discussion and Announcements 17 44,453 06-28-2013, 01:45 AM
  Thread: Dragon Ball Z Tenkaichi Tag Team
Post: RE: Dragon Ball Z Tenkaichi Tag Team [playable]

(06-22-2013 09:35 PM)Turpat Wrote:  On 0.7.5 i have no music and 60FPS On the newest i have music but 30 fps.... every game... 0.7.5 was only showing VPS. the newer builds are showing both VP...
neilencio Playable Games 362 1,039,709 06-23-2013, 10:26 PM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden Ultimate Ninja Impact

(06-19-2013 04:04 AM)janvib11 Wrote:  chakra crash happen only on windows build? I dont have any crash on android.. I tested on both s3 and my laptop. only on windows seems to have that glitch.....
neilencio Playable Games 517 1,695,079 06-19-2013, 08:40 AM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden Ultimate Ninja Impact

(06-17-2013 09:47 PM)boraq0000 Wrote:   (06-17-2013 09:26 PM)neilencio Wrote:  I just checked the latest build. The giant 8 tails is still white. boraq0000 probably misunderstood the posts ...
neilencio Playable Games 517 1,695,079 06-18-2013, 01:37 AM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden Ultimate Ninja Impact

(06-17-2013 06:19 PM)srdjan1995 Wrote:   (06-17-2013 02:21 PM)boraq0000 Wrote:   (06-17-2013 10:03 AM)srdjan1995 Wrote:  Then go to github and submit issue.. I think it already is on g...
neilencio Playable Games 517 1,695,079 06-17-2013, 09:26 PM
  Thread: Naruto Shippuden Ultimate Ninja Impact
Post: RE: Naruto Shippuden Ultimate Ninja Impact

(06-14-2013 05:43 PM)Lunos Wrote:  v0.7.6-1345-g34323a1 The game freezes when you lost all your chakra (And in the game appear "-Triangle- Chakra!" for charge it) Can solve it? D: I can confirm...
neilencio Playable Games 517 1,695,079 06-15-2013, 03:51 AM
  Thread: Tekken 6
Post: RE: Tekken 6

nVidia user here as well (GT 440), and while I can run Tekken 6 full speed (using an e5800, 3.2 ghz dual core, I get around 100+FPS during menus and 60+fps during fights when using unlimited speed), I...
neilencio General Discussion and Announcements 523 452,664 06-11-2013, 10:33 AM
  Thread: Dragon Ball Z Tenkaichi Tag Team
Post: RE: Dragon Ball Z Tenkaichi Tag Team [playable]

v0.7.6-903-g89b2fdf is perfect in windows. BGM Music works, voices work. And this rev actually fixed the Charging sound being cutoff after a couple of seconds. Now the sound of charging goes on indefi...
neilencio Playable Games 362 1,039,709 05-29-2013, 01:32 PM
  Thread: Lord of Apocalypse
Post: RE: Lord of Apocalypse

Is this broke again? I'm using 0.7.6-48 and it gets stuck in the skull-loading screen right before you fight Bahamut (when you reach the Sauron-like thingie)
neilencio Playable Games 48 115,839 04-24-2013, 02:49 AM
  Thread: Tell me if you like this :p
Post: RE: Tell me if you like this :p

Looks awesome. I would love an emulator frontend that looks like that. Doesn't have to be anything fancy, just has to be able to launch programs with command line support. Ppsspp can load roms through...
neilencio General Discussion and Announcements 32 51,949 04-23-2013, 11:06 PM
  Thread: Tekken Dark Resurrection
Post: RE: TEKKEN DARK RESURRECTION

I tested the US version using v0.7-455-gc1963c5. Works 60 fps (on a pentium e5800 3.20 ghz), frameskip disabled. Background music gets cut off after a second or so of playing, and some sound effects a...
neilencio Playable Games 347 805,968 04-04-2013, 11:49 PM
  Thread: Naruto Shippuuden Narutimate Accel 3
Post: RE: Naruto Shippuuden Narutimate Accel 3

I tested this on Windows version using the latest GIT build (from the main site's download page). It loads fine and everything is good outside of some missing effects (some transformations are suppose...
neilencio Playable Games 98 271,375 03-29-2013, 11:40 PM
  Thread: Dragon Ball Z Shin Budokai
Post: RE: Dragon Ball Z Shin Budokai

Tried the US version of Shin Budokai on v0.7-261-g0efb560, windows version. If you pick a character that has a transformation (e.g. Broly legendary super saiyan instead of just base broly, or Goku K...
neilencio Playable Games 61 252,923 03-26-2013, 01:23 AM
  Thread: Bleach: Heat The Soul 7
Post: RE: Bleach: Heat The Soul 7

v0.7-223-gc3c6de9 fixes all the previous problems outlined above. All stages load now, and there's no longer any sps/graphics glitches in some of the stages (Ichigo's inner world was particularly bad ...
neilencio Playable Games 101 306,908 03-24-2013, 12:08 PM
  Thread: Bleach: Heat The Soul 7
Post: RE: Bleach: Heat The Soul 7

I did some more testing on the windows version, v. 0.6.1 is the last version where it works without any crashing (in my case, at least). The stages I mentioned above, load fine. The only problem is th...
neilencio Playable Games 101 306,908 03-19-2013, 06:29 AM
  Thread: Bleach: Heat The Soul 7
Post: RE: (Windows v0.6) Bleach Heat of the Soul 7 [UCJS...

I played the heck out of BHOTS 7 using PPSSPP (using the latest build from emucr, stamped as PPSSPP Git 2013/03/07), it runs fullspeed on my machine (core 2 duo e8400 @ 3.0 ghz - it doesn't even requi...
neilencio Playable Games 101 306,908 03-08-2013, 01:18 AM