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Mortal Kombat - Unchained - Printable Version +- forums.PPSSPP.org (https://forums.ppsspp.org) +-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1) +--- Forum: Commercial Games - Compatibility and Results (/forumdisplay.php?fid=5) +---- Forum: Playable Games (/forumdisplay.php?fid=13) +---- Thread: Mortal Kombat - Unchained (/showthread.php?tid=360) |
Mortal Kombat - Unchained - BlackDaemon - 12-06-2012 08:54 PM DiscID: ULUS10102 ImageID: 0748.01 Version: v0.4 (2012/12/21) 9db065a979 OS: Windows Notes: Looks promising to be playable. RE: [v0.4] Mortal Kombat - Unchained - BlackDaemon - 12-21-2012 11:01 AM Updated and moved. RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 12-23-2012 08:39 PM Works preety good with dynarec, but with interpreter it's realy slow. Graphics are good. Only problem is game crashes for about minut or maybe even less. Is dynarec even full implented? Hope in v0.5 this game will work even faster and without crashing. Good work guys, just keep up like that and this will be best PSP emu ever! P.S. Tried on LG Optimus L3 E400 using latest version, and it's slow as hell. Need about 10 minutes to get to character screen. Slow as hell i say. Well, i will not play it on phone even if it work at full speed some day. Also, no characters visible on android. Atleast i haven't seen them. RE: [v0.4] Mortal Kombat - Unchained - JumperTwo - 12-24-2012 01:33 PM which build are you testing? it's working pretty well for me on my xperia s (i can reach gameplay in less than two minutes). i think a combo,with a jit plus some NEON goodies and maybe drifting gpu's overhead on a second core can do the trick here's my testing video : http://www.youtube.com/watch?v=Ymi8YLy77e4 RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 12-24-2012 07:48 PM (12-24-2012 01:33 PM)JumperTwo Wrote: which build are you testing? it's working pretty well for me on my xperia s (i can reach gameplay in less than two minutes). i think a combo,with a jit plus some NEON goodies and maybe drifting gpu's overhead on a second core can do the trick I was using latest one that day and it was PPSSPP Git (2012/12/23) downloaded from emuCR. Well, ur phone is a lot better than mine, by which i mean it have better cpu and gpu. My phone have single core Cortex A5 (i belive) with 800MHz and Adreno 200 GPU (i belive). ![]() BTW, that's very slow even for ur Arc S ![]() ![]() RE: [v0.4] Mortal Kombat - Unchained - JumperTwo - 12-24-2012 10:40 PM at this point , it doesn't matter if you run on dual or quad core system solutions,PPSSPP uses only one. my xperia's cpu is not that strong but got relative high frequency for a phone (it's a scorpion core clocked at 1500 mhz).in your case adreno 200 could be a problem (it's a few generation old, and pretty slow too). i think that good speed even on my device's league is possible,time will tell ![]() ![]() RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 12-25-2012 10:43 AM (12-24-2012 10:40 PM)JumperTwo Wrote: at this point , it doesn't matter if you run on dual or quad core system solutions,PPSSPP uses only one. my xperia's cpu is not that strong but got relative high frequency for a phone (it's a scorpion core clocked at 1500 mhz).in your case adreno 200 could be a problem (it's a few generation old, and pretty slow too). i think that good speed even on my device's league is possible,time will tell Well, i do not have intel... I have an very old AMD Athlon 64 x2 3800+ OC'ed to 2,25GHz... I will soon buy some AMD Athlon II X3 or X4 so i will be able to play it on my PC with good speed ![]() ![]() RE: [v0.4] Mortal Kombat - Unchained - JumperTwo - 01-07-2013 09:39 AM doesn't go in-game anymore (hangs when it fires the first intro movie) even on v0.5 r98 RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 01-07-2013 08:45 PM Here is MK Unchained gameplay on v0.5 on Windows (git from today - 2013/01/07 downloaded from emuCR): Enjoy... As i wrote in description of video, game works full speed when not recording, and about 40-52 FPS when recording (with FRAPS). Sound is not so good, but alltought game works great. Only problem i noticed is that game hangs when you pause it. But except that everything is great. Game is not crashing. Enjoy video, comment, like, subscribe ![]() RE: [v0.4] Mortal Kombat - Unchained - stodag - 01-07-2013 09:59 PM very nice thx. Could you apk from today, thats the one im havin trouble with thx. ![]() Sry could you please show the apk from today r thx. RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 01-07-2013 10:41 PM (01-07-2013 09:59 PM)stodag Wrote: very nice thx. Go to emucr.com to download latest android and windows version. Here is link for version i used (latest one from today): http://www.emucr.com/2013/01/ppsspp-git-20130107.html?m=1 RE: [v0.4] Mortal Kombat - Unchained - stodag - 01-08-2013 11:04 AM yep thats whee i normally get them, thinv is on the 6/1/2013 if was workin, 7/1/2013 apk it hangs hope this gets fixed. excuse the grammer ![]() RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 01-08-2013 12:06 PM (01-08-2013 11:04 AM)stodag Wrote: yep thats whee i normally get them, thinv is on the 6/1/2013 if was workin, 7/1/2013 apk it hangs hope this gets fixed. Well, on emulator for windows game work on 7/1/2013. RE: [v0.4] Mortal Kombat - Unchained - Carter07 - 01-08-2013 12:10 PM I don't trust EmuCr anymore, they don't update source often. I get them from: http://teamcity.orphis.net/project.html?projectId=project4&branch_project4=__all_branches__ RE: [v0.4] Mortal Kombat - Unchained - srdjan1995 - 01-08-2013 12:33 PM (01-08-2013 12:10 PM)Carter07 Wrote: I don't trust EmuCr anymore, they don't update source often. How to download revs from that site. Emucr update ppsspp every day. One more thing, its too hard for two people to update emuCR with so much emulators. |