Search Results
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3 Portable
Turning off Multithreading keeps the game from crashing entirely for me :D |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
08-09-2014, 12:12 AM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
I know how to fix the problems everyones having.
Flickering and misaligned intro video: turn off multi-threaded rendering
Bad Image Quality in Bufferred Rendering: exit fullscreen, then go back in. |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
09-05-2013, 01:59 AM |
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Thread: Kingdom Hearts Birth By Sleep
Post: RE: Kingdom Hearts Birth By Sleep
(08-08-2013 01:02 AM)VIRGIN KLM Wrote: Also for anyone interested, I'm currently working (with a special on KH communities friend) on diging unused cutscenes from the game and finaly I found a ... |
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Ryan86me |
Playable Games |
548 |
1,525,250 |
08-08-2013, 04:08 PM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
Great news! ALL of the visual bugs with Buffered Rendering have been fixed :D. Thing is, the game is lagging like hell now, though :/ |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
08-04-2013, 01:22 AM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
(07-28-2013 03:15 PM)mschelle97 Wrote: This is when i started P3P in my galaxy note 10.1
Why? And what am i supossed to do?
Try getting the newest GIT build.
Also, I'm curious: Is any work bei... |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
07-28-2013, 08:35 PM |
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Thread: LittleBigPlanet
Post: RE: LittleBigPlanet
(07-25-2013 12:07 AM)Toslowguard6 Wrote: Can someone tell me where I can download the full version of this game?
You want an ISO for this game? Easy. Just buy a UMD, and rip it with your PSP ;) |
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Ryan86me |
Playable Games |
231 |
577,715 |
07-25-2013, 12:15 AM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
(07-16-2013 04:11 PM)Vibhor Wrote: Do the save states really break the game or is it a problem on my end?
What do you mean by "break"? On my end, the only permanent thing I've noticed is that ... |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
07-17-2013, 02:12 AM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
I don't have it, so I can't :/. |
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Ryan86me |
Playable Games |
722 |
930,200 |
07-15-2013, 09:41 PM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
Guess this can go to playable, then |
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Ryan86me |
Playable Games |
722 |
930,200 |
07-15-2013, 09:31 PM |
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Thread: Cave Story
Post: RE: Cave Story - [Full speed + Full working audio]
On Windows, this game works perfectly (as long as buffered rendering is on). Plus, as endearing as the pixel art is, the game looks WONDERFUL with texture filtering.
http://i.imgur.com/rGTnujp.jpg |
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Ryan86me |
Homebrew Software - Results |
27 |
75,750 |
07-13-2013, 03:34 PM |
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Thread: LittleBigPlanet
Post: RE: LittleBigPlanet
The frame skip is quite crazy in the game - it will fix the speed in some parts, and flicker like hell in others. |
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Ryan86me |
Playable Games |
231 |
577,715 |
07-08-2013, 09:21 PM |
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Thread: [Idea] PPSSPP Windows Updater
Post: [Idea] PPSSPP Windows Updater
As you all know, the git builds for PPSSPP are updated quite frequently, often adding new features, fixing compatibility, etc. I think that it would be useful to have an optional updater program for W... |
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Ryan86me |
Development |
2 |
4,579 |
07-08-2013, 08:55 PM |
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Thread: [Idea] Game Launcher In Windows
Post: RE: [Idea] Game Launcher In Windows
I see. Anyways, thanks so much for the New UI tip. It's a MAJOR improvement over the old one, and is much, much sexier :D |
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Ryan86me |
Development |
6 |
9,215 |
07-08-2013, 07:43 PM |
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Thread: [Idea] Game Launcher In Windows
Post: RE: [Idea] Game Launcher In Windows
Sweet! I'll try it out now. |
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Ryan86me |
Development |
6 |
9,215 |
07-08-2013, 05:47 PM |
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Thread: [Idea] Game Launcher In Windows
Post: [Idea] Game Launcher In Windows
I'm not sure how the game launching in Android works, but on Windows, it opens up a standard windows file selection box. My idea is to allow users to choose a game directory on first launch, and have ... |
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Ryan86me |
Development |
6 |
9,215 |
07-08-2013, 01:34 AM |
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Thread: LittleBigPlanet
Post: RE: LittleBigPlanet
Is it possible to update the game? |
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Ryan86me |
Playable Games |
231 |
577,715 |
07-01-2013, 07:52 PM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
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Ryan86me |
Playable Games |
722 |
930,200 |
07-01-2013, 07:48 PM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
Any progress with Peace Walker and the mission select crash? |
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Ryan86me |
Playable Games |
722 |
930,200 |
06-29-2013, 10:04 PM |
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Thread: Wikipad available June 11!!
Post: RE: Wikipad available June 11!!
This looked cool at this time it was announced, but now it seems pretty mediocre. 1.5 GHz? 1 gig of RAM? Meh. And whatever happened to the whole 3D part of it? That was kinda its main appeal in the be... |
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Ryan86me |
Off-Topic |
4 |
6,586 |
06-06-2013, 06:56 PM |
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Thread: So I just wrote an atrac3+ frame decode library (2013-06-03)
Post: RE: So I just wrote an atrac3+ frame decode librar...
YES. Valkyria Chronicles 2 has music AND cut-scenes now :D. Combine this with AA, HD Resolution, and Texture Scaling, and the experience is damn near that of a console game. |
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Ryan86me |
Development |
291 |
797,738 |
06-02-2013, 12:37 AM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
(05-15-2013 03:16 PM)Tsuruga Wrote: So I noticed one thing about Enemy Status bug...
When I want to analyze it the image is rendering properly but when I want to attack/use spell aside from ana... |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
05-15-2013, 09:53 PM |
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Thread: Fate/Unlimited Codes
Post: RE: Fate/Unlimited Codes
(05-10-2013 11:03 AM)NGboo Wrote: In the latest version (0.7.6-490), the BGM plays (unlike before), but it's a bit loud (decreasing the volume doesn't affect it), and the SFX are still a little... |
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Ryan86me |
Playable Games |
45 |
127,267 |
05-15-2013, 07:56 PM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
(05-14-2013 11:12 PM)unknown Wrote: Why in the latest build this game becom unplayable,it always black screen and hang
A problem with trying to run the intro. You can either get the custom FFMP... |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
05-14-2013, 11:17 PM |
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Thread: Logo
Post: RE: Logo
(05-10-2013 02:01 AM)pjmccartney Wrote: Here's my entry:
[img]http://i39.tinypic.com/330yctz.png[/img]
I've read through this whole thread, and this is my favorite entry by far. |
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Ryan86me |
General Discussion and Announcements |
91 |
240,919 |
05-11-2013, 09:52 PM |
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Thread: Metal Gear Solid: Peace Walker
Post: RE: Metal Gear Solid Peace Walker
Any insight, devs? I'll post a log if needed. |
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Ryan86me |
Playable Games |
722 |
930,200 |
05-11-2013, 04:39 PM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
Any devs reading this thread? It's a pain in the butt to have to maintain different versions of PPSSPP just so I can have cutscenes in one ver and Persona 3 in the other. |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
05-11-2013, 02:38 PM |
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Thread: How to install FFMPEG into PPSSPP?
Post: How to install FFMPEG into PPSSPP?
I'm wondering how to install the windows version of ffmpeg into ppsspp, so that I can finally see cut scenes and such. |
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Ryan86me |
General Discussion and Announcements |
3 |
7,543 |
05-11-2013, 02:28 PM |
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Thread: Latest dev build
Post: RE: Latest dev build
(05-07-2013 09:18 PM)kevke96 Wrote: Its looking fine with 1280x720 resolution. Didnt Henrik say he wants to add support for very low resolutions? Thats gonna be difficult with the addition of m... |
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Ryan86me |
Off-Topic |
5 |
9,677 |
05-08-2013, 12:32 AM |
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Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3
(05-06-2013 03:02 PM)orangeapple Wrote: it seems that p3p runs slower now than the previous builds
That's strange. It's running way faster for me now O_o |
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Ryan86me |
Playable Games |
611 |
1,765,847 |
05-07-2013, 12:57 AM |
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Thread: PSP Demos Compatibility (Updated)
Post: RE: PSP Demos Compatibility
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Ryan86me |
Demo Compatibility |
17 |
49,159 |
05-04-2013, 10:09 PM |