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Post Author Forum Replies Views Posted [asc]
  Thread: Final Fantasy VII Crisis Core HD/Remaster Project WIP
Post: RE: Final Fantasy VIII crisis core HD/Remaster Pro...

Vierock is not Kaosu. Just in case anyone doesn't know, there's a topic on the Qhimm forums: http://forums.qhimm.com/index.php?topic=19473.0 I added instructions on how to use this with the NTSC-U ...
Devina Texture Packs 27 48,361 02-06-2020, 05:01 PM
  Thread: Birth by Sleep HD ReMix Project V1(18/07/2019)
Post: RE: Birth by Sleep HD ReMix Project V1

In case anyone wants, I made some small tweaks. They're a cutscene font disabler (because the subtitles are off due to the translation patch; people often say things in the game but the subtitles don...
Devina Texture Packs 41 82,099 10-24-2018, 06:34 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Nevermind, I found out the issue is the HD texture project. I fixed it by deleting the "worlds" and "models" folder. Not a big deal to me, since I mainly wanted it for the UI.
Devina Development 850 3,692,821 07-20-2018, 05:08 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Does anyone know how to remove the minor cutscene hitching in Birth by Sleep? https://youtu.be/GxVTmJXndLw?t=111 You can see it at 1:53. Thanks~
Devina Development 850 3,692,821 07-19-2018, 05:20 AM
  Thread: Birth by Sleep HD ReMix Project V1(18/07/2019)
Post: RE: Birth by Sleep HD ReMix Project V1

I don't think my .iso is bad, but it doesn't really matter, it's so minor. I hope you can do the textbox font soon. I have a friend who I'd like to introduce to BBS, and they're starting in a few mo...
Devina Texture Packs 41 82,099 07-09-2018, 11:32 PM
  Thread: Birth by Sleep HD ReMix Project V1(18/07/2019)
Post: RE: Birth by Sleep HD ReMix Project V1

Hi, I downloaded the latest version of Github, but a few elements aren't in HD. For example, the in-game menu's "Menu", "Munny" and "Time" are still pixelated. It's strange since I found a screenshot...
Devina Texture Packs 41 82,099 07-09-2018, 07:32 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Nice progress on the 60 FPS patches! I hope you guys can make some for: - Daxter - The 3rd Birthday - Crisis Core - Persona 3 Portable - FF: Type 0
Devina Development 850 3,692,821 04-04-2015, 04:48 AM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

It's pretty playable now, although the font seems abnormally bigger than it should be, and the flashlight will sometimes show up behind Travis.
Devina Playable Games 170 569,723 07-17-2014, 01:23 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

Flicker fixed, but the game still suffers from glitchy models and oversized text.
Devina Playable Games 170 569,723 06-09-2014, 11:25 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

Thank you solarmystic, that did the trick. :3
Devina In-game 357 982,933 02-21-2014, 09:30 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

Not really, either Henrik or sum2012 broke the game between 0.9.6. rev 691 and 696, so it's up to them to fix it...
Devina In-game 357 982,933 02-21-2014, 10:44 AM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(02-12-2014 02:23 PM)Toaster Wrote:  Howd you get your letters so smooth? Texture scaling set to 2x. Anyway, can someone PLEASE take a look at the save data corruption bug? It should be easy t...
Devina In-game 357 982,933 02-14-2014, 03:41 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

SAVE FILE is corrupt error. [img]http://i57.tinypic.com/16hrh1k.png[/img] Last build working was in 691. By 696, the error was present.
Devina In-game 357 982,933 02-10-2014, 07:10 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

I'm playing KH:BBS Final Mix and one minor thing of annoyance is that X is jump and O is attack, when I prefer X to attack and O to jump. Lots of Japanese games are like this. In Controls, I think a ...
Devina General Discussion and Announcements 1,550 3,316,386 01-20-2014, 07:25 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Argh, you're right. "Dest alpha mask: Try some rules that seem to make sense from what we know now." Can someone please fix this? I also noticed holding Triangle to enter Overdive during gameplay f...
Devina Playable Games 418 1,006,450 12-11-2013, 03:02 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

I'm using version 1264 and the game is pretty much perfect. :D The HUD doesn't disappear when the camera is close to the walls. Nice job, guys! Better keep a close eye on the game though, in case a f...
Devina Playable Games 418 1,006,450 09-28-2013, 07:31 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

(09-15-2013 02:57 PM)vegetax99 Wrote:  Blue overlay still thiier thats not fix. For me, I disabled multicore rendering and make "rendering mode" buffed rendering. Any other rendering mode cause...
Devina Playable Games 418 1,006,450 09-15-2013, 08:38 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Game got a good update with version 876. Aya no longer has a hazy glow around her, and the CTI room doesn't flash anymore. The "HUD disappearing when camera is close to wall" issue is still there. Ov...
Devina Playable Games 418 1,006,450 09-15-2013, 10:36 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

That works, though I think it'd still be nice to be able to just check a box. Asides from a "Bind d-pad to right analog stick" setting, there could also be a "Bind left analog stick to right analog ...
Devina General Discussion and Announcements 1,550 3,316,386 09-02-2013, 05:20 PM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

Sorry to bring this up again for the millionth time: "I'd love a setting which lets you use the right analog stick as the d-pad, because some games such as The 3rd Birthday have the d-pad as the came...
Devina General Discussion and Announcements 1,550 3,316,386 09-02-2013, 04:17 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

As of v0.9.1-444-gad74a80, the game is running a lot better in Buffed Rendering! Aya has a bright aura around her though in the first level, and the HUD still disappears when the camera is close to bu...
Devina Playable Games 418 1,006,450 09-02-2013, 04:04 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Newest build is a lot better. :) Sound volume seems a little more balanced. The graphic overlay is replaced by faint hue covering the whole image. When you get close to a wall, the faint hue disappea...
Devina Playable Games 418 1,006,450 07-31-2013, 11:27 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

I'm not seeing FramebuffersToMem or FramebuffersCPUConvert anymore in the latest build. :/
Devina Playable Games 418 1,006,450 07-24-2013, 01:28 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

That's extremely inconvenient. I also noticed the same issue, with some sounds being louder than others in Persona 3. :/
Devina Playable Games 418 1,006,450 07-19-2013, 07:28 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

In the newest builds, some sounds are way louder than others... the volume just seems uneven.
Devina Playable Games 418 1,006,450 07-18-2013, 09:01 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

It's 7/15, and the build that broke the game with the graphic overlay glitches was the 4/28 build (when it was working perfectly and we didn't have all these overlay issues), as discussed in pages 8 a...
Devina Playable Games 418 1,006,450 07-15-2013, 01:06 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Here's another comparison for ya. [img]http://oi39.tinypic.com/2ur9xzl.jpg[/img]
Devina Playable Games 418 1,006,450 07-11-2013, 11:24 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

http://forums.ppsspp.org/showthread.php?tid=4749 I changed 2 lines in the .ini file to True (for Dangan Ronpa) and it seems to help with the graphic overlays for The 3rd Birthday. :) It's mainly "Fr...
Devina Playable Games 418 1,006,450 07-11-2013, 08:53 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Game boots again in latest builds now. :) Graphic overlay problem still there though.
Devina Playable Games 418 1,006,450 07-05-2013, 10:51 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

The game doesn't seem to be booting anymore in the latest builds. :/
Devina Playable Games 418 1,006,450 07-05-2013, 09:33 AM