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Post Author Forum Replies Views Posted [asc]
  Thread: New OpenGL threading code - call for testing
Post: RE: New OpenGL threading code - call for testing

Windows 10 64-bit PC, this is the first time I experience crackling under these conditions.
YukiHerz General Discussion and Announcements 20 18,303 02-13-2018, 12:02 AM
  Thread: New OpenGL threading code - call for testing
Post: RE: New OpenGL threading code - call for testing

Actually I do have something to report, I get some heavy sound crackling even though the game is running at full speed, only happens in OpenGL, is there any kind of log I could grab to help investigat...
YukiHerz General Discussion and Announcements 20 18,303 02-12-2018, 09:35 PM
  Thread: New OpenGL threading code - call for testing
Post: RE: New OpenGL threading code - call for testing

Surprising Improvements, scenes in games that used to stay around 15~ fps on my crappy laptop are now around the high 20s. As other have noted, there seems to be something broken when switching shade...
YukiHerz General Discussion and Announcements 20 18,303 02-11-2018, 06:30 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

That's a pretty nice improvement overall, some games really need these kind of replacements for their UIs.
YukiHerz General Discussion and Announcements 152 301,330 04-29-2017, 06:54 PM
  Thread: God of War Chains of Olympus/Ghost of Sparta - Performance improvements codes
Post: RE: God of War Chains of Olympus/Ghost of Sparta -...

Thanks! Really appreciated!
YukiHerz Development 30 314,017 04-24-2017, 04:18 PM
  Thread: God of War Chains of Olympus/Ghost of Sparta - Performance improvements codes
Post: RE: God of War Chains of Olympus/Ghost of Sparta -...

Sorry for the bump, I'm looking for codes for this version of Chains of Olympus, NPUG-80325. The only other cwcheat i've seen for this version has it listed as God of War: Chains of Olympus (PlayStati...
YukiHerz Development 30 314,017 04-24-2017, 01:38 AM
  Thread: Random fixes/hacks to improve PSP games on PPSSPP/PSP/Vita [Master List]
Post: RE: Random fixes/hacks to improve PSP games on PPS...

It may be worth linking to this post for Dante's Inferno, I wonder if there's anything else that can be done for this game via cwcheats...
YukiHerz Development 30 167,378 04-20-2017, 11:41 PM
  Thread: Direct3D 11 backend
Post: RE: Direct3D 11 backend

Somehow an older dx updater fixed dx11 on my laptop, when newer ones said i was up-to-date... Anyways I've not found any issues yet, it's working great.
YukiHerz Development 15 27,694 04-03-2017, 02:36 PM
  Thread: Monster Hunter Portable 3rd HD
Post: RE: Monster Hunter Portable 3rd HD

Does anyone have a working "Display all equipment at Blacksmith/Equipment Shop" cheat?
YukiHerz Playable Games 413 759,105 03-26-2017, 10:31 PM
  Thread: Monster Hunter Portable 3rd
Post: RE: Monster Hunter Portable 3rd

https://drive.google.com/file/d/0B9MI7jE...sp=sharing A "Texture Patch", what this file does is replace the baked bloom in the tundra's barioth nest(and probably other areas in the tundra) with a tran...
YukiHerz Playable Games 421 1,428,511 03-26-2017, 08:54 PM
  Thread: Rendering Resolution Screenshots
Post: RE: Rendering Resolution Screenshots

It'll be hard to build it myself, not that I don't know how to make the change and build, but compiling tools have frozen my computer in smaller projects. Skipping elements such as post-processing is...
YukiHerz General Discussion and Announcements 8 9,760 02-24-2017, 11:46 PM
  Thread: Rendering Resolution Screenshots
Post: Rendering Resolution Screenshots

I had already asked about this before, but perhaps the suggestion was drowned by more important stuff, or it's already there, basically the suggestion is about being able to take screenshots that get ...
YukiHerz General Discussion and Announcements 8 9,760 02-23-2017, 11:54 PM
  Thread: Direct3D 11 backend
Post: RE: Direct3D 11 backend

It only crashes instantly for me, probably my terrible computer, and windows 10.
YukiHerz Development 15 27,694 02-22-2017, 11:33 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

Now that looks pretty damn good.
YukiHerz General Discussion and Announcements 152 301,330 01-19-2017, 03:40 PM
  Thread: PPSSPP Graphics
Post: RE: PPSSPP Graphics

You can already add bloom via shaders, possibly motion blur too, depth of field can be achieved by using reshade(which is a thousand times better than enb and doesn't have kids shouting absurdly janke...
YukiHerz Development 2 5,971 01-11-2017, 09:47 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

Can't watch the video at the moment, but from the thumbnail it looks as if you just ran her textures through a generic filter.
YukiHerz General Discussion and Announcements 152 301,330 01-11-2017, 09:44 PM
  Thread: Bots.
Post: RE: Bots.

