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Post Author Forum Replies Views Posted [asc]
  Thread: Texture replacement madness.
Post: RE: Texture replacement madness.

i just wanna replace Tekken's textures.... Yes it is! I follow your guides to replace success!
fuhuan416 General Discussion and Announcements 41 71,831 12-10-2015, 02:38 AM
  Thread: Would costume cwcheat frequency?
Post: RE: Would costume cwcheat frequency?

PPSSPP do not have cwcheat function, when we enable a cheat, he is actually continuing the locked state. But the locked frequency is too high, and I feel about 800ms, and in the real PSP machine, this...
fuhuan416 General Discussion and Announcements 3 4,179 10-31-2014, 03:35 PM
Question Thread: Would costume cwcheat frequency?
Post: Would costume cwcheat frequency?

Because current PPSSPP can't costume cwcheat frequency, i feel frequency a little long,i hope can't costume cwcheat frequency about 1-1000 ms. Could it be:angel:
fuhuan416 General Discussion and Announcements 3 4,179 10-28-2014, 11:50 AM
Question Thread: Hi, but how to decompress the Tekken6 resource file ?
Post: Hi, but how to decompress the Tekken6 resource fil...

I love the PPSSPP, it is so great and awesome. Beacause PPSSPP using C++ to compile, so very Speed on PC. hmm...anyone has any idea to Change or Replace PSP's Tekken6 character model or skin files i...
fuhuan416 Off-Topic 0 2,074 02-18-2014, 11:33 AM
  Thread: PPSSPP memory address is dynamic
Post: RE: PPSSPP memory address is dynamic

(01-31-2014 11:52 PM)LunaMoo Wrote:  You mean something like cheat/trainer/editor etc? Then simply use aob scan just like you could with any pc game, you can just make a script that searches for...
fuhuan416 Development 3 7,096 02-18-2014, 11:30 AM
Question Thread: PPSSPP memory address is dynamic
Post: PPSSPP memory address is dynamic

I want to make a memory address PPSSPP modifier, PPSSPP all the games memory address is dynamic. How can I do?
fuhuan416 Development 3 7,096 01-31-2014, 08:22 PM
  Thread: Texture Filter doesn't works anymore.
Post: RE: Texture Filter doesn't works anymore.

我有主意了,尝试把 xBRZ打开,你将不会需要filter linear I have an idea, try to xBRZ open, you will not need to filter linear
fuhuan416 Development 15 28,770 01-04-2014, 04:47 PM
Wink Thread: [Solved] About 'Pull request' suggestion in the Github
Post: [Solved] About 'Pull request' suggestion in the Gi...

While we can see the staff were in buildbot page fixes some issues raised in the pull request, but we do not know you in the end what kind of fix the problem? Now I've seen, where there have been fix...
fuhuan416 General Discussion and Announcements 2 3,744 12-29-2013, 03:44 PM
  Thread: [Solved, NVidia Optimus strikes again] Windows 8.1: Black Screen when opening PPSSPP
Post: RE: Black Screen

Now try the lastest PPSSPP's version, my machine's hardware level low than your machine But i uesed lastest PPSSPP, it haven't blackscreen issue
fuhuan416 General Discussion and Announcements 19 24,535 12-26-2013, 12:32 PM
  Thread: [solved]Emu wont start -> OpelGL 2.0 required
Post: RE: [solved]Emu wont start -> OpelGL 2.0 required

(12-25-2013 01:21 PM)Sacer Wrote:  the color stuff is all on highest as it should be by default. so this tip won't fix my problem. right answer:)
fuhuan416 General Discussion and Announcements 8 10,542 12-26-2013, 12:18 PM
  Thread: Multi Thread (MT) problem!
Post: RE: Multi Thread (MT) problem!

MultiThread can be active before you load game
fuhuan416 General Discussion and Announcements 6 10,031 12-26-2013, 12:13 PM
  Thread: PPSSPP 64-bit operating system instability
Post: RE: PPSSPP 64-bit operating system instability

This is a tricky question, in my Macbook Air MD760, and I mentioned before in "Tomato Festival" scene, PPSSPP will certainly collapse. And when I use the desktop will not appear on this problem.
fuhuan416 General Discussion and Announcements 5 7,239 12-25-2013, 05:26 AM
  Thread: PPSSPP 64-bit operating system instability
Post: RE: PPSSPP 64-bit operating system instability

After I repeated the test and found TEKKEN6 the "Tomato Festival" will crash scene PPSSPP certainly hope that the development team to test
fuhuan416 General Discussion and Announcements 5 7,239 12-19-2013, 06:06 PM
  Thread: PPSSPP 64-bit operating system instability
Post: RE: PPSSPP 64-bit operating system instability

Graphics driver has been kept up to date. Estimated to be the reason for my graphics card, thank you for your answer.
fuhuan416 General Discussion and Announcements 5 7,239 12-18-2013, 06:55 AM
Question Thread: PPSSPP 64-bit operating system instability
Post: PPSSPP 64-bit operating system instability

