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Post Author Forum Replies Views Posted [asc]
  Thread: Aircraft models in Ace Combat X, and modding possibilities.
Post: RE: Aircraft models in Ace Combat X, and modding p...

I did see that - shame on me for not finding it on my own, but it doesn't help the forum's search function is down. Solitarius did quite a lot of work, though - right now, the only game-critical issue...
Broth3r Development 7 14,457 01-20-2017, 01:30 AM
  Thread: Aircraft models in Ace Combat X, and modding possibilities.
Post: RE: Aircraft models in Ace Combat X, and modding p...

Thank you! I hadn't understood the purpose of wildcards at first. Got them up and running for all missions - it is indeed quite easy, once I got past my utter lack of knowledge on the subject. Before...
Broth3r Development 7 14,457 01-16-2017, 02:03 AM
  Thread: Aircraft models in Ace Combat X, and modding possibilities.
Post: RE: Aircraft models in Ace Combat X, and modding p...

Yes, my apologies, it was a matter of textures. But thank you, because indeed, it works! Went and tested it, and it works flawlessly. The hangar and in-mission textures are actually separate, slightly...
Broth3r Development 7 14,457 01-14-2017, 09:25 AM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: [Discussion] 60FPS patches for PSP games that ...

Sadly, a few hours parsing through Ace Combat X with Kabuto_Kun's method yielded absolutely nothing. Was unsure about the locking method, so I went through both (6500 entries at Value=1 and 900 at 2),...
Broth3r Development 879 4,469,694 01-13-2017, 11:52 PM
  Thread: Aircraft models in Ace Combat X, and modding possibilities.
Post: Aircraft models in Ace Combat X, and modding possi...

Apologies if this isn't the proper forum for it, but I figured this was a technical matter that fell outside the normal compatibility thread. Though Ace Combat X reuses a lot of assets from its PS2 b...
Broth3r Development 7 14,457 01-13-2017, 05:51 PM
  Thread: [Discussion] 60FPS patches for PSP games that run at 30FPS
Post: RE: 60FPS patches for PSP games that run at 30FPS

This will probably sound noobish, but is there any way to punch through the FPS cap with brute force? I have recently acquired a high-end machine and I'm wondering if such a method would be possible. ...
Broth3r Development 879 4,469,694 02-04-2014, 02:37 PM
  Thread: Unable to run any game
Post: RE: Unable to run any game

It's a laptop, though. Speccy fails to see beyond beyond the model family - Mobile Intel 965 Express Chipset Family - although, awkwardly, it shows two boards with different IDs.
Broth3r General Discussion and Announcements 7 12,132 09-01-2013, 09:23 AM
  Thread: Unable to run any game
Post: RE: Unable to run any game

Ugh. Worse case scenario confirmed. Was hoping being able to run the emu at all would put me in the clear, but this toaster is that bad. Not even able to run OGL 2.0... Well, thanks anyway.
Broth3r General Discussion and Announcements 7 12,132 08-30-2013, 10:08 PM
  Thread: Unable to run any game
Post: Unable to run any game

Evening, ladies and gentlemen. Just installed the emulator and I'm not being able to run any commercial games whatsoever. Can't find a report similar to mine either. The emu menus load up fine, but w...
Broth3r General Discussion and Announcements 7 12,132 08-30-2013, 09:37 PM