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The 3rd Birthday - Printable Version

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RE: The 3rd Birthday - xboxmandude - 03-13-2014 03:12 PM

Leveling up also causes character texture glitches
Not an issue since going into the next room usually fixes it
But its annoying
If anyone knows how to fix please tell me


RE: The 3rd Birthday - solarmystic - 03-13-2014 09:44 PM

With the new Alpha Mask hack introduced in v0.9.7.2-246-g4df49a7 by Henrik, the blue fog issue should be "resolved".

Enable it, and use it with Buffered Rendering. Don't have to switch to Read Framebuffers to Memory anymore.


RE: The 3rd Birthday - xboxmandude - 03-14-2014 07:28 AM

Does the texture glitch still happen? And crashes?


RE: The 3rd Birthday - Accel - 03-15-2014 03:25 PM

how about the black screen when you enable multithreading?(the second problem from my first post on page 21)
any solution other then disable it? i got bad speed without it


RE: The 3rd Birthday - Stixan - 03-19-2014 01:31 AM

Update with last build .313;

The flickering red color display appear in screen when the game start and appear again when level game up.

This bug is reproducible when the hardware transform is in off.

Example;

[Image: Screenshot_2014_03_19_03_06_20.jpg]

In additional, the another game Gurumin, have a bugs on the flickering texture HUD, (red frame color its plus marcable in this game when start in logo and in load game).

With the build .308, the games Works fine.

Note: the .313 improve the smootly gameplay with much stable frames per sec.

Android - APQ8064 - Adreno 320

P.S. For @xboxmandude

The texture glitches (Overdive special skill cause this bug) not appear when disable multithreading option.

The crash still here (when in front of port/elevator for next level and in certain point, not all).

Example:

[Image: Screenshot_2014_03_19_04_19_14.jpg]


RE: The 3rd Birthday - solarmystic - 03-19-2014 02:51 AM

(03-19-2014 01:31 AM)Stixan Wrote:  Update with last build .313;

The flickering red color display appear in screen when the game start and appear again when level game up.

This bug is reproducible when the hardware transform is in off.

Example;

[img]http://s9.postimg.org/t3kk9fj97/Screenshot_2014_03_19_03_06_20.jpg[img]

Android - APQ8064 - Adreno 320

Stixan, can you provide us a savestate/save file close to that location so that testers and devs can reproduce the issue on their systems?

Thanks.

EDIT:- Do you get that picture with the Alpha Mask Hack enabled or disabled?


RE: The 3rd Birthday - Stixan - 03-19-2014 03:03 AM

Alpha Mask Hack enabled.

ps: This forum can enabled upload of 18MB? (i have the savestate)

sorry for crappy eng.


RE: The 3rd Birthday - solarmystic - 03-19-2014 03:50 AM

(03-19-2014 03:03 AM)Stixan Wrote:  Alpha Mask Hack enabled.

ps: This forum can enabled upload of 18MB? (i have the savestate)

sorry for crappy eng.

You can use google docs or mediafire, I don't think the forum allows for such a massive upload.


RE: The 3rd Birthday - Stixan - 03-19-2014 04:18 AM

SaveState Attached :-)

http://www24.zippyshare.com/v/32070525/file.html


RE: The 3rd Birthday - solarmystic - 03-19-2014 04:30 AM

Thanks for the savestate, Stixan.

Hmm... I'm not seeing the issue in your picture, even with Hardware Transform off.

Could it be an Android only issue? I'm using the laptop in my signature to test the game.


RE: The 3rd Birthday - Stixan - 03-19-2014 04:41 AM

(03-19-2014 04:30 AM)solarmystic Wrote:  Thanks for the savestate, Stixan.

Hmm... I'm not seeing the issue in your picture, even with Hardware Transform off.

Could it be an Android only issue? I'm using the laptop in my signature to test the game.

Most probably.

I reproduced the same similar bug in Gurumin a Monstrous Adventure, Example;

[Image: Screenshot_2014_03_19_06_34_39.jpg] [Image: Screenshot_2014_03_19_06_34_44.jpg]


RE: The 3rd Birthday - solarmystic - 03-19-2014 04:48 AM

Apparently another user on the github reported that he's seeing the same rainbow coloration in another game (Tekken and KH) on his Android device when using Software Transform.

https://github.com/hrydgard/ppsspp/pull/5677#issuecomment-38018515


RE: The 3rd Birthday - Stixan - 03-19-2014 04:53 AM

Yeah, but in my case, the bug is present with/without Hardware/Software Transform option (in hardware the bug is minimal but still present).

Thank You very much for reported this issue :-)

Update with last Build .314

The bug is gone! :-D

Big thx to @[Unknown]


RE: The 3rd Birthday - solarmystic - 03-19-2014 06:00 AM

That's great news. Thanks for the feedback, Stixan.


RE: The 3rd Birthday - rpl009 - 03-24-2014 06:21 AM

3rd birthday crashes upon overdive kill on latest build, 0.9.8... I tried different combinations of settings. Also, yellow prints of soldiers remain on the screen upon overdive during buffered rendering mode...