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Post Author Forum Replies Views Posted [asc]
  Thread: Birth by Sleep HD ReMix Project V1(18/07/2019)
Post: RE: Birth by Sleep HD ReMix Project V1

Holy hell dudes, this is amazing. You've actually made me consider replaying this game again after platinuming it on PS4. BBS legitimately looks like an HD remaster now.
Tyestor Texture Packs 41 82,359 02-27-2019, 05:17 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

(07-12-2013 04:57 PM)VIRGIN KLM Wrote:   (07-12-2013 12:11 PM)Tyestor Wrote:  I enjoyed your thread for KH2:FM on PCSX2 forums and was wondering if you would make one for PPSSPP. It's a sha...
Tyestor Development 850 3,704,210 07-15-2013, 05:10 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

I enjoyed your thread for KH2:FM on PCSX2 forums and was wondering if you would make one for PPSSPP. It's a shame that the music doesn't play properly on PCSX2.
Tyestor Development 850 3,704,210 07-12-2013, 12:11 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

Has anyone else been getting "PPSSPP has stopped working" and a weird blur effect with the newest build (1508)?
Tyestor In-game 357 984,114 06-21-2013, 02:35 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(06-13-2013 01:06 AM)the emu master Wrote:   (06-12-2013 08:26 PM)VIRGIN KLM Wrote:  Secret Episode crashes the emulator (Application PPSSPP stopped working). Checked if it may be a FMV/aud...
Tyestor In-game 357 984,114 06-19-2013, 12:13 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

Sick, graphics look way better than they did before now that they're fixed, as well as the third cutscene you get after starting a new game. Now all we need is the weird audio issues (pops, scratches,...
Tyestor In-game 357 984,114 06-06-2013, 11:41 AM
  Thread: Option to underclock PSP?
Post: RE: Option to underclock PSP?

I have a similar question...in Kingdom Hearts: Birth by Sleep (and Final Mix) there's two options in the config menu. One allows you to increase the CPU speed (presumably so you can get better perform...
Tyestor Development 18 34,066 06-06-2013, 09:45 AM
  Thread: Automated Windows x64 builds?
Post: RE: Automated Windows x64 builds?

(06-06-2013 03:52 AM)[Unknown] Wrote:  This could even be a better 64-bit driver for your video card, I think. Anyway, I have to say cube is not representative of every game. For example, in K...
Tyestor Development 27 48,894 06-06-2013, 09:39 AM
  Thread: Automated Windows x64 builds?
Post: RE: Automated Windows x64 builds?

(06-04-2013 01:30 AM)Ritori Wrote:  So dont has any 64 bit build? Astlest 64 bit user can play 32 bit ppsspp :P What?
Tyestor Development 27 48,894 06-04-2013, 04:04 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(05-29-2013 08:56 PM)VanitasZD Wrote:   (05-29-2013 08:48 PM)solarmystic Wrote:  Get the latest revisions from here, it has been fixed:- http://buildbot.orphis.net/ppsspp/ Does this also ...
Tyestor In-game 357 984,114 05-30-2013, 02:58 PM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

(05-30-2013 10:44 AM)Poo-Tang Wrote:   (05-30-2013 10:21 AM)Tyestor Wrote:   (05-30-2013 09:16 AM)Henrik Wrote:  This code will not be included in PPSSPP, and will not be built by the ...
Tyestor Development 291 755,403 05-30-2013, 11:06 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

(05-30-2013 09:16 AM)Henrik Wrote:  This code will not be included in PPSSPP, and will not be built by the buildbot. PPSSPP has instead gained the ability to load any DLL that does atrac3plus ...
Tyestor Development 291 755,403 05-30-2013, 10:21 AM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

I hope this is the solution we've been waiting for...
Tyestor Development 291 755,403 05-29-2013, 10:59 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(05-28-2013 01:33 PM)Squall Leonhart Wrote:   (05-28-2013 12:42 PM)Tyestor Wrote:   (05-28-2013 12:31 PM)Ritori Wrote:  because it not supported yet look at oioitff build if u want cut...
Tyestor In-game 357 984,114 05-28-2013, 03:01 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(05-28-2013 12:31 PM)Ritori Wrote:  because it not supported yet look at oioitff build if u want cutscenes :) That's a bit...retarded. Why doesn't the main build support cutscenes? Instead you ...
Tyestor In-game 357 984,114 05-28-2013, 12:42 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

Anyone know why some cutscenes don't play? And others that play but are incredibly glitched. Cutscene 1: Cutscene after this screen: http://i.imgur.com/iXe4kkl.png - doesn't play. I get a black scree...
Tyestor In-game 357 984,114 05-28-2013, 12:29 PM
  Thread: Atrac3plus decoder!
Post: RE: Atrac3plus decoder!

Would this be the reason that background/menu music and certain sound effects/voices don't work in Kingdom Hearts: Birth by Sleep Final Mix? EDIT: Yes, that's obvious. How would I go about fixing thi...
Tyestor Development 48 147,139 05-28-2013, 09:52 AM