PPSSPP Verson: v0.9.6-128 OS: Win7 Ultimate 64bit Graphic Card: HD5000 Use PPSSPP process, it will crash from time to time, whether I simulate any games like God of war: ghost of sparda, Chains of Ol...
fuhuan416 General Discussion and Announcements 5 7,239 12-18-2013, 04:54 AM
  Thread: [Resolved] Crashes are coming
Post: RE: Crashes are coming

r104 fixed it, great
fuhuan416 General Discussion and Announcements 4 7,657 12-17-2013, 05:53 AM
Sad Thread: [Resolved] Crashes are coming
Post: [Resolved] Crashes are coming

My operating system is 64-bit WIN7, so I have been downloaded 64 edition PPSSPP ,0.9.6-53 can run normally most of the PSP game, but I use 0.9.6-63-77, once running game black screen, the graphics dri...
fuhuan416 General Discussion and Announcements 4 7,657 12-16-2013, 04:16 AM
  Thread: We need VBO function back
Post: RE: We need VBO function back

Thank you for your answer, now Tekken6 plan to jitter problem has been solved, hope the linear filter can back into use
fuhuan416 General Discussion and Announcements 2 4,156 12-09-2013, 06:59 AM
  Thread: We need VBO function back
Post: We need VBO function back

Some games still need this functionality, such Tekken6 and Naruto, if you do not enable this feature, there will be a number of 2d image jitter. I do not know which version since the beginning, bilin...
fuhuan416 General Discussion and Announcements 2 4,156 11-26-2013, 04:16 PM
Wink Thread: 0.7 r84 VC Broken...
Post: 0.7 r84 VC Broken...

0.7 r84 VC Broken...
fuhuan416 General Discussion and Announcements 1 3,853 03-15-2013, 08:51 AM
Thumbs Up Thread: Good enough, Greatest Development
Post: Good enough, Greatest Development

Good enough, Greatest Development
fuhuan416 Chinese PPSSPP forum (中国的) 0 3,658 03-12-2013, 09:44 AM
  Thread: When would the ppsspp support playing CG?
Post: RE: When would the ppsspp support playing CG?

(03-08-2013 01:14 PM)Shinox Wrote:  Same thing with in-game BGM's and Voice's . Trust me It will happen .. you don't need to worry about it , someday :) greatest
fuhuan416 General Discussion and Announcements 3 6,892 03-08-2013, 01:36 PM
  Thread: New version VC++ problem
Post: RE: New version VC++ problem

(03-08-2013 08:19 AM)[Unknown] Wrote:  Same error message? Since which version? -[Unknown] since about r1030, popup "missing MSVCRP.dll" then i download the dll file put into PPSSPP folder, ...
fuhuan416 General Discussion and Announcements 11 19,023 03-08-2013, 08:28 AM
  Thread: New version VC++ problem
Post: RE: New version VC++ problem

here we go again...
fuhuan416 General Discussion and Announcements 11 19,023 03-08-2013, 08:03 AM
  Thread: ehmm .... a psmf error
Post: RE: ehmm .... a psmf error

ok, i checked "Fast Memory" and reload the game, can into game menu, but the menu is blank, and fonts haves problems a lot. and no sounds
fuhuan416 General Discussion and Announcements 2 3,802 03-07-2013, 12:35 PM
Wink Thread: ehmm .... a psmf error
Post: ehmm .... a psmf error

First, congratulations the SVN site reopen. then, about r999 after Tekken6 can Logo, but just can logo, after logo then perfect blackscreen ... the sametime log console screenshot below
fuhuan416 General Discussion and Announcements 2 3,802 03-07-2013, 10:21 AM
  Thread: development builds url gone
Post: RE: development builds url gone

(03-07-2013 12:30 AM)obenzorro Wrote:  i can't find them on the web,where are they?:huh: Testing the newest version is my daily work now well, until now, the URL problem haven't fix
fuhuan416 General Discussion and Announcements 10 14,451 03-07-2013, 09:26 AM
  Thread: Frameskip ?
Post: RE: Frameskip ?

(02-16-2013 01:19 AM)[Unknown] Wrote:  There's an issue on GitHub for it. I believe it's tentatively planned for 0.7. -[Unknown] will now just 0.6 we have frameskip function ... greatest job...
fuhuan416 General Discussion and Announcements 14 22,392 03-07-2013, 09:24 AM
  Thread: New version VC++ problem
Post: RE: New version VC++ problem

(03-04-2013 04:00 PM)[Unknown] Wrote:  Sorry, this is my fault, I broke Windows XP support. It'll be fixed soon. -[Unknown] that's ok, dante , it would realize you
fuhuan416 General Discussion and Announcements 11 19,023 03-04-2013, 04:50 PM
  Thread: New version VC++ problem
Post: RE: New version VC++ problem

(03-04-2013 03:31 PM)sfageas Wrote:  seems the Ws2_32.dll is the problem or is missing.go here Code: http://www.dll-files.com/ws2_32.zip?0WIeR0XGjQ download the zip file and extract it to ppss...
fuhuan416 General Discussion and Announcements 11 19,023 03-04-2013, 03:46 PM