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  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

[Unknown], it's because not every build is represented in my builds. I've been manually building. The next build after 186 is 241 (240 wasn't building).
xsacha Builds, releases and ports 1,251 2,311,194 01-22-2015, 11:06 AM
  Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10

(01-14-2015 05:00 PM)alexnabu Wrote:  Well I don't think that's showing here because the performance is horrible. So just so we are clear I should be getting good frames on most games? Yes. Whi...
xsacha Builds, releases and ports 7 10,916 01-14-2015, 06:30 PM
  Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10

Yeah the One X is similar.
xsacha Builds, releases and ports 7 10,916 01-14-2015, 08:00 AM
  Thread: how compatible is it on bb10
Post: RE: how compatible is it on bb10

Z10 has a fairly slow SoC compared to comparable Android devices. Which Android device did you test? Also, which versions of PPSSPP did you test?
xsacha Builds, releases and ports 7 10,916 01-12-2015, 06:41 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Try an earlier version like 0.9.9.1.186 which is known to be working fine.
xsacha Builds, releases and ports 1,251 2,311,194 12-13-2014, 04:51 AM
  Thread: PPSSPP on a mips device?
Post: RE: PPSSPP on a mips device?

Interpreter running fine now on CI20 and GCW-Zero too. Both devices having issue with graphics drivers.
xsacha Development 12 20,259 11-14-2014, 05:24 AM
  Thread: PPSSPP on a mips device?
Post: RE: PPSSPP on a mips device?

I have acquired a CI20 using that Ingenic MIPS processor. I will begin porting efforts :)
xsacha Development 12 20,259 11-12-2014, 07:42 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Any other games are like this for you fgeds? Which version did this game previously work on?
xsacha Builds, releases and ports 1,251 2,311,194 11-03-2014, 01:18 AM
  Thread: Mac version crashing (something to do with a missing dylib file?)
Post: RE: Mac version crashing (something to do with a m...

Yes, it is probably by accident. Hopefully it can be resolved! :)
xsacha Builds, releases and ports 5 10,392 10-01-2014, 05:58 AM
  Thread: Mac version crashing (something to do with a missing dylib file?)
Post: RE: Mac version crashing (something to do with a m...

sincosf_sret linker error pops up when the binary is compiled for OSX 10.9 or something like that. I'm guessing you are using an older OSX version.
xsacha Builds, releases and ports 5 10,392 09-30-2014, 06:28 AM
  Thread: New releases on Playbook
Post: RE: New releases on Playbook

OK, to fix the file permissions issue, I had to modify a line in native/Common/FileUtil.cpp #ifdef BLACKBERRY if (mkdir(path.c_str(), 0775) == 0) #else if (mkdir(path.c_str(), 0755) =...
xsacha Builds, releases and ports 4 6,572 09-25-2014, 06:22 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Try the latest build now. Some things should be fixed (they were on Blackberry).
xsacha Builds, releases and ports 1,251 2,311,194 09-16-2014, 03:04 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Thanks. This is bad news :( I hope that gets fixed up soon.
xsacha Builds, releases and ports 1,251 2,311,194 09-07-2014, 03:19 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(09-02-2014 01:35 PM)Sparhawk Wrote:  somebody can use "save states"? I always have out of memory error. Yes, I get this error also. I'm afraid this is a known issue that started ~ 0.9.8-1047. ...
xsacha Builds, releases and ports 1,251 2,311,194 09-03-2014, 07:02 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Try the latest build I just compiled to see if anything has improved. The new Direct3D stuff was causing some bugs. Not sure if they are resolved now (Desktop Linux works again now).
xsacha Builds, releases and ports 1,251 2,311,194 08-31-2014, 02:10 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

In 49 build, you have the issue with exiting PPSSPP right? When I fixed that, I seem to have killed audio. I'll have another look.
xsacha Builds, releases and ports 1,251 2,311,194 08-30-2014, 11:06 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

It's the filter applied when you scale the textures (make them larger than normal size). Nearest would mean 'nearest neighbour', so it smooths the texture based on the surrounding pixels.
xsacha Builds, releases and ports 1,251 2,311,194 08-29-2014, 10:56 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Oh right. Your screenshot shows 16-bit colours. Again, probably something that will get fixed up soon-ish. For sound, I was looking at getting SDL audio for Symbian but it's fairly difficult to find.
xsacha Builds, releases and ports 1,251 2,311,194 08-27-2014, 08:07 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(08-26-2014 11:45 AM)Minamoto-kun Wrote:  I was able to achieve a stable full speed (100%) and, with the help of "Timer Hack" and CPU frequency in my favorite game, but the sound has become corr...
xsacha Builds, releases and ports 1,251 2,311,194 08-26-2014, 05:35 PM
  Thread: Mac OS X - PPSSPP Application Bundle Builds
Post: RE: Mac OS X - PPSSPP Application Bundle Builds

Stanton, was there any error details with that crash?
xsacha Builds, releases and ports 47 122,810 08-26-2014, 11:05 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(08-25-2014 05:03 PM)Minamoto-kun Wrote:  in PPSSPP 0.9.9.1-112 now exit immediately and loads games faster! thanks a lot ...But a small incident of ...In the emulator of ...Where animation is s...
xsacha Builds, releases and ports 1,251 2,311,194 08-26-2014, 02:12 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

PSP has a 333MHz MIPS processor. Emulating it with only 680MHz ARMv6 will be a slow experience considering all the extra overhead of emulation. The 1300MHz version is much faster and can play quite a ...
xsacha Builds, releases and ports 1,251 2,311,194 08-25-2014, 01:57 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

If 'Timer Hack' is turned on, many games will be running faster than what the 'FPS'/'Speed' says. It might say 10-20 FPS but actually be going at maximum speed. (08-24-2014 09:14 AM)[email protected]
xsacha Builds, releases and ports 1,251 2,311,194 08-24-2014, 03:07 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Oh I found the issue. PPSSPP is using Qt on Symbian and Nokia forced Qt to be installed on E:/ because it is too big to fit on C:/
xsacha Builds, releases and ports 1,251 2,311,194 08-22-2014, 01:19 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Do other apps launch? The app shouldn't be touching E:/ at all unless Symbian needs to touch E:/ for something.
xsacha Builds, releases and ports 1,251 2,311,194 08-21-2014, 12:33 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Not sure why that is happening :( That app shouldn't depend on E:/ drive. Did it create a folder, F:/PPSSPP?
xsacha Builds, releases and ports 1,251 2,311,194 08-21-2014, 12:27 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

(08-19-2014 08:51 AM)bose_agr Wrote:  unfortunately E drive is broken and can't be seen even after rebooting device. could you please attach the setting files here? so i can copy them to F drive...
xsacha Builds, releases and ports 1,251 2,311,194 08-19-2014, 01:29 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

Oh, the thread terminating issue. I will look in to that now. Thanks again for the report.
xsacha Builds, releases and ports 1,251 2,311,194 08-19-2014, 12:28 AM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

I will try to fix the issue with recent versions. Thanks for report! Edit: Fixed! (08-10-2014 10:26 PM)bose_agr Wrote:  lately i accidentally dropped my phone and got the drive E (media in use ...
xsacha Builds, releases and ports 1,251 2,311,194 08-18-2014, 01:25 PM
  Thread: PPSSPP Symbian Port
Post: RE: PPSSPP Symbian Port

I see. Currently mobile devices don't have a key binding. They have an on-screen button instead.
xsacha Builds, releases and ports 1,251 2,311,194 08-05-2014, 08:16 PM