I can't even understand what you're saying 90% of the time, maybe if you actually put some effort into writing like a decent person your roasting may actually become effective.
YukiHerz General Discussion and Announcements 42 49,273 12-29-2016, 04:22 PM
  Thread: Bots.
Post: RE: Bots.

ZeroX4, no offense but, your posts are painful to read.
YukiHerz General Discussion and Announcements 42 49,273 12-28-2016, 09:33 PM
  Thread: d3d11.dll problem
Post: RE: d3d11.dll problem

Install DirectX 11 runtimes, use google for that, make sure you install the one matching the version of PPSSPP you're using (x86 or x64).
YukiHerz General Discussion and Announcements 6 8,426 12-28-2016, 12:45 AM
  Thread: Texture Replacement
Post: RE: Texture Replacement

Random question, regarding textures that come in non-standard sizes and thus have garbage pixels to pad them into standard sizes, would it be possible to force a solid color for that entire extra regi...
YukiHerz General Discussion and Announcements 152 301,330 12-26-2016, 11:52 PM
  Thread: God of War Chains of Olympus/Ghost of Sparta - Performance improvements codes
Post: RE: God of War Chains of Olympus/Ghost of Sparta -...

They weren't expecting people to play this game outside of official releases on their respective platforms, of course they wouldn't think of people playing it on an emulator.
YukiHerz Development 30 314,017 12-26-2016, 09:39 PM
  Thread: Monster Hunter Portable 3rd HD VER
Post: RE: Monster Hunter Portable 3rd HD VER

The hud is comprised of a lot of tiny parts from a single texture each one with its own palette, so good luck with that :V. As for everything else... [img]http://i.imgur.com/M3iIqNvm.png[/img][img]htt...
YukiHerz Playable Games 803 2,287,213 12-23-2016, 10:53 PM
  Thread: A question about makeing it easier for texture packs to be created
Post: RE: A question about makeing it easier for texture...

A better thing to do is sharing the text file containing the textures' hashes with names given to them, if you dump a texture that already has a replacement set in that file but the replacement textur...
YukiHerz General Discussion and Announcements 2 4,499 12-14-2016, 10:14 PM
  Thread: Bots.
Post: RE: Bots.

You'd just need a Forum Announcement thread about requiring approval for the first post, anyone who doesn't care enough to check that first should reconsider improving their common sense and focus.
YukiHerz General Discussion and Announcements 42 49,273 12-02-2016, 09:47 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

Yes, after years of witchering and unscribbling eldritch tomes of unlimited wisdom, i believe i have found an experimental solution to your ailments. Just write more lines replacing the other duplica...
YukiHerz General Discussion and Announcements 152 301,330 11-21-2016, 01:32 AM
  Thread: Texture Replacement
Post: RE: Texture Replacement

Obviously, you can't use the 0s on the hash.
YukiHerz General Discussion and Announcements 152 301,330 11-20-2016, 06:56 PM
  Thread: God of War Chains of Olympus/Ghost of Sparta - Performance improvements codes
Post: RE: God of War Chains of Olympus/Ghost of Sparta -...

This is amazing, my machine is pretty ancient and weak yet i'm playing ghost of sparta at a solid 30 frames, thank you!
YukiHerz Development 30 314,017 11-20-2016, 02:16 AM
  Thread: Monster hunter portable 3rd HD dlc?
Post: RE: Monster hunter portable 3rd HD dlc?

These forums don't endorse or encourage piracy. That said, P3rdHD has most if not all the dlc built in, if you check the dlc quests it will return an error then ask you if you want to see the interna...
YukiHerz Playable Games 1 7,236 11-03-2016, 04:19 PM
  Thread: Monster Hunter Portable 3rd HD VER
Post: RE: Monster Hunter Portable 3rd HD VER

[img]https://pbs.twimg.com/media/CwNuL_qXYAAdN3c.jpg:large[/img] Is there any interest to see P3rd HD in actual HD?
YukiHerz Playable Games 803 2,287,213 11-01-2016, 11:05 PM
  Thread: PPSSPP NO sound
Post: RE: PPSSPP NO sound

If you come from a recent install of Windows 10 make sure you've installed your audio drivers.
YukiHerz General Discussion and Announcements 2 3,221 11-01-2016, 01:04 AM