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  Thread: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
Post: RE: A comprehensive list of games that are only pr...

Was the Emu working and games crashing? As in no games would start? That is the problem I have been having in my other thread I made -_-
TheMadHatter General Discussion and Announcements 108 366,835 11-12-2013, 06:31 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

I'll give it a whirl. Can't hurt as nothing works anyway >_>
TheMadHatter General Discussion and Announcements 13 24,502 11-12-2013, 03:55 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

Everything up to date and OGL 2.0 just fine...if you read the first comment >_> Take a look for your self: http://www.dell.com/support/drivers/us/e...itude-d810 Video. Maybe my machine cannot ...
TheMadHatter General Discussion and Announcements 13 24,502 11-08-2013, 06:23 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

Thank you for posting. Maybe henrik will have some ideas. =) I will try more builds as they update.
TheMadHatter General Discussion and Announcements 13 24,502 11-05-2013, 06:10 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

Astonishia, Sid Meier's Pirates, Class of Heroes 1, Gungnir, a few others, but I am not home, so I cannot remember all titles. Sorry.
TheMadHatter General Discussion and Announcements 13 24,502 11-05-2013, 05:57 PM
  Thread: Possible to not full-screen on an Android tablet?
Post: RE: Possible to not full-screen on an Android tabl...

This is probably because the PSP used widescreen and when you tip your tablet side ways it is normal? >_> I also have a 10" tablet. Screen looks normal when in NON-Buffered mode. But at best I ...
TheMadHatter General Discussion and Announcements 9 12,855 11-05-2013, 05:55 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

Correct. Many users have EMULATOR crash, this is not true for me. Emulator(PPSSPP) is OK, and turns on. All games crash or black screen =/ I am downloading multiple 9.5 builds now. Hoping 1 will work...
TheMadHatter General Discussion and Announcements 13 24,502 11-05-2013, 05:48 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: RE: Crashing while loading 100% each time (NOT INT...

In case anyone here ignores my thread thinking I am to stupid to read previous threads etc. To explain. The emulator DOES TURN ON! The emu only crashes when I try "open file" to test a game. I have n...
TheMadHatter General Discussion and Announcements 13 24,502 11-05-2013, 05:20 PM
  Thread: Speed problem
Post: RE: Speed problem

Just to point out something. Anything higher than, say, 75 fps is just wasting your device's strength. Turn it down to around 75 and it won't work as hard for no reason. =D
TheMadHatter General Discussion and Announcements 8 14,334 11-05-2013, 04:21 PM
  Thread: [Solved] Transfer saves between Android devices?
Post: RE: Transfer saves between Android devices?

Or upload those files to a storage site to send them to yourself via the internet OR you could dump them onto a SD card and physically transfer them over to another device. Also if you are able to use...
TheMadHatter General Discussion and Announcements 10 33,535 11-05-2013, 03:02 PM
  Thread: Crashing while loading 100% each time (NOT INTEL!)=/
Post: Crashing while loading 100% each time (NOT INTEL!)...

Being new to PPSSPP I thought it maybe my fault(and still could be?), but with every build and all options ticked/unticked I have yet to see a game working at all on WinXP SP3 32bit. The program start...
TheMadHatter General Discussion and Announcements 13 24,502 11-05-2013, 02:56 PM
  Thread: Connected PS3 Controller doesn't work
Post: RE: Connected PS3 Controller doesn't work

(10-29-2013 08:06 AM)Pathera Wrote:  Hi guys i need your help, ive bought the PPSSPP emulator and also the Sixaxis Controller app. After connecting my PS3 wireless controller to my galaxy s3, i ...
TheMadHatter General Discussion and Announcements 2 16,434 10-30-2013, 05:09 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 04:47 PM)globe94 Wrote:  what do u mean? (sorry,poor english, not my native) if u mean builds now are pixelated, it is really pixelated when buffered rendering is ON.. its clear &am...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 04:50 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 04:29 PM)globe94 Wrote:  FXAA no longer exist on latest builds. it was replaced by Rendering Resolution. AAhhh...I see and as such (in latest build after google play updates) will l...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 04:32 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 04:12 PM)globe94 Wrote:  yes.. if they are clear & not pixelated. no doubt, they are non-buffered or fxaa on/resolution 2x or above MMmmmmkk, which leads me to my next question....
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 04:24 PM
  Thread: Forcing AA etc..?
Post: RE: Forcing AA etc..?

This kinda goes along with my other thread I just made. Can we have a Buffered mode while NOT using FXAA? I hate the blurry look. I like my pixelation, sharp enough to cut my finger! ^_^ (...really...
TheMadHatter General Discussion and Announcements 7 13,255 10-30-2013, 04:14 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 03:29 PM)globe94 Wrote:  nah.. thats just how buffered rendering works.. it ruins the graphics. if u want sharp image in buffered mode, all u can do is change the Rendering Resolutio...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 04:04 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 03:15 PM)globe94 Wrote:  0.9.1 googplay release only has FXAA right? its safe to download in the above link, i've been downloading since january & i dont get any virus whatsoeve...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 03:19 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: RE: Better Visuals? (Android v9.1 google play one...

(10-30-2013 02:58 PM)globe94 Wrote:  change the resolution make it 2x PSP or higher (but will decrease speed) dload the latest here http://buildbot.orphis.net/ppsspp/ then change the resolutio...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 03:07 PM
  Thread: Better Visuals? (Android v9.1 google play one)
Post: Better Visuals? (Android v9.1 google play one)

Is there a way to get the pixelated visuals of the Non-Buffered mode in Buffered mode? I LIKE the clear, sharp, jagged pixels of unbuffered mode. But I cannot get the speed to play games like Buffere...
TheMadHatter General Discussion and Announcements 15 29,019 10-30-2013, 02:54 PM