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Post Author Forum Replies Views Posted [asc]
  Thread: Marvel Ultimate Alliance 1
Post: RE: Marvel Ultimate Alliance 1

It used to work back in the ppsspp builds i mentioned back in 2017. But this trick unfortunately does not work anymore on later builds of ppsspp. In the bug report you can see Quote: @hrydgard hrydg...
Trokinos Playable Games 17 50,406 10-13-2020, 02:38 PM
  Thread: Older builds no longer online?
Post: RE: Older builds no longer online?

That's very bad, there are some games that perform better in some older version while some work better in newer. Getting rid of the archives isn't a good idea.
Trokinos Builds, releases and ports 8 11,302 09-15-2017, 03:41 PM
  Thread: Marvel Ultimate Alliance 1
Post: RE: Marvel Ultimate Alliance 1

A couple of days ago unknownbrackets fixed the MUA1 videos not being able to be displayed in PPSSPP. So starting from the build v1.4.2-365-g641c5f36f , MUA1 will have working videos thanks to him. Di...
Trokinos Playable Games 17 50,406 08-20-2017, 09:36 PM
  Thread: Ninja Katsugeki: Tenchu Kurenai Portable
Post: RE: Ninja Katsugeki: Tenchu Kurenai Portable

While toying around with the texture replacement feature, i noticed that the texts of Tenchu Kurenai aren't actually japanese text but are in fact images. By example the main menu in which you have t...
Trokinos Playable Games 34 65,562 07-03-2017, 04:14 PM
  Thread: d3d11.dll problem
Post: RE: d3d11.dll problem

The d3d11.dll was accidental, and Henrik fixed the problem with the latest build : Quote:Remove accidental hard dependency on d3d11. when it works, we'll load it dynamically. Fixes #9204 On the bug r...
Trokinos General Discussion and Announcements 6 7,404 01-04-2017, 01:27 PM
  Thread: Bots.
Post: RE: Bots.

(11-22-2016 01:52 PM)LunaMoo Wrote:  MyBB seems to have similar plugin here. I have no experience with MyBB , but after reading about this plugin, it sounds very interesting, as there aren't mu...
Trokinos General Discussion and Announcements 42 41,057 11-30-2016, 07:27 PM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

I play on the build 1.1.1-870-g194e9ed on win32 usually (as every games i have run very well on it), but to toy around the texture replacement new feature, i've been playing a bit with the "stable" re...
Trokinos Playable Games 137 463,528 10-09-2016, 07:42 PM
  Thread: Question about Custom Textures
Post: RE: Question about Custom Textures

There's a tutorial for a specific game, but it works the same for other PPSSPP games : http://s15.zetaboards.com/legendsofmoddi...0000238/1/ There's a dedicaced thread here too that may have some exp...
Trokinos General Discussion and Announcements 7 10,675 10-09-2016, 10:34 AM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

I never had a problem of entrance with any of my CAW or the default wrestlers , what version of PPSSPP are you using ? Are you using it on PC or on other devices ? And what kind of match was it that ...
Trokinos Playable Games 137 463,528 10-04-2016, 06:20 AM
  Thread: wtf with the spamm?
Post: RE: wtf with the spamm?

The problem with banning IP ranges is that you'll ban plenty of innocent people along the very few spambots, and spambots that use "dynamic" IP (or "manual" spam makers, as not only bots are spamming...
Trokinos General Discussion and Announcements 28 27,148 09-30-2016, 12:28 PM
  Thread: wtf with the spamm?
Post: RE: wtf with the spamm?

There should be some basic spam prevention in the forum system. Many "free" boards like zetaboards have such things, but here it looks like it's just opened doors to spambots, making the moderators cl...
Trokinos General Discussion and Announcements 28 27,148 09-29-2016, 02:54 PM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

The situation happens too if you play in the Royal Rumble, if CAWs are used there's a chance (higher chances if lots of CAWs are in) that the game will freeze after the rumble ends. Unfortunately , i...
Trokinos Playable Games 137 463,528 09-26-2016, 07:21 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

It's indeed a really cool feature Trying to improve some of my CAW on SVR11 , by example the Ultimate Warrior mask that is impossible to do with the layer limitations and the lack of anything looking...
Trokinos General Discussion and Announcements 152 261,632 09-22-2016, 09:41 PM
  Thread: Sound effect replacements
Post: RE: Sound effect replacements

That would be amazing to be able to replace sounds effects and musics by ones we would choose. And indeed for games like WWE All Stars considering how garbage the sound work has been done on it on bot...
Trokinos Development 10 12,102 08-28-2016, 06:10 PM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

After toying around with the excellent texture replacement feature, i am wondering if it could be possible to have a sound/music replacement feature based on a similar workflow : having the sound/musi...
Trokinos General Discussion and Announcements 1,538 2,999,599 08-28-2016, 06:06 PM
  Thread: Texture Replacement
Post: RE: Texture Replacement

