Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: Monster Hunter Portable 3rd
Post: RE: Monster Hunter Portable 3rd
yes, it works.
please put this file to memstick\PAUTH folder. |
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tpunix |
Playable Games |
421 |
1,486,711 |
10-08-2013, 12:34 PM |
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Thread: Monster Hunter Portable 3rd
Post: RE: Monster Hunter Portable 3rd
The last build have support it!
https://github.com/hrydgard/ppsspp/pull/4074 |
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tpunix |
Playable Games |
421 |
1,486,711 |
10-08-2013, 08:36 AM |
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Thread: Monster Hunter Portable 3rd
Post: RE: Monster Hunter Portable 3rd
I have add some pauth support. If game load a pauth file, the content will be save. the content then can be decrypt on a real PSP. |
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tpunix |
Playable Games |
421 |
1,486,711 |
10-07-2013, 08:52 AM |
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Thread: Monster Hunter Portable 3rd
Post: RE: Monster Hunter Portable 3rd
I know this game. the data protect by scePauth is just a picture, show "mission complete" at end of missions.
This picture also have a plain version in data.bin. we can make a hack, let scePaurh retur... |
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tpunix |
Playable Games |
421 |
1,486,711 |
07-09-2013, 07:30 AM |
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Thread: PPSSPP crashing on Windows 7
Post: RE: PPSSPP crashing on Windows 7
Please run glewinfo.exe(find in glew-1.9.0-win32.zip), it will report your OpenGL support status. If some functions marked as "MISSING" but ppsspp need it, ppsspp will crash. |
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tpunix |
General Discussion and Announcements |
10 |
54,373 |
04-23-2013, 02:06 AM |
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Thread: PPSSPP not work in my PC
Post: RE: PPSSPP not work in my PC
:)
[attachment=2968]
I'll post my patch. |
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tpunix |
Development |
29 |
83,794 |
03-29-2013, 04:51 AM |
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Thread: PPSSPP not work in my PC
Post: RE: PPSSPP not work in my PC
intel GMA card dont have GL_ARB_framebuffer_objects support, so PPSSPP will crash when game start. But it have GL_EXT_framebuffer_objects support. I have made it works on my GMA4500. |
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tpunix |
Development |
29 |
83,794 |
03-29-2013, 03:14 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
EvilKingStan: The files you upload, have been decrypted already.
The encrypted file, is start with "PSPEDATA". |
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tpunix |
Development |
28 |
84,027 |
03-23-2013, 11:29 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
EvilKingStan: Can you upload your DLCs? |
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tpunix |
Development |
28 |
84,027 |
03-21-2013, 02:37 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
Step 1: Put files together
[attachment=2402]
Step 2: Open a CMD windows, change to that folder
Step 3:
[attachment=2403]
[attachment=2404] |
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tpunix |
Development |
28 |
84,027 |
03-19-2013, 01:44 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
yes, "place the .edat files themselves into the freedata folder and run it" |
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tpunix |
Development |
28 |
84,027 |
03-18-2013, 01:38 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
there is no virus... all program compile use mingw. source code at https://github.com/tpunix/kirk_engine
how to use:
pspkg:
pspkg.exe -x xxxx.pkg
all content will be save in xxxx_pkg.
npdpc... |
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tpunix |
Development |
28 |
84,027 |
03-18-2013, 12:42 AM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
I have some tools to handle files from PSN:
pspkg: decrypt pkg file.
npdpc: decrypt ISO from EBOOT.PBP
pgdecrypt: decrypt DLC/PGD file
(This files can be found here: http://www.mediafire.com/download.... |
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tpunix |
Development |
28 |
84,027 |
03-17-2013, 02:22 PM |
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Thread: 用现在的版本运行SD Gundam G Generation Over World的方法
Post: RE: 用现在的版本运行SD Gundam G Generation...
貌似刚刚已经加入了一个中文字体了,就是用我的工具做的 |
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tpunix |
Chinese PPSSPP forum (中国的) |
14 |
50,296 |
03-17-2013, 12:13 PM |
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Thread: NPLoader implementation
Post: RE: NPLoader implementation
The PGD has support in ppsspp. EDATA support is easy. waiting my code... |
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tpunix |
Development |
28 |
84,027 |
03-17-2013, 12:04 PM |
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Thread: 用现在的版本运行SD Gundam G Generation Over World的方法
Post: RE: 用现在的版本运行SD Gundam G Generation...
(03-16-2013 01:30 PM)linbi4706 Wrote: (03-16-2013 04:31 AM)tpunix Wrote: PGD的解密已经修正,等待合并中.
你是git上存权限者之一?还是其他参与者在rss之类的... |
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tpunix |
Chinese PPSSPP forum (中国的) |
14 |
50,296 |
03-16-2013, 04:04 PM |
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Thread: 用现在的版本运行SD Gundam G Generation Over World的方法
Post: RE: 用现在的版本运行SD Gundam G Generation...
没具体玩过,不过应该不是PGD解密的问题。PGD功能要么可用,要么完全崩溃。 |
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tpunix |
Chinese PPSSPP forum (中国的) |
14 |
50,296 |
03-16-2013, 01:25 PM |
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Thread: 用现在的版本运行SD Gundam G Generation Over World的方法
Post: RE: 用现在的版本运行SD Gundam G Generation...
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tpunix |
Chinese PPSSPP forum (中国的) |
14 |
50,296 |
03-16-2013, 04:31 AM |
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Thread: Crash When Open Iso File (WINDOWS)
Post: RE: Crash When Open Iso File (WINDOWS)
glLinkProgram(prog);
GLint linkStatus; // initial as 0xcccccccc
glGetProgramiv(prog, GL_LINK_STATUS, &linkStatus);
glLinkProgram is ok, but after glGetProgramiv called, linkStatus leave unchange... |
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tpunix |
Development |
4 |
9,150 |
02-25-2013, 07:02 AM |
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Thread: Crash When Open Iso File (WINDOWS)
Post: RE: Crash When Open Iso File (WINDOWS)
PPSSPP Crash On my 7300LE too. I have install the newest driver from nvidia.
The debugger show that glsl_recompile->glLinkProgram not success.
And My laptop with intel GMA4 also crash with some OPE... |
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tpunix |
Development |
4 |
9,150 |
02-25-2013, 05:59 AM |