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Ace Combat X - Skies Of Deception - Printable Version

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RE: Ace Combat X - Skies Of Deception - Click Clack - 07-21-2013 06:21 AM

Anyone have a working us save?


RE: Ace Combat X - Skies Of Deception - The Phoenix - 08-26-2013 10:38 PM

(07-21-2013 06:21 AM)Click Clack Wrote:  Anyone have a working us save?
Afraid not, just re-tested this game on latest update: v0.9.1-186-gb6ce0b3
Here on Windows 7 x86
Same problem game doesn't create a working save file, as JPCSP loads the save game, but says its corrupted on there.


RE: Ace Combat X - Skies Of Deception - Nooob - 10-24-2013 09:54 AM

My game works fine and very smooth for only 5 mission


RE: Ace Combat X - Skies Of Deception - Noooob - 11-04-2013 07:21 AM

non buffered rendering works .its only some mission will run slow


RE: Ace Combat X - Skies Of Deception - Ronin - 02-17-2014 06:36 PM

UCES00423 : ACE COMBAT X
PPSSPP v0.9.7.1-37-g9c4d946 Windows 32 bit

google translator:
Notes: playable, minor graphics issues. Annoying blinking at high altitudes, invisible elements during loading a saved game, or when you enter a name (only in non-buffered rendering):

[Image: gAl892A.jpg]

I finished the game many times and everything else was good.


RE: Ace Combat X - Skies Of Deception - Rizki29 - 03-01-2014 01:34 AM

error when at miission 8 after entering mission its stop working


RE: Ace Combat X - Skies Of Deception - Izul308 - 03-01-2014 09:08 AM

on my laptop this game graphic still slow to.. but can playable..


RE: Ace Combat X - Skies Of Deception - toyotasupraman - 06-03-2014 12:42 AM

(03-22-2013 05:33 AM)Razorback Wrote:  Radar bug is fixed in v0.7-182-g6073292, but seems to hangs during cutscene after level 1.

Here's the point where it freezes.

Update: The FMV can be automatically skipped by disabling media engine.

BTW, the save works now.

I can't skip the FMV on 0.9.8, what should I do?


RE: Ace Combat X - Skies Of Deception - IrudaYoon - 02-25-2017 07:59 AM

Machine : Nvidia Shield Tablet (Original)
Android Version : 7.0(Nougat)
PPSSPP Version : v1.3.0.1

Play four mission, mission order is 01=>02=>03A=>06A.

At default setting, many parts of game works fine around 30FPS. If there were many objects suddnly appears on screen, FPS could be drop around 25FPS. It's still playable but becuase this game already runs 'just around 30FPS', this 5FPS drop easily noticeable.

- If you using the South Korean release version. Translated text didn't appear on screen. Adding font files of original PSP into ppsspp's specific location didn't solve this problem.

By the way, this bug is very common on other games when player play the game translated into korean. I saw some people says 'officialy translated game which uses PSP's system font as their korean font met this problem.' For example, I heared that korean translated version of Gran Turismo portable also have this problem.

- When you using default setting, camera glitch happens when you fly close to surface. If I flay overs sea level(0ft) area this bug happens you fly above around 150~170ft. This glitch didn't render some parts of surface like camera already dig into surface.(Just imagine using cheat normaly calls 'noclip' and dive into surface.)

Change rendering mode to 'Buffered rendering' solve this problem. Of course this cause some FPS loss.

- When you using default setting, Gleipnir's stelth effect doesn't rendered properly. In original PSP, when Gleipnir goes disappear, kind of transparent texture covers Gleipnir. But on PPSSPP, this just render as black texture. Change rendering mode to 'Buffered rendering' solve this problem.

- Some audio dialogue didn't play, subtitle of that dialogue appears but there is no audio about this. I don't know what causes this problem.