That replacement feature is rather nice once you understand how to work with the hashes in texture.ini file (that puzzled me for a bit due to texture changing part of their name regularly) [img]http:...
Trokinos General Discussion and Announcements 152 261,632 08-25-2016, 12:44 PM
  Thread: UFC© Undisputed™ 2010
Post: RE: UFC© Undisputed™ 2010

To avoid the PPSSPP freeze in the Ultimate Fighting mode, there's an iso editing trick This works on all original version of the game : - Download UMDGen 4.0 on that dropbox download page : Dropbox ...
Trokinos Playable Games 88 223,894 08-14-2016, 08:31 AM
  Thread: [Solved, GPU is too old] Help with OpenGL
Post: RE: [Solved, GPU is too old] Help with OpenGL

Try to use Direct3D9 instead of OpenGL : http://forums.ppsspp.org/showthread.php?...#pid112916
Trokinos General Discussion and Announcements 20 48,834 07-09-2016, 05:52 PM
  Thread: God Eater Burst
Post: RE: God Eater Burst

I have played a lot with the v1.1.1-870-g194e9ed build and abusing a lot the save states to see if the "crashing regularly" problem i had with it was fixed, and with this build (that i'm still using) ...
Trokinos Playable Games 770 1,725,604 04-17-2016, 02:09 AM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

Here's a variation of the previous post savedgame. The difference is only that i added the Kip Up ability (that allow a badly damaged character to get a full red momentum, simulating a bit the turnov...
Trokinos Playable Games 137 463,528 03-14-2016, 05:57 PM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

after tweaks and rework of many things , time for a last update for my CAWS filled save for the european version of SVR11 what's new since last time : - Many visual tweaks on most of the CAWS, some ...
Trokinos Playable Games 137 463,528 03-13-2016, 01:45 AM
  Thread: WWE Smackdown! vs. Raw 2006
Post: RE: WWE Smackdown! vs. Raw 2006

For people that have the european version of SVR 2006. There was a good saved game that had a lots of legends CAWS for the PS2 version of SVR06 that were very well done from what you could see from t...
Trokinos Playable Games 60 145,717 03-12-2016, 07:51 PM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

About the Christian RTWM problem for the tag team match, someone else had the problem and solved it by disabling entrance for it : (05-28-2014 05:43 AM)BlackSmith94 Wrote:   (05-14-2014 11:32 A...
Trokinos Playable Games 137 463,528 02-13-2016, 06:12 PM
  Thread: Saint Row psp prototype
Post: Saint Row psp prototype

I thought this could be interesting for some people here, i spotted this article : https://www.unseen64.net/saintsrowundercover/ About a cancelled version of Saint Row for PSP that the developers Vol...
Trokinos General Discussion and Announcements 1 3,011 02-05-2016, 08:36 PM
  Thread: God Eater Burst
Post: RE: God Eater Burst

You need to carry those objects in your inventory, not in your stockpile to be able to give them to the character that ask for those items. So go into a computer, select Item -> Withdraw Inventory...
Trokinos Playable Games 770 1,725,604 02-04-2016, 04:13 PM
  Thread: Ninja Katsugeki: Tenchu San Portable
Post: RE: Ninja Katsugeki: Tenchu San Portable

Happily confirming that the game and all the missions within it, can be fully completed with recent builds (as i just finished the 3 characters stories with v1.1.1-340-g01669cb) without any problems.
Trokinos Playable Games 26 48,642 12-11-2015, 12:21 AM
  Thread: OpenGL Driver Support
Post: RE: OpenGL Driver Support

I do not know how your ATI radeon openGL support can be. But PPSSPP allows to use D3D9 too, and your card should be able to use that. In case you can't access the PPSSPP menu (and so its settings), i...
Trokinos General Discussion and Announcements 1 3,372 11-23-2015, 07:08 PM
  Thread: Ninja Katsugeki: Tenchu San Portable
Post: RE: Ninja Katsugeki: Tenchu San Portable

After reading denslife16 reporting that in current builds of PPSSPP the "eternal loading" is fixed on the Tenchu Kurenai thread, i gave a try to my Tenchu San as the game engine is the same and found ...
Trokinos Playable Games 26 48,642 11-15-2015, 01:44 PM
  Thread: God Eater Burst
Post: RE: God Eater Burst

I have been replaying the game with a completely new character to see if the experience i got from my post-endgame one would allow me to go beat things faster. And it did :) But i noticed that i see...
Trokinos Playable Games 770 1,725,604 11-12-2015, 09:52 PM
  Thread: WWE SmackDown vs. RAW 2011
Post: RE: WWE SmackDown vs. RAW 2011

Sadly they removed the announcers table on PSP version, the same they removed the commentary that was fun for the atmosphere on other consoles :( At least the game is still good fun on PPSSPP , it's...
Trokinos Playable Games 137 463,528 10-07-2015, 06:24 PM