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Post Author Forum Replies Views Posted [asc]
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3 Portable

Turning off Multithreading keeps the game from crashing entirely for me :D
Ryan86me Playable Games 611 1,765,847 08-09-2014, 12:12 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

I know how to fix the problems everyones having. Flickering and misaligned intro video: turn off multi-threaded rendering Bad Image Quality in Bufferred Rendering: exit fullscreen, then go back in.
Ryan86me Playable Games 611 1,765,847 09-05-2013, 01:59 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: Kingdom Hearts Birth By Sleep

(08-08-2013 01:02 AM)VIRGIN KLM Wrote:  Also for anyone interested, I'm currently working (with a special on KH communities friend) on diging unused cutscenes from the game and finaly I found a ...
Ryan86me Playable Games 548 1,525,250 08-08-2013, 04:08 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

Great news! ALL of the visual bugs with Buffered Rendering have been fixed :D. Thing is, the game is lagging like hell now, though :/
Ryan86me Playable Games 611 1,765,847 08-04-2013, 01:22 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(07-28-2013 03:15 PM)mschelle97 Wrote:  This is when i started P3P in my galaxy note 10.1 Why? And what am i supossed to do? Try getting the newest GIT build. Also, I'm curious: Is any work bei...
Ryan86me Playable Games 611 1,765,847 07-28-2013, 08:35 PM
  Thread: LittleBigPlanet
Post: RE: LittleBigPlanet

(07-25-2013 12:07 AM)Toslowguard6 Wrote:  Can someone tell me where I can download the full version of this game? You want an ISO for this game? Easy. Just buy a UMD, and rip it with your PSP ;)
Ryan86me Playable Games 231 577,715 07-25-2013, 12:15 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(07-16-2013 04:11 PM)Vibhor Wrote:  Do the save states really break the game or is it a problem on my end? What do you mean by "break"? On my end, the only permanent thing I've noticed is that ...
Ryan86me Playable Games 611 1,765,847 07-17-2013, 02:12 AM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

I don't have it, so I can't :/.
Ryan86me Playable Games 722 930,200 07-15-2013, 09:41 PM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Guess this can go to playable, then
Ryan86me Playable Games 722 930,200 07-15-2013, 09:31 PM
  Thread: Cave Story
Post: RE: Cave Story - [Full speed + Full working audio]

On Windows, this game works perfectly (as long as buffered rendering is on). Plus, as endearing as the pixel art is, the game looks WONDERFUL with texture filtering. http://i.imgur.com/rGTnujp.jpg
Ryan86me Homebrew Software - Results 27 75,750 07-13-2013, 03:34 PM
  Thread: LittleBigPlanet
Post: RE: LittleBigPlanet

The frame skip is quite crazy in the game - it will fix the speed in some parts, and flicker like hell in others.
Ryan86me Playable Games 231 577,715 07-08-2013, 09:21 PM
  Thread: [Idea] PPSSPP Windows Updater
Post: [Idea] PPSSPP Windows Updater

As you all know, the git builds for PPSSPP are updated quite frequently, often adding new features, fixing compatibility, etc. I think that it would be useful to have an optional updater program for W...
Ryan86me Development 2 4,579 07-08-2013, 08:55 PM
  Thread: [Idea] Game Launcher In Windows
Post: RE: [Idea] Game Launcher In Windows

I see. Anyways, thanks so much for the New UI tip. It's a MAJOR improvement over the old one, and is much, much sexier :D
Ryan86me Development 6 9,215 07-08-2013, 07:43 PM
  Thread: [Idea] Game Launcher In Windows
Post: RE: [Idea] Game Launcher In Windows

Sweet! I'll try it out now.
Ryan86me Development 6 9,215 07-08-2013, 05:47 PM
  Thread: [Idea] Game Launcher In Windows
Post: [Idea] Game Launcher In Windows

I'm not sure how the game launching in Android works, but on Windows, it opens up a standard windows file selection box. My idea is to allow users to choose a game directory on first launch, and have ...
Ryan86me Development 6 9,215 07-08-2013, 01:34 AM
  Thread: LittleBigPlanet
Post: RE: LittleBigPlanet

Is it possible to update the game?
Ryan86me Playable Games 231 577,715 07-01-2013, 07:52 PM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Dang it.
Ryan86me Playable Games 722 930,200 07-01-2013, 07:48 PM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Any progress with Peace Walker and the mission select crash?
Ryan86me Playable Games 722 930,200 06-29-2013, 10:04 PM
  Thread: Wikipad available June 11!!
Post: RE: Wikipad available June 11!!

This looked cool at this time it was announced, but now it seems pretty mediocre. 1.5 GHz? 1 gig of RAM? Meh. And whatever happened to the whole 3D part of it? That was kinda its main appeal in the be...
Ryan86me Off-Topic 4 6,586 06-06-2013, 06:56 PM
  Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...

YES. Valkyria Chronicles 2 has music AND cut-scenes now :D. Combine this with AA, HD Resolution, and Texture Scaling, and the experience is damn near that of a console game.
Ryan86me Development 291 797,738 06-02-2013, 12:37 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(05-15-2013 03:16 PM)Tsuruga Wrote:  So I noticed one thing about Enemy Status bug... When I want to analyze it the image is rendering properly but when I want to attack/use spell aside from ana...
Ryan86me Playable Games 611 1,765,847 05-15-2013, 09:53 PM
  Thread: Fate/Unlimited Codes
Post: RE: Fate/Unlimited Codes

(05-10-2013 11:03 AM)NGboo Wrote:  In the latest version (0.7.6-490), the BGM plays (unlike before), but it's a bit loud (decreasing the volume doesn't affect it), and the SFX are still a little...
Ryan86me Playable Games 45 127,267 05-15-2013, 07:56 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(05-14-2013 11:12 PM)unknown Wrote:  Why in the latest build this game becom unplayable,it always black screen and hang A problem with trying to run the intro. You can either get the custom FFMP...
Ryan86me Playable Games 611 1,765,847 05-14-2013, 11:17 PM
  Thread: Logo
Post: RE: Logo

(05-10-2013 02:01 AM)pjmccartney Wrote:  Here's my entry: [img]http://i39.tinypic.com/330yctz.png[/img] I've read through this whole thread, and this is my favorite entry by far.
Ryan86me General Discussion and Announcements 91 240,919 05-11-2013, 09:52 PM
  Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker

Any insight, devs? I'll post a log if needed.
Ryan86me Playable Games 722 930,200 05-11-2013, 04:39 PM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

Any devs reading this thread? It's a pain in the butt to have to maintain different versions of PPSSPP just so I can have cutscenes in one ver and Persona 3 in the other.
Ryan86me Playable Games 611 1,765,847 05-11-2013, 02:38 PM
  Thread: How to install FFMPEG into PPSSPP?
Post: How to install FFMPEG into PPSSPP?

I'm wondering how to install the windows version of ffmpeg into ppsspp, so that I can finally see cut scenes and such.
Ryan86me General Discussion and Announcements 3 7,543 05-11-2013, 02:28 PM
  Thread: Latest dev build
Post: RE: Latest dev build

(05-07-2013 09:18 PM)kevke96 Wrote:  Its looking fine with 1280x720 resolution. Didnt Henrik say he wants to add support for very low resolutions? Thats gonna be difficult with the addition of m...
Ryan86me Off-Topic 5 9,677 05-08-2013, 12:32 AM
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

(05-06-2013 03:02 PM)orangeapple Wrote:  it seems that p3p runs slower now than the previous builds That's strange. It's running way faster for me now O_o
Ryan86me Playable Games 611 1,765,847 05-07-2013, 12:57 AM
  Thread: PSP Demos Compatibility (Updated)
Post: RE: PSP Demos Compatibility

Ah, well that sucks :/
Ryan86me Demo Compatibility 17 49,159 05-04-2013, 10:09